{ version { number 6 } actor $CURRENT { material Preview { KdColor 0.984314 0.984314 0.984314 1 KaColor 0 0 0 1 KsColor 0 0 0 1 TextureColor 1 1 1 1 NsExponent 10 tMin 0 tMax 0 tExpo 0 bumpStrength 1 ksIgnoreTexture 0 reflectThruLights 0 reflectThruKd 0 textureMap NO_MAP bumpMap NO_MAP reflectionMap NO_MAP transparencyMap NO_MAP ReflectionColor 1 1 1 1 reflectionStrength 1 shaderTree { node "poser" "PoserSurface" { name "PoserSurface" pos 3 -1 showPreview 1 nodeInput "Diffuse_Color" { name "Diffuse_Color" value 0.984314 0.984314 0.984314 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Brick" file "" } nodeInput "Diffuse_Value" { name "Diffuse_Value" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Highlight_Color" { name "Specular_Color" value 0 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Brick" file "" } nodeInput "Highlight_Value" { name "Specular_Value" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Roughness" { name "Highlight_Size" value 0.1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Ambient_Color" { name "Ambient_Color" value 0 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Ambient_Value" { name "Ambient_Value" value 0 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Transparency_Max" { name "Transparency" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Transparency_Min" { name "Transparency_Edge" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Transparency_Falloff" { name "Transparency_Falloff" value 0 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Translucence_Color" { name "Translucence_Color" value 0 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Translucence_Value" { name "Translucence_Value" value 0 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Reflection_Color" { name "Reflection_Color" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Reflection_Value" { name "Reflection_Value" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Refraction_Color" { name "Refraction_Color" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Refraction_Value" { name "Refraction_Value" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Bump" { name "Bump" value 1 -10 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Displacement" { name "Displacement" value 0.08256 -10 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Blender_2" file "" } nodeInput "AlternateDiffuse" { name "Alternate_Diffuse" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "AlternateSpecular" { name "Alternate_Specular" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "ReflectionLiteMult" { name "Reflection_Lite_Mult" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "ReflectionKdMult" { name "Reflection_Kd_Mult" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Gradient_Bump" { name "Gradient_Bump" value 1 -1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "ShadowCatchOnly" { name "Shadow_Catch_Only" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "ToonID" { name "ToonID" value 29 0 32768 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } node "brick" "Brick" { name "Brick" pos 229 167 showPreview 1 nodeInput "Brick_Color" { name "Brick_Color" value 0.847059 0.45098 0.337255 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Blender" file "" } nodeInput "Mortar_Color" { name "Mortar_Color" value 0.654902 0.603922 0.470588 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Brick_Width" { name "Brick_Width" value 0.125 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Math_Functions_3" file "" } nodeInput "Brick_Height" { name "Brick_Height" value 0.04175 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Math_Functions" file "" } nodeInput "Mortar_Width" { name "Mortar_Width" value 0.138 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Turbulence" { name "Turbulence" value 0.002 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Softness" { name "Softness" value 0.535 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Noise" { name "Noise" value 0.02 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "U_Offset" { name "U_Offset" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "V_Offset" { name "V_Offset" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Noise_Type" { name "Noise_Type" value 2 0 2 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } node "math_functions" "Math_Functions" { name "BRICK_SCALE" pos 229 6 nodeInput "Math_Argument" { name "Math_Argument" value 1 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Value_1" { name "Value_1" value 1 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Value_2" { name "Value_2" value 0 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } node "turbulence" "Turbulence" { name "Turbulence" pos 461 119 inputsCollapsed 1 nodeInput "x_Index" { name "x scale" value 0.3 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "y_Index" { name "y scale" value 0.3 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "z_Index" { name "z scale" value 0.3 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Octaves" { name "Octaves" value 12 0 20 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Bottom" { name "Bottom" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Bias" { name "Bias" value 0.95 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Gain" { name "Gain" value 0.1 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Noise_Type" { name "Noise_Type" value 2 0 2 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } node "blender" "Blender" { name "Blender" pos 459 72 inputsCollapsed 1 nodeInput "Input_1" { name "Input_1" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Turbulence" file "" } nodeInput "Input_2" { name "Input_2" value 0.580392 0.580392 0.580392 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Blender_2" file "" } nodeInput "Blending" { name "Blending" value 0.8 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } node "math_functions" "Math_Functions_2" { name "Math_Functions_2" pos 462 156 inputsCollapsed 1 nodeInput "Math_Argument" { name "Math_Argument" value 17 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Value_1" { name "Value_1" value 2 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "fBm" file "" } nodeInput "Value_2" { name "Value_2" value 0 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } node "fbm" "fBm" { name "fBm" pos 462 229 inputsCollapsed 1 nodeInput "Signed" { name "Signed" value 1 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Fractal_Increment" { name "Fractal_Increment" value 0.2 0 4 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Frequency_Gap" { name "Frequency_Gap" value 2.186 0 4 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Octaves" { name "Octaves" value 8 0 20 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "x_Index" { name "x_scale" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "y_Index" { name "y_scale" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "z_Index" { name "z_scale" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Bottom" { name "Bottom" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Bias" { name "Bias" value 0.2 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Gain" { name "Gain" value 0.2 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Noise_Type" { name "Noise_Type" value 1 0 2 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } node "blender" "Blender_2" { name "Blender_2" pos 462 196 inputsCollapsed 1 nodeInput "Input_1" { name "Input_1" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Turbulence" file "" } nodeInput "Input_2" { name "Input_2" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Math_Functions_2" file "" } nodeInput "Blending" { name "Blending" value 0.4 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } node "math_functions" "Math_Functions_3" { name "BRICK_WIDTH" pos 229 90 nodeInput "Math_Argument" { name "Math_Argument" value 1 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } nodeInput "Value_1" { name "Value_1" value 1 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Math_Functions" file "" } nodeInput "Value_2" { name "Value_2" value 0 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file "" } } } } } }