#----------------------------------------------------------------------------- # This sample file will randomize all morph targets # on the current actor #----------------------------------------------------------------------------- import random import poser scene = poser.Scene() actor = scene.ActorByInternalName("head") if actor: for parm in actor.Parameters(): if (parm.IsMorphTarget()) or (parm.IsValueParameter()): parm.SetValue(random.uniform(-0.3, 0.3)) actor.MarkGeomChanged() scene.DrawAll()