{ version { number 6 } actor $CURRENT { material Preview { KdColor 0.972549 0.972549 0.972549 0 KaColor 0 0 0 0 KsColor 0.980392 0.996078 0.74902 1 TextureColor 1 1 1 1 NsExponent 100 tMin 0 tMax 0 tExpo 0.6 bumpStrength 0.29 ksIgnoreTexture 0 reflectThruLights 0 reflectThruKd 0 textureMap NO_MAP bumpMap NO_MAP reflectionMap NO_MAP transparencyMap NO_MAP ReflectionColor 1 1 1 1 reflectionStrength 0.75 shaderTree { node "poser" "PoserSurface" { name "PoserSurface" pos 23 -958 showPreview 1 nodeInput "Diffuse_Color" { name "Diffuse_Color" value 0.972549 0.972549 0.972549 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Diffuse_Value" { name "Diffuse_Value" value 0 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Highlight_Color" { name "Specular_Color" value 0.980392 0.996078 0.74902 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Highlight_Value" { name "Specular_Value" value 0 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Roughness" { name "Highlight_Size" value 0.01 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Ambient_Color" { name "Ambient_Color" value 0 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Ambient_Value" { name "Ambient_Value" value 0 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Transparency_Max" { name "Transparency" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Transparency_Min" { name "Transparency_Edge" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Transparency_Falloff" { name "Transparency_Falloff" value 0.6 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Translucence_Color" { name "Translucence_Color" value 0 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Translucence_Value" { name "Translucence_Value" value 0 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Reflection_Color" { name "Reflection_Color" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Clouds" file NO_MAP } nodeInput "Reflection_Value" { name "Reflection_Value" value 0.75 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Clouds_2" file NO_MAP } nodeInput "Refraction_Color" { name "Refraction_Color" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Refraction_Value" { name "Refraction_Value" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Bump" { name "Bump" value 0.29 -10 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Math_Functions" file NO_MAP } nodeInput "Displacement" { name "Displacement" value 1 -10 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "AlternateDiffuse" { name "Alternate_Diffuse" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "AlternateSpecular" { name "Alternate_Specular" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Glossy" file NO_MAP } nodeInput "ReflectionLiteMult" { name "Reflection_Lite_Mult" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ReflectionKdMult" { name "Reflection_Kd_Mult" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Gradient_Bump" { name "Gradient_Bump" value 1 -1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ShadowCatchOnly" { name "Shadow_Catch_Only" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ToonID" { name "ToonID" value 259 0 32768 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Normals_Forward" { name "Normals_Forward" value 1 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Gradient_Mode" { name "Gradient_Mode" value 1 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Custom_output_1" { name "Custom_output_1" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Custom_output_2" { name "Custom_output_2" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Custom_output_3" { name "Custom_output_3" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } node "reflect" "Reflect" { name "Reflect" pos 249 -749 nodeInput "Background" { name "Background" value 0 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Quality" { name "Quality" value 0.2 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Diffusion" { name "Softness" value 0.3 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "RayBias" { name "RayBias" value 0.2 0 1e+006 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } node "glossy" "Glossy" { name "Glossy" pos 249 -651 nodeInput "Specular_Color" { name "Specular_Color" value 0.807843 0.572549 0.356863 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Ks" { name "Ks" value 0.8 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Roughness" { name "Roughness" value 0.15 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Sharpness" { name "Sharpness" value 0.1 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Normals_Forward" { name "Normals_Forward" value 1 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } node "clouds" "Clouds" { name "Clouds" pos 248 -931 nodeInput "Sky_Color" { name "Sky_Color" value 0.623529 0.427451 0.333333 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Reflect" file NO_MAP } nodeInput "Cloud_Color" { name "Cloud_Color" value 0.603922 0.454902 0.352941 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Reflect" file NO_MAP } nodeInput "Scale" { name "Scale" value 0.4 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Complexity" { name "Complexity" value 6 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Bottom" { name "Bottom" value 0.2 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Bias" { name "Bias" value 0.5 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Gain" { name "Gain" value 0.6 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Global_Coordinates" { name "Global_Coordinates" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Noise_Type" { name "Noise_Type" value 2 0 2 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } node "clouds" "Clouds_2" { name "Clouds_2" pos 249 -532 nodeInput "Sky_Color" { name "Sky_Color" value 0.819608 0.819608 0.819608 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Cloud_Color" { name "Cloud_Color" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Scale" { name "Scale" value 0.4 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Complexity" { name "Complexity" value 6 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Bottom" { name "Bottom" value 0.2 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Bias" { name "Bias" value 0.5 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Gain" { name "Gain" value 0.6 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Global_Coordinates" { name "Global_Coordinates" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Noise_Type" { name "Noise_Type" value 2 0 2 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } node "cellular" "Cellular" { name "Cellular" pos 460 -929 showPreview 1 nodeInput "Color1" { name "Color1" value 0.360784 0.360784 0.360784 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Intensity1" { name "Intensity1" value 1 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Color2" { name "Color2" value 0.878431 0.878431 0.878431 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Intensity2" { name "Intensity2" value 1 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ScaleX" { name "Scalex" value 0.1 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ScaleY" { name "Scaley" value 0.1 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ScaleZ" { name "Scalez" value 0.1 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "RandomColor" { name "RandomColor" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "cellMode" { name "cellMode" value 1 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Jitter" { name "Jitter" value 1 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Turbulence" { name "Turbulence" value 0.2 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Global_coordinates" { name "Global_coordinates" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Noise_Type" { name "Noise_Type" value 2 0 2 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } node "math_functions" "Math_Functions" { name "Math_Functions" pos 250 -348 nodeInput "Math_Argument" { name "Math_Argument" value 9 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Value_1" { name "Value_1" value 0.65 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Cellular" file NO_MAP } nodeInput "Value_2" { name "Value_2" value 0.35 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Turbulence" file NO_MAP } } node "turbulence" "Turbulence" { name "Turbulence" pos 460 -476 showPreview 1 nodeInput "x_Index" { name "x scale" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "y_Index" { name "y scale" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "z_Index" { name "z scale" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Octaves" { name "Octaves" value 8 0 20 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Bottom" { name "Bottom" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Bias" { name "Bias" value 0.6 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Gain" { name "Gain" value 0.4 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Noise_Type" { name "Noise_Type" value 1 0 2 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } } } } }