{ version { number 4.03 } light rEyeLight 1 { storageOffset 0 0 0 objFileGeom 0 0 :Runtime:geometries:lights:pointLite.obj } camera rEye_CAMERA { } prop rEyeSmatrtProp { } # light rEyeLight 1 { storageOffset 0 0 0 objFileGeom 0 0 :Runtime:geometries:lights:spotLite.obj lightType 2 name rEyeLight off bend 1 animatableOrigin 0 dynamicsLock 1 hidden 0 addToMenu 1 castsShadow 1 includeInDepthCue 1 useZBuffer 1 parent rEyeSmatrtProp creaseAngle 80 channels { groups { groupNode Spotlight { parmNode Angle Start parmNode Angle End parmNode Dist Start parmNode Dist End } groupNode Other { parmNode shadowStrength parmNode depthMapSize parmNode KdRed parmNode KdGreen parmNode KdBlue parmNode KdIntensity } groupNode Transform { parmNode xrot parmNode yrot parmNode zrot parmNode scale parmNode xtran parmNode ytran parmNode ztran } groupNode ShaderNode { parmNode lampBase_Light_1 parmNode lampBase_Light_0_B parmNode lampBase_Light_0_G parmNode lampBase_Light_0_R parmNode lampFlaps_Light_1 parmNode lampFlaps_Light_0_B parmNode lampFlaps_Light_0_G parmNode lampFlaps_Light_0_R parmNode Preview_Light_1 parmNode Preview_Light_0_B parmNode Preview_Light_0_G parmNode Preview_Light_0_R } } liteFalloffStart Angle Start { name Angle Start initValue 0 hidden 1 forceLimits 1 min 0 max 160 trackingScale 0.25 keys { static 1 k 0 0 sl 1 spl sm } interpStyleLocked 0 staticValue 0.000000 } liteFalloffEnd Angle End { name Angle End initValue 70 hidden 1 forceLimits 1 min 0 max 160 trackingScale 0.25 keys { static 1 k 0 70 sl 1 spl sm } interpStyleLocked 0 staticValue 70.000000 } liteAttenStart Dist Start { name Dist Start initValue 0 hidden 0 forceLimits 1 min 0 max 1e+006 trackingScale 0.01 keys { static 1 k 0 0 sl 1 spl sm } interpStyleLocked 0 staticValue 0.000000 } liteAttenEnd Dist End { name Dist End initValue 0 hidden 0 forceLimits 1 min 0 max 1e+006 trackingScale 0.01 keys { static 1 k 0 0 sl 1 spl sm } interpStyleLocked 0 staticValue 0.000000 } depthMapStrength shadowStrength { name Shadow initValue 0 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.01 keys { static 1 k 0 0 sl 1 spl sm } interpStyleLocked 0 staticValue 0.000000 } depthMapSize depthMapSize { name Map Size initValue 256 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 1 keys { static 1 k 0 256 sl 1 spl sm } interpStyleLocked 0 staticValue 256 } rotateX xrot { name xrot initValue 0 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 1 keys { static 1 k 0 0 sl 1 spl sm } interpStyleLocked 0 staticValue 0.000000 } rotateY yrot { name yrot initValue 180.000 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 1 keys { static 1 k 0 180.000 sl 1 spl sm } interpStyleLocked 0 staticValue 180.000 } rotateZ zrot { name zrot initValue 0 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 1 keys { static 1 k 0 0 sl 1 spl sm } interpStyleLocked 0 staticValue 0.000000 } scale scale { name scale initValue 1 hidden 0 forceLimits 0 min 0.001 max 100000 trackingScale 0.004 keys { static 1 k 0 1 sl 1 spl sm } interpStyleLocked 0 staticValue 1.000000 } kdRed KdRed { name RED initValue 1 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.004 keys { static 1 k 0 1 sl 1 spl sm } interpStyleLocked 0 staticValue 1.000000 } kdGreen KdGreen { name GREEN initValue 1 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.004 keys { static 1 k 0 1 sl 1 spl sm } interpStyleLocked 0 staticValue 1.000000 } kdBlue KdBlue { name BLUE initValue 1 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.004 keys { static 1 k 0 1 sl 1 spl sm } interpStyleLocked 0 staticValue 1.000000 } kdIntensity KdIntensity { name INTENSITY initValue 1 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.004 keys { static 1 k 0 1 sl 1 spl sm } interpStyleLocked 0 staticValue 1.000000 } translateX xtran { name xtran initValue -4.67115e-005 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.001 keys { static 1 k 0 -4.67115e-005 sl 1 spl sm } interpStyleLocked 0 trackingScaleMult 1 staticValue -4.67115e-005 } translateY ytran { name ytran initValue 1.77503e-008 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.001 keys { static 0 k 0 1.77503e-008 sl 1 spl sm } interpStyleLocked 0 trackingScaleMult 1.000000 staticValue 1.77503e-008 } translateZ ztran { name ztran initValue 0.500 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.001 keys { static 1 k 0 0.500 sl 1 spl sm } interpStyleLocked 0 trackingScaleMult 1.000000 staticValue 0.500 } shaderNodeParm Preview_Light_0_R { name Preview_Light_0_R initValue 1 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.005 keys { static 1 k 0 1 sl 1 lin sm } interpStyleLocked 0 staticValue 1.000000 } shaderNodeParm Preview_Light_0_G { name Preview_Light_0_G initValue 1 hidden 0 forceLimits 1 min -10 max 10 trackingScale 0.005 keys { static 1 k 0 1 sl 1 lin sm } interpStyleLocked 0 staticValue 1.000000 } shaderNodeParm Preview_Light_0_B { name Preview_Light_0_B initValue 1 hidden 0 forceLimits 1 min -10 max 10 trackingScale 0.005 keys { static 1 k 0 1 sl 1 lin sm } interpStyleLocked 0 staticValue 1.000000 } shaderNodeParm Preview_Light_1 { name Preview_Light_1 initValue 1 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.01 keys { static 1 k 0 1 sl 1 lin sm } interpStyleLocked 0 staticValue 1.000000 } shaderNodeParm lampFlaps_Light_0_R { name lampFlaps_Light_0_R initValue 1 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.005 keys { static 0 k 0 1 sl 1 lin sm } interpStyleLocked 0 } shaderNodeParm lampFlaps_Light_0_G { name lampFlaps_Light_0_G initValue 1 hidden 0 forceLimits 1 min -10 max 10 trackingScale 0.005 keys { static 0 k 0 1 sl 1 lin sm } interpStyleLocked 0 } shaderNodeParm lampFlaps_Light_0_B { name lampFlaps_Light_0_B initValue 1 hidden 0 forceLimits 1 min -10 max 10 trackingScale 0.005 keys { static 0 k 0 1 sl 1 lin sm } interpStyleLocked 0 } shaderNodeParm lampFlaps_Light_1 { name lampFlaps_Light_1 initValue 1 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.01 keys { static 0 k 0 1 sl 1 lin sm } interpStyleLocked 0 } shaderNodeParm lampBase_Light_0_R { name lampBase_Light_0_R initValue 1 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.005 keys { static 0 k 0 1 sl 1 lin sm } interpStyleLocked 0 } shaderNodeParm lampBase_Light_0_G { name lampBase_Light_0_G initValue 1 hidden 0 forceLimits 1 min -10 max 10 trackingScale 0.005 keys { static 0 k 0 1 sl 1 lin sm } interpStyleLocked 0 } shaderNodeParm lampBase_Light_0_B { name lampBase_Light_0_B initValue 1 hidden 0 forceLimits 1 min -10 max 10 trackingScale 0.005 keys { static 0 k 0 1 sl 1 lin sm } interpStyleLocked 0 } shaderNodeParm lampBase_Light_1 { name lampBase_Light_1 initValue 1 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.01 keys { static 0 k 0 1 sl 1 lin sm } interpStyleLocked 0 } } endPoint 0 0 0.07 origin 0 0 0 orientation 0 0 0 displayOrigin 0 displayMode EDGESONLY customMaterial 1 material Preview { KdColor 0.711661 0.89346 0.127873 1 KaColor 0 0 0 1 KsColor 0.162218 0.184771 0.126658 1 TextureColor 1 1 1 1 NsExponent 50 tMin 0 tMax 0 tExpo 0.6 bumpStrength 1 ksIgnoreTexture 0 reflectThruLights 0 reflectThruKd 0 textureMap NO_MAP bumpMap NO_MAP reflectionMap NO_MAP transparencyMap NO_MAP ReflectionColor 1 1 1 1 reflectionStrength 1 shaderTree { node "light" "Light" { name "Light" pos 10 10 nodeInput "Color" { name "Color" value 1 1 1 parmR "Preview_Light_0_R" parmG "Preview_Light_0_G" parmB "Preview_Light_0_B" node NO_NODE file NO_MAP } nodeInput "Intensity" { name "Intensity" value 1 -1 10 parmR "Preview_Light_1" parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "AngleStart" { name "Angle_Start" value 0 0 180 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "AngleEnd" { name "Angle_End" value 90 0 180 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "AngleExpo" { name "Angle_Expo" value 1 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Diffuse" { name "Diffuse" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Specular" { name "Specular" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ImageResolution" { name "Image_Resolution" value 256 128 4096 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ImageContrast" { name "IBL Contrast" value 3 0.01 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } } } material lampFlaps { KdColor 0 0 0 1 KaColor 0 0 0 1 KsColor 0.2 0.2 0.2 1 TextureColor 1 1 1 1 NsExponent 10 tMin 0 tMax 0 tExpo 0.6 bumpStrength 1 ksIgnoreTexture 0 reflectThruLights 0 reflectThruKd 0 textureMap NO_MAP bumpMap NO_MAP reflectionMap NO_MAP transparencyMap NO_MAP ReflectionColor 1 1 1 1 reflectionStrength 1 shaderTree { node "light" "Light" { name "Light" pos 10 10 nodeInput "Color" { name "Color" value 1 1 1 parmR "lampFlaps_Light_0_R" parmG "lampFlaps_Light_0_G" parmB "lampFlaps_Light_0_B" node NO_NODE file NO_MAP } nodeInput "Intensity" { name "Intensity" value 1 -1 10 parmR "lampFlaps_Light_1" parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "AngleStart" { name "Angle_Start" value 0 0 180 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "AngleEnd" { name "Angle_End" value 90 0 180 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "AngleExpo" { name "Angle_Expo" value 1 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Diffuse" { name "Diffuse" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Specular" { name "Specular" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ImageResolution" { name "Image_Resolution" value 256 128 4096 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ImageContrast" { name "IBL Contrast" value 3 0.01 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } } } material lampBase { KdColor 1 1 1 1 KaColor 0 0 0 1 KsColor 1 1 1 1 TextureColor 1 1 1 1 NsExponent 10 tMin 0 tMax 0 tExpo 0.6 bumpStrength 1 ksIgnoreTexture 0 reflectThruLights 0 reflectThruKd 0 textureMap NO_MAP bumpMap NO_MAP reflectionMap NO_MAP transparencyMap NO_MAP ReflectionColor 1 1 1 1 reflectionStrength 1 shaderTree { node "light" "Light" { name "Light" pos 10 10 nodeInput "Color" { name "Color" value 1 1 1 parmR "lampBase_Light_0_R" parmG "lampBase_Light_0_G" parmB "lampBase_Light_0_B" node NO_NODE file NO_MAP } nodeInput "Intensity" { name "Intensity" value 1 -1 10 parmR "lampBase_Light_1" parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "AngleStart" { name "Angle_Start" value 0 0 180 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "AngleEnd" { name "Angle_End" value 90 0 180 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "AngleExpo" { name "Angle_Expo" value 1 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Diffuse" { name "Diffuse" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Specular" { name "Specular" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ImageResolution" { name "Image_Resolution" value 256 128 4096 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ImageContrast" { name "IBL Contrast" value 3 0.01 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } } } locked 0 backfaceCull 0 visibleInReflections 1 visibleInRender 1 visibleInCamera 1 visibleInIDL 1 displacementBounds 0 shadingRate 0.2 smoothPolys 1 depthMapSize 256 previewDepthMapSize 512 depthCamera SHADOW_CAM_LITE 7 doShadow 1 lightOn 1 rayTraceShadows 1 depthMapShadows 0 shadowBlurRadius 2 shadowRaytraceSoftness 0.000000 shadowSamples 19 shadowBiasMin 0.800000 atmosphereStrength 0.010000 includeInOpenGL 1 doAmbientOc 0 ambientOcDist 0.058135 ambientOcBias 0.000900 ambientOcStrength 0.700000 attenType 0 } camera rEye_CAMERA { name rEye_CAMERA off bend 1 animatableOrigin 0 dynamicsLock 1 hidden 0 addToMenu 1 castsShadow 1 includeInDepthCue 0 useZBuffer 1 parent rEyeSmatrtProp creaseAngle 80 channels { groups { groupNode Other { parmNode focal parmNode Perspective parmNode focusDistance parmNode fStop parmNode shutterOpen parmNode shutterClose parmNode hither parmNode yon } groupNode Transform { parmNode dollyZ parmNode dollyY parmNode dollyX parmNode zScale parmNode yScale parmNode xScale parmNode scale parmNode roll parmNode pitch parmNode yaw } } focal focal { name focal initValue 25.0 hidden 0 forceLimits 1 min 0 max 100000 trackingScale 0.1 keys { static 1 k 0 25.0 sl 1 spl sm } interpStyleLocked 0 staticValue 25.0 } focusDistance focusDistance { name focus_Distance initValue 2 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.01 keys { static 1 k 0 2 sl 1 spl sm } interpStyleLocked 0 staticValue 2 } fStop fStop { name fStop initValue 2.8 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.01 keys { static 1 k 0 2.8 sl 1 spl sm } interpStyleLocked 0 staticValue 2.8 } shutterOpen shutterOpen { name shutter_Open initValue 0 hidden 0 forceLimits 0 min 0 max 1 trackingScale 0.01 keys { static 1 k 0 0 sl 1 spl sm } interpStyleLocked 0 staticValue 0 } shutterClose shutterClose { name shutter_Close initValue 0.5 hidden 0 forceLimits 0 min 0 max 1 trackingScale 0.01 keys { static 1 k 0 0.5 sl 1 spl sm } interpStyleLocked 0 staticValue 0.5 } hither hither { name hither initValue 0 hidden 0 forceLimits 1 min 0 max 1e+006 trackingScale 0.005 keys { static 1 k 0 0 sl 1 lin sm } interpStyleLocked 0 staticValue 0 } yon yon { name yon initValue 100 hidden 0 forceLimits 1 min 0 max 100000 trackingScale 0.1 keys { static 1 k 0 100 sl 1 lin sm } interpStyleLocked 0 staticValue 100 } translateZ dollyZ { name dollyZ initValue -1.125 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.001 keys { static 1 k 0 -1.125 sl 1 spl sm } interpStyleLocked 0 staticValue -1.125 trackingScaleMult 1.000000 } translateY dollyY { name dollyY initValue 0 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.001 keys { static 1 k 0 0 sl 1 spl sm } interpStyleLocked 0 staticValue 0 trackingScaleMult 1.000000 } translateX dollyX { name dollyX initValue 0 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.001 keys { static 1 k 0 0 sl 1 spl sm } interpStyleLocked 0 staticValue 0 trackingScaleMult 1 } scaleZ zScale { name zScale initValue 1 hidden 0 forceLimits 0 min 0.001 max 100000 trackingScale 0.004 keys { static 1 k 0 1 sl 1 spl sm } interpStyleLocked 0 staticValue 1 } scaleY yScale { name yScale initValue 1 hidden 0 forceLimits 0 min 0.001 max 100000 trackingScale 0.004 keys { static 1 k 0 1 sl 1 spl sm } interpStyleLocked 0 staticValue 1 } scaleX xScale { name xScale initValue 1 hidden 0 forceLimits 0 min 0.001 max 100000 trackingScale 0.004 keys { static 1 k 0 1 sl 1 spl sm } interpStyleLocked 0 staticValue 1 } scale scale { name scale initValue 1 hidden 0 forceLimits 0 min 0.001 max 100000 trackingScale 0.004 keys { static 1 k 0 1 sl 1 spl sm } interpStyleLocked 0 staticValue 1 } rotateZ roll { name zOrbit initValue -0.000343216 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 1 keys { static 1 k 0 -0 sl 1 spl sm } interpStyleLocked 0 staticValue -0.00976564 } rotateX pitch { name xOrbit initValue 0 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 1 keys { static 1 k 0 0 sl 1 spl sm } interpStyleLocked 0 staticValue 0 } rotateY yaw { name yOrbit initValue 180.0 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 1 keys { static 1 k 0 180.0 sl 1 spl sm } interpStyleLocked 0 staticValue 180.0 } } endPoint 0 1 0 origin 0 0 0 orientation 0 0 0 displayOrigin 0 displayMode WIREFRAME customMaterial 0 locked 0 backfaceCull 0 visibleInReflections 1 visibleInRender 1 visibleInCamera 1 visibleInIDL 1 displacementBounds 0 shadingRate 0.2 smoothPolys 1 cameraModel poser userCreated 0 rememberUndo 0 } prop rEyeSmatrtProp { name rEyeSmatrtProp_1 on bend 1 animatableOrigin 0 dynamicsLock 1 hidden 0 addToMenu 1 castsShadow 1 includeInDepthCue 1 useZBuffer 1 smartparent rEye creaseAngle 80 channels { groups { groupNode Transform { parmNode scale parmNode xScale parmNode yScale parmNode zScale parmNode yrot parmNode zrot parmNode xrot parmNode xtran parmNode ytran parmNode ztran } groupNode Other { parmNode originZ parmNode originY parmNode originX } } xOffsetA originX { name originX initValue 0 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.004 keys { static 1 k 0 0 sl 1 spl sm } interpStyleLocked 0 staticValue 0 } yOffsetA originY { name originY initValue 0 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.004 keys { static 1 k 0 0 sl 1 spl sm } interpStyleLocked 0 staticValue 0 } zOffsetA originZ { name originZ initValue 0 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.004 keys { static 1 k 0 0 sl 1 spl sm } interpStyleLocked 0 staticValue 0 } propagatingScale scale { name scale initValue 1 hidden 0 forceLimits 0 min 0.001 max 100000 trackingScale 0.004 keys { static 1 k 0 1 sl 1 spl sm } interpStyleLocked 0 staticValue 1.000000 } propagatingScaleX xScale { name xScale initValue 1 hidden 0 forceLimits 0 min 0.001 max 100000 trackingScale 0.004 keys { static 1 k 0 1 sl 1 spl sm } interpStyleLocked 0 staticValue 1.000000 } propagatingScaleY yScale { name yScale initValue 1 hidden 0 forceLimits 0 min 0.001 max 100000 trackingScale 0.004 keys { static 1 k 0 1 sl 1 spl sm } interpStyleLocked 0 staticValue 1.000000 } propagatingScaleZ zScale { name zScale initValue 1 hidden 0 forceLimits 0 min 0.001 max 100000 trackingScale 0.004 keys { static 1 k 0 1 sl 1 spl sm } interpStyleLocked 0 staticValue 1.000000 } rotateY yrot { name yrot initValue 0 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 1 keys { static 1 k 0 0 sl 1 spl sm } interpStyleLocked 0 staticValue 0.000000 } rotateZ zrot { name zrot initValue 0 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 1 keys { static 1 k 0 0 sl 1 spl sm } interpStyleLocked 0 staticValue 0.000000 } rotateX xrot { name xrot initValue 0 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 1 keys { static 1 k 0 0 sl 1 spl sm } interpStyleLocked 0 staticValue 0.000000 } translateX xtran { name xtran initValue -0.0134 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.001 keys { static 1 k 0 -0.0134 sl 1 spl sm } interpStyleLocked 0 trackingScaleMult 1 staticValue -0.0134 } translateY ytran { name ytran initValue 0.654 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.001 keys { static 1 k 0 0.654 sl 1 spl sm } interpStyleLocked 0 trackingScaleMult 1.000000 staticValue 0.654 } translateZ ztran { name ztran initValue 0.0184 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.001 keys { static 1 k 0 0.0184 sl 1 spl sm } interpStyleLocked 0 trackingScaleMult 1.000000 staticValue 0.0184 } xOffsetB xOffB { name xOffB initValue 0 hidden 1 forceLimits 0 min -100000 max 100000 trackingScale 0.004 keys { static 1 k 0 0 sl 1 spl sm } interpStyleLocked 0 staticValue 0 } yOffsetB yOffB { name yOffB initValue 0 hidden 1 forceLimits 0 min -100000 max 100000 trackingScale 0.004 keys { static 1 k 0 0 sl 1 spl sm } interpStyleLocked 0 staticValue 0 } zOffsetB zOffB { name zOffB initValue 0 hidden 1 forceLimits 0 min -100000 max 100000 trackingScale 0.004 keys { static 1 k 0 0 sl 1 spl sm } interpStyleLocked 0 staticValue 0 } } endPoint 0 0.1 0 origin 0 0 0 orientation 0 0 0 displayOrigin 1 displayMode EDGESONLY customMaterial 1 material Preview { KdColor 0.992157 0.992157 0.992157 1 KaColor 0 0 0 0 KsColor 1 1 1 1 TextureColor 1 1 1 1 NsExponent 10 tMin 0 tMax 0 tExpo 0.6 bumpStrength 1 ksIgnoreTexture 0 reflectThruLights 0 reflectThruKd 0 textureMap NO_MAP bumpMap NO_MAP reflectionMap NO_MAP transparencyMap NO_MAP ReflectionColor 1 1 1 1 reflectionStrength 0 shaderTree { node "poser" "PoserSurface" { name "PoserSurface" pos 10 10 showPreview 1 nodeInput "Diffuse_Color" { name "Diffuse_Color" value 0.992157 0.992157 0.992157 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Diffuse_Value" { name "Diffuse_Value" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Highlight_Color" { name "Specular_Color" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Highlight_Value" { name "Specular_Value" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Roughness" { name "Highlight_Size" value 0.1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Ambient_Color" { name "Ambient_Color" value 0 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Ambient_Value" { name "Ambient_Value" value 0 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Transparency_Max" { name "Transparency" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Transparency_Min" { name "Transparency_Edge" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Transparency_Falloff" { name "Transparency_Falloff" value 0.6 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Translucence_Color" { name "Translucence_Color" value 0 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Translucence_Value" { name "Translucence_Value" value 0 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Reflection_Color" { name "Reflection_Color" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Reflection_Value" { name "Reflection_Value" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Refraction_Color" { name "Refraction_Color" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Refraction_Value" { name "Refraction_Value" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Bump" { name "Bump" value 1 -10 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Displacement" { name "Displacement" value 1 -10 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "AlternateDiffuse" { name "Alternate_Diffuse" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "AlternateSpecular" { name "Alternate_Specular" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ReflectionLiteMult" { name "Reflection_Lite_Mult" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ReflectionKdMult" { name "Reflection_Kd_Mult" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Gradient_Bump" { name "Gradient_Bump" value 1 -1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ShadowCatchOnly" { name "Shadow_Catch_Only" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ToonID" { name "ToonID" value 314 0 32768 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Normals_Forward" { name "Normals_Forward" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Gradient_Mode" { name "Gradient_Mode" value 1 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Custom_output_1" { name "Custom_output_1" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Custom_output_2" { name "Custom_output_2" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Custom_output_3" { name "Custom_output_3" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } } } locked 0 backfaceCull 0 visibleInReflections 1 visibleInRender 1 visibleInCamera 1 visibleInIDL 1 displacementBounds 0 shadingRate 0.2 smoothPolys 1 } doc { addLight rEyeLight 1 addCamera rEye_CAMERA addActor rEyeSmatrtProp useCamera rEye_CAMERA pickActor rEye_CAMERA } }