******************************************* * Thank You For Purchasing This Product !!* ******************************************* Product name: Medieval_Logging_Camp COPYRIGHT 2014 BY Bertrand Perez (Dante78) This model is a property of Bertrand Perez (Dante78) DO NOT REMOVE TEXT FROM THIS MODEL !!! DO NOT sell, resell, and distribute this model in any form / media without my permission ! DO NOT Provide any free download of this model in any web site or electronic devices without my permission ! DO NOT modify and use any part of this model without my permission ! ******************************************** Compatibility: All software who accept .obj files. Systeme requirement: PC/MAC and compatible software versions. ******************************************* * !!!INSTALLATIONS INSTRUCTIONS!!! * ******************************************* -YOU MUST HAVE ALL PARTS BEFORE USE ! -Dezip the files "Medieval_Logging_Camp_Part1.zip" and "Medieval_Logging_Camp_Part2.zip" -Open your 3d softwre. -Import the .obj file "Medieval_Logging_Camp.obj":Medieval_Logging_Camp_Part1/Runtime/Geometries/Medieval_Logging_Camp_Obj/Medieval_Logging_Camp.obj -Import the .obj file "Ground.obj": Medieval_Logging_Camp_Part1/Runtime/Geometries/Ground_Obj/Ground.obj -Load/Import all the textures in "Medieval_Logging_Camp_Txt_Part1":Medieval_Logging_Camp_Part1/Runtime/Textures/Medieval_Logging_Camp_Txt_Part1/ Load/Import all the textures in "Medieval_Logging_Camp_Txt_Part2":Medieval_Logging_Camp_Part2/Runtime/Textures/Medieval_Logging_Camp_Txt_Part2/ -Load/Import all the textures in "Ground_Txt":Medieval_Logging_Camp_Part1/Runtime/Textures/Ground_Txt/ -Don't forget to load/import the textures in "Medieval_Logging_Camp_Part2" You must maintain all copyright notices on all copies of the SOFTWARE PRODUCT. ******************************** * !!!FILES LIST!!! * ******************************** "Medieval_Logging_Camp_Part1.zip" files list: /Runtime/Geometries/Medieval_Logging_Camp_Obj/ -Medieval_Koggen.obj -Medieval_Koggen.mtl /Runtime/Geometries/Ground_Obj/ -Ground.obj -Ground.mtl /Runtime/Textures/Medieval_Logging_Camp_Txt_Part1/ -Beam_Plank_W_bump.jpg -Beam_Plank_W_spec.jpg -Beam_Plank_W_txt.jpg -Foliage_opa.jpg -Foliage_txt.jpg /Runtime/Textures/Ground_Txt/ -Ground_bump.jpg -Ground_spec.jpg -Ground_txt.jpg /Documentation/ -renderositylicense.txt -Medieval_Logging_Camp_Readme.txt "Medieval_Logging_Camp_Part2.zip" files list: /Runtime/Textures/Medieval_Logging_Camp_Txt_Part2/ -Roof_Obj_bump.jpg -Roof_Obj_spec.jpg -Roof_Obj_txt.jpg -Wood_Obj_Ani_bump.jpg -Wood_Obj_Ani_spec.jpg -Wood_Obj_Ani_txt.jpg /Documentation/ -renderositylicense.txt -Medieval_Logging_Camp_Readme.txt ********************************************