Readme file for Castle Development Group Architectural Series  Copyright 2002 Created by: Debra Adamson dadamson@adamscon.com or dadamson@CastleDevelopmentGroup.com --------------------------------------------------------------------------- General Information: The Castle Development Group is dedicated to offering quality Architectural and Interior design elements for Poser. Our models feature user friendly features, such as dials for geometry or texture options. Users can easily view combinations and options without having to locate matching textures through a complicated Poser directory structure. All of our products are scaled to work seamlessly together and are consistent with general real world dimensions. Color schemes for the textures were designed in families providing users with packages that can build upon each other. Gone is the frustration of buying a set of textures that matches nothing else in your collection! New collections are added to our online catalog every 1-2 weeks and can be purchased at: Castle Development Group Turbo Squid Renderosity 3DCommune --------------------------------------------------------------------------- Files list: The CastleDev Egyptian Artifacts Pack 7 (Guest seating) contains three different styles of chair, and a comfortable footstool. Your ancient Egyptian rulers can entertain their guests in style with this set, or you can use it to give your modern living room a taste of ancient Egypt. These models work nicely with CastleDev Egyptian products, such as the CastleDev Egyptian Temple 2, the CastleDev Egyptian Artifacts Pack 1 (Vases), Egyptian Artifacts Pack 2 (Weapons), Egyptian Artifacts Pack 3 (Oil lamps), Egyptian Artifact 4 (Sarcophagus), Egyptian Artifacts 5 (Throne set), Egyptian Artifacts 6 (Bedroom set), as well as the CastleDev Egyptian Column Pack 1. Texture map templates are provided, in case you want to make your own textures for the models. The following files are supplied with the Egyptian Artifacts Pack 7: File Name Description --------- ----------- CDAC59.obj Geometry file for Egyptian Chair 2 CDAC59.png Thumbnail image for Egyptian Chair 2 (Poser 4 with Pro Pack) CDAC59.pp2 PP2 file for Egyptian Chair 2 CDAC59.rsr Thumbnail image for Egyptian Chair 2 (Poser without Pro Pack) CDAC59.rsr Geometry file for Egyptian Chair 2 (Poser without Pro Pack) CDAC59BT.jpg Texture map template for Egyptian Chair 2 bars texture CDAC59BT1.jpg Texture map for Egyptian Chair 2 bars CDAC59CT.jpg Texture map template for Egyptian Chair 2 chair texture CDAC59CT1.jpg Texture map for Egyptian Chair 2 CDAC61.obj Geometry file for Egyptian Chair 3 CDAC61.png Thumbnail image for Egyptian Chair 3 (Poser 4 with Pro Pack) CDAC61.pp2 PP2 file for Egyptian Chair 3 CDAC61.rsr Thumbnail image for Egyptian Chair 3 (Poser without Pro Pack) CDAC61.rsr Geometry file for Egyptian Chair 3 (Poser without Pro Pack) CDAC61AT.jpg Texture map template for Egyptian Chair 3 armrest texture CDAC61GT1.jpg Texture map for Egyptian Chair 3 gold items (armrest, legs, seat) CDAC61LT.jpg Texture map template for Egyptian Chair 3 legs texture CDAC61PT.jpg Texture map template for Egyptian Chair 3 pad texture CDAC61PT1.jpg Texture map for Egyptian Chair 3 pad CDAC61ST.jpg Texture map for Egyptian Chair 3 seat texture CDAC63.obj Geometry file for Egyptian Chair 4 CDAC63.png Thumbnail image for Egyptian Chair 4 (Poser 4 with Pro Pack) CDAC63.pp2 PP2 file for Egyptian Chair 4 CDAC63.rsr Thumbnail image for Egyptian Chair 4 (Poser without Pro Pack) CDAC63.rsr Geometry file for Egyptian Chair 4 (Poser without Pro Pack) CDAC63BT.jpg Texture map template for Egyptian Chair 4 bars texture CDAC63BT1.jpg Texture map for Egyptian Chair 4 bars CDAC63CT.jpg Texture map template for Egyptian Chair 4 chair texture CDAC63CT1.jpg Texture map for Egyptian Chair 4 CDAC66.obj Geometry file for Egyptian Foot Stool CDAC66.png Thumbnail image for Egyptian Foot Stool (Poser 4 with Pro Pack) CDAC66.pp2 PP2 file for Egyptian Foot Stool CDAC66.rsr Thumbnail image for Egyptian Foot Stool (Poser without Pro Pack) CDAC66.rsr Geometry file for Egyptian Foot Stool (Poser without Pro Pack) CDAC66BT.jpg Texture map template for Egyptian Foot Stool bars texture CDAC66BT1.jpg Texture map template for Egyptian Foot Stool bars CDAC66ST.jpg Texture map template for Egyptian Foot Stool stool texture CDAC66ST1.jpg Texture map template for Egyptian Foot Stool The texture maps can be found in the Runtime\textures\CastleDev\Accessories subdirectory under the Poser4 directory. The texture map templates can be found in the Runtime\templates\CastleDev\Accessories subdirectory under the Poser4 directory. The PNG, PP2, and thumbnail RSR files for the rest of the set can be found in the Runtime\libraries\props\CastleDev-Accessories subdirectory under the Poser4 directory. The OBJ and geometry RSR files can be found in the Runtime\Geometries\CastleDev\Architecture\Accessories subdirectory under the Poser4 directory. --------------------------------------------------------------------------- Installation Instructions: Extract the files to your Poser directory. They should appear under the appropriate CastleDev Subdirectory listed in the previous section. --------------------------------------------------------------------------- Usage: Once the files have been installed into the Poser directories, you will