{ version { number 10 } actor $CURRENT { material 2_SkinHip { KdColor 1 1 1 1 KaColor 0 0 0 0 KsColor 0 0 0 0 TextureColor 1 1 1 1 NsExponent 10 tMin 0 tMax 0 tExpo 0.6 bumpStrength 0.005 ksIgnoreTexture 0 reflectThruLights 0 reflectThruKd 0 textureMap NO_MAP bumpMap NO_MAP reflectionMap NO_MAP transparencyMap NO_MAP ReflectionColor 1 0.309804 0.301961 1 reflectionStrength 0 shaderTree { node "poser" "PoserSurface" { name "PoserSurface" pos 10 10 showPreview 1 nodeInput "Diffuse_Color" { name "Diffuse_Color" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Diffuse_Value" { name "Diffuse_Value" value 0 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Highlight_Color" { name "Specular_Color" value 0 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Highlight_Value" { name "Specular_Value" value 0 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Roughness" { name "Highlight_Size" value 0.1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Ambient_Color" { name "Ambient_Color" value 0 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Ambient_Value" { name "Ambient_Value" value 0 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Transparency_Max" { name "Transparency" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Transparency_Min" { name "Transparency_Edge" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Transparency_Falloff" { name "Transparency_Falloff" value 0.6 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Translucence_Color" { name "Translucence_Color" value 0 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Translucence_Value" { name "Translucence_Value" value 0 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Reflection_Color" { name "Reflection_Color" value 1 0.309804 0.301961 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Reflection_Value" { name "Reflection_Value" value 0.5 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Refraction_Color" { name "Refraction_Color" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Refraction_Value" { name "Refraction_Value" value 1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Bump" { name "Bump" value 0.005 -10 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Blender_3" file NO_MAP } nodeInput "Displacement" { name "Displacement" value 1 -10 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "AlternateDiffuse" { name "Alternate_Diffuse" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Color_Math" file NO_MAP } nodeInput "AlternateSpecular" { name "Alternate_Specular" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ReflectionLiteMult" { name "Reflection_Lite_Mult" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ReflectionKdMult" { name "Reflection_Kd_Mult" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Gradient_Bump" { name "Gradient_Bump" value 1 -1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ShadowCatchOnly" { name "Shadow_Catch_Only" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "ToonID" { name "ToonID" value 43 0 32768 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Normals_Forward" { name "Normals_Forward" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Gradient_Mode" { name "Gradient_Mode" value 1 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Custom_output_1" { name "Custom_output_1" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Custom_output_2" { name "Custom_output_2" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Custom_output_3" { name "Custom_output_3" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } node "simple_color" "Simple_Color" { name "Simple_Color" pos 1320 235 inputsCollapsed 1 nodeInput "Color" { name "Color" value 0.556863 0.168627 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } node "color_math" "Color_Math" { name "Color_Math" pos 220 425 inputsCollapsed 1 nodeInput "Math_Argument" { name "Math_Argument" value 1 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Value_1" { name "Value 1" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Blender" file NO_MAP } nodeInput "Value_2" { name "Value 2" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Blinn" file NO_MAP } } node "blender" "Blender" { name "Blender" pos 440 390 inputsCollapsed 1 nodeInput "Input_1" { name "Input_1" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "scatter" file NO_MAP } nodeInput "Input_2" { name "Input_2" value 0 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Blending" { name "Blending" value 1 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Blinn" file NO_MAP } } node "blinn" "Blinn" { name "Blinn" pos 440 590 inputsCollapsed 1 nodeInput "Specular_Color" { name "Specular_Color" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Eccentricity" { name "Eccentricity" value 0.3 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "SpecularRollOff" { name "SpecularRollOff" value 0.4 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Reflectivity" { name "Reflectivity" value 1.1 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Blender_2" file NO_MAP } nodeInput "Normals_Forward" { name "Normals_Forward" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } node "scatter" "scatter" { name "Scatter" pos 660 390 inputsCollapsed 1 nodeInput "Material" { name "Material" value 9 0 5 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Use_Material_Color" { name "Use_Material_Color" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Texture_Detail" { name "Texture_Detail" value 1 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Math_Functions_3" file NO_MAP } nodeInput "scale" { name "Scale" value 1.5 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "maxError" { name "MaxError" value 0.2 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Color" { name "Color" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Simple_Color" file NO_MAP } nodeInput "Scatter_Group" { name "Scatter_Group" value 2 0 32768 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } node "blender" "Blender_2" { name "Blender_2" pos 660 745 inputsCollapsed 1 nodeInput "Input_1" { name "Input_1" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Math_Functions" file NO_MAP } nodeInput "Input_2" { name "Input_2" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Blending" { name "Blending" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } node "math_functions" "Math_Functions" { name "Proc. Specular Map" pos 880 615 inputsCollapsed 1 nodeInput "Math_Argument" { name "Math_Argument" value 3 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Value_1" { name "Value_1" value 1 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Comp" file NO_MAP } nodeInput "Value_2" { name "Value_2" value 1.2 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Math_Functions_2" file NO_MAP } } node "math_functions" "Math_Functions_2" { name "Math_Functions_2" pos 1100 645 inputsCollapsed 1 nodeInput "Math_Argument" { name "Math_Argument" value 1 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Value_1" { name "Value_1" value 0.5 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Value_2" { name "Value_2" value 0.5 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Turbulence" file NO_MAP } } node "turbulence" "Turbulence" { name "Turbulence" pos 1320 675 inputsCollapsed 1 nodeInput "x_Index" { name "x scale" value 0.06 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "y_Index" { name "y scale" value 0.06 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "z_Index" { name "z scale" value 0.06 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Octaves" { name "Octaves" value 4 0 20 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Bottom" { name "Bottom" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Bias" { name "Bias" value 0.5 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Gain" { name "Gain" value 0.5 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Noise_Type" { name "Noise_Type" value 2 0 2 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } node "math_functions" "Math_Functions_3" { name "Math_Functions_3" pos 880 405 inputsCollapsed 1 nodeInput "Math_Argument" { name "Math_Argument" value 2 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Value_1" { name "Value_1" value 1 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Value_2" { name "Value_2" value 0.5 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Comp" file NO_MAP } } node "comp" "Comp" { name "Comp" pos 1100 319 inputsCollapsed 1 nodeInput "Component" { name "Component" value 0 1 3 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Color" { name "Color" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Simple_Color" file NO_MAP } nodeInput "Point" { name "Point" value 0 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } node "blender" "Blender_3" { name "Blender_3" pos 220 290 inputsCollapsed 1 nodeInput "Input_1" { name "Input_1" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Math_Functions_4" file NO_MAP } nodeInput "Input_2" { name "Input_2" value 1 1 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Blending" { name "Blending" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } node "math_functions" "Math_Functions_4" { name "Math_Functions_4" pos 440 290 inputsCollapsed 1 nodeInput "Math_Argument" { name "Math_Argument" value 3 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Value_1" { name "Value_1" value 1 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Math_Functions_5" file NO_MAP } nodeInput "Value_2" { name "Value_2" value 1 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } node "math_functions" "Math_Functions_5" { name "Math_Functions_5" pos 660 260 inputsCollapsed 1 nodeInput "Math_Argument" { name "Math_Argument" value 2 0 0 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Value_1" { name "Value_1" value 1 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node "Turbulence_2" file NO_MAP } nodeInput "Value_2" { name "Value_2" value 0.5 0 100 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } node "turbulence" "Turbulence_2" { name "Procedural bump" pos 880 230 inputsCollapsed 1 nodeInput "x_Index" { name "x scale" value 0.1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "y_Index" { name "y scale" value 0.1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "z_Index" { name "z scale" value 0.1 0 10 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Octaves" { name "Octaves" value 3 0 20 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Bottom" { name "Bottom" value 0 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Bias" { name "Bias" value 0.8 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Gain" { name "Gain" value 0.5 0 1 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } nodeInput "Noise_Type" { name "Noise_Type" value 2 0 2 parmR NO_PARM parmG NO_PARM parmB NO_PARM node NO_NODE file NO_MAP } } } } } }