{ version { number 3 } createFullBodyMorph Dalek_Type actor BODY:1 { channels { valueParm Dalek_Type { name Dalek_Type initValue 0 hidden 0 forceLimits 1 min 0.0 max 2.0 trackingScale 1 keys { static 1 k 0 0 } interpStyleLocked 0 staticValue 0.000000 } } } actor Dome:1 { channels { geomChan AltGeom { valueOpDeltaAdd Figure BODY Dalek_Type deltaAddDelta 1.0 } } } actor EyeStalk:1 { channels { translateY ytran { forceLimits 1 min -0.027 max 0 valueOpDeltaAdd Figure BODY Dalek_Type deltaAddDelta -0.027 } translateZ ztran { forceLimits 1 min 0.02 max 0 valueOpDeltaAdd Figure BODY Dalek_Type deltaAddDelta 0.02 } geomChan AltGeom { valueOpDeltaAdd Figure 1 BODY Dalek_Type deltaAddDelta 1.0 } } } }