{ version { number 6 } actor $CURRENT { material Preview { KdColor 0.988235 0.988235 0.988235 1 KaColor 0 0 0 0 KsColor 0 0 0 1 TextureColor 1 1 1 1 NsExponent 10 tMin 0 tMax 0 tExpo 0.6 bumpStrength 1 ksIgnoreTexture 0 reflectThruLights 0 reflectThruKd 0 textureMap NO_MAP bumpMap NO_MAP reflectionMap NO_MAP transparencyMap NO_MAP ReflectionColor 1 1 1 1 reflectionStrength 1 shaderTree { node "poser" "PoserSurface" { name "PoserSurface" pos 10 10 showPreview 1 nodeInput "Diffuse_Color" { name "Diffuse_Color" value 0.988235 0.988235 0.988235 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Blender_3" file "" } nodeInput "Diffuse_Value" { name "Diffuse_Value" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Highlight_Color" { name "Specular_Color" value 0 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Highlight_Value" { name "Specular_Value" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Roughness" { name "Highlight_Size" value 0.1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Ambient_Color" { name "Ambient_Color" value 0 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Ambient_Value" { name "Ambient_Value" value 0 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Transparency_Max" { name "Transparency" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Transparency_Min" { name "Transparency_Edge" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Transparency_Falloff" { name "Transparency_Falloff" value 0.6 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Translucence_Color" { name "Translucence_Color" value 0 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Translucence_Value" { name "Translucence_Value" value 0 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Reflection_Color" { name "Reflection_Color" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Reflection_Value" { name "Reflection_Value" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Refraction_Color" { name "Refraction_Color" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Refraction_Value" { name "Refraction_Value" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Bump" { name "Bump" value 1 -10 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Displacement" { name "Displacement" value 1 -10 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Brick_3" file "" } nodeInput "AlternateDiffuse" { name "Alternate_Diffuse" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "AlternateSpecular" { name "Alternate_Specular" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "ReflectionLiteMult" { name "Reflection_Lite_Mult" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "ReflectionKdMult" { name "Reflection_Kd_Mult" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Gradient_Bump" { name "Gradient_Bump" value 1 -1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "ShadowCatchOnly" { name "Shadow_Catch_Only" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "ToonID" { name "ToonID" value 101 0 32768 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Normals_Forward" { name "Normals_Forward" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } node "noise" "Noise" { name "Noise" pos 241 534 inputsCollapsed 1 nodeInput "x_Index" { name "x_Index" value 8 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "y_Index" { name "y_Index" value 8 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "z_Index" { name "z_Index" value 8 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "min" { name "min" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "max" { name "max" value 1 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } node "spots" "Spots" { name "Spots" pos 241 562 inputsCollapsed 1 nodeInput "Base_Color" { name "Base_Color" value 0.698039 0.698039 0.698039 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Spot_Color" { name "Spot_Color" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Spot_Size" { name "Spot_Size" value 0.013125 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Softness" { name "Softness" value 0.5 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Threshold" { name "Threshold" value 0.25 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Global_Coordinates" { name "Global_Coordinates" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Noise_Type" { name "Noise_Type" value 1 0 2 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } node "brick" "Brick_2" { name "Brick_2" pos 242 99 nodeInput "Brick_Color" { name "Brick_Color" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Blender" file "" } nodeInput "Mortar_Color" { name "Mortar_Color" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Blender_2" file "" } nodeInput "Brick_Width" { name "Brick_Width" value 0.05 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Brick_Height" { name "Brick_Height" value 0.02 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Mortar_Width" { name "Mortar_Width" value 0.1 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Turbulence" { name "Turbulence" value 0.0001 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Softness" { name "Softness" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Noise" { name "Noise" value 0.005 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "U_Offset" { name "U_Offset" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "V_Offset" { name "V_Offset" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Noise_Type" { name "Noise_Type" value 1 0 2 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } node "clouds" "Clouds" { name "Clouds" pos 461 193 inputsCollapsed 1 nodeInput "Sky_Color" { name "Sky_Color" value 0.752941 0.521569 0.419608 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Cloud_Color" { name "Cloud_Color" value 0.376471 0.243137 0.207843 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Scale" { name "Scale" value 0.125 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Complexity" { name "Complexity" value 6 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Bottom" { name "Bottom" value 0.2 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Bias" { name "Bias" value 0.5 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Gain" { name "Gain" value 0.6 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Global_Coordinates" { name "Global_Coordinates" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Noise_Type" { name "Noise_Type" value 1 0 2 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } node "blender" "Blender" { name "Blender" pos 462 97 inputsCollapsed 1 nodeInput "Input_1" { name "Input_1" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Clouds" file "" } nodeInput "Input_2" { name "Input_2" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Granite" file "" } nodeInput "Blending" { name "Blending" value 0.5 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } node "noise" "Noise_2" { name "Noise_2" pos 458 227 inputsCollapsed 1 nodeInput "x_Index" { name "x_Index" value 4 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "y_Index" { name "y_Index" value 4 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "z_Index" { name "z_Index" value 4 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "min" { name "min" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "max" { name "max" value 1 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } node "granite" "Granite" { name "Granite" pos 462 131 inputsCollapsed 1 nodeInput "Base_Color" { name "Base_Color" value 0.678431 0.454902 0.345098 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Spot_Color" { name "Spot_Color" value 0.509804 0.309804 0.243137 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Scale" { name "Scale" value 1.25 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Shades" { name "Shades" value 8 0 4 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Balance" { name "Balance" value 0.5 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Global_Coordinates" { name "Global_Coordinates" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Noise_Type" { name "Noise_Type" value 2 0 2 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } node "blender" "Blender_2" { name "Blender_2" pos 462 164 inputsCollapsed 1 nodeInput "Input_1" { name "Input_1" value 0.741176 0.721569 0.643137 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Input_2" { name "Input_2" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Noise_2" file "" } nodeInput "Blending" { name "Blending" value 0.25 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } node "brick" "Brick_3" { name "Brick_3" pos 245 313 nodeInput "Brick_Color" { name "Brick_Color" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Spots" file "" } nodeInput "Mortar_Color" { name "Mortar_Color" value 0.560784 0.560784 0.560784 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Noise" file "" } nodeInput "Brick_Width" { name "Brick_Width" value 0.05 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Brick_Height" { name "Brick_Height" value 0.02 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Mortar_Width" { name "Mortar_Width" value 0.1 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Math_Functions" file "" } nodeInput "Turbulence" { name "Turbulence" value 0.0001 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Softness" { name "Softness" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Noise" { name "Noise" value 0.005 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "U_Offset" { name "U_Offset" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "V_Offset" { name "V_Offset" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Noise_Type" { name "Noise_Type" value 1 0 2 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } node "math_functions" "Math_Functions" { name "Math_Functions" pos 487 453 nodeInput "Math_Argument" { name "Math_Argument" value 7 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Value_1" { name "Value_1" value 1 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Value_2" { name "Value_2" value 0 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } node "blender" "Blender_3" { name "Blender_3" pos 234 18 nodeInput "Input_1" { name "Input_1" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Brick_2" file "" } nodeInput "Input_2" { name "Input_2" value 0 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Blending" { name "Blending" value 0.75 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "ColorRamp" file "" } } node "t" "v_Texture_Coordinate" { name "v_Texture_Coordinate" pos 463 265 inputsCollapsed 1 } node "colorramp" "ColorRamp" { name "ColorRamp" pos 478 329 nodeInput "Color1" { name "Color1" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Color2" { name "Color2" value 0.372549 0.372549 0.372549 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Color3" { name "Color3" value 0.247059 0.247059 0.247059 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Color4" { name "Color4" value 0 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Input" { name "Input" value 2 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "v_Texture_Coordinate" file "" } } } } } }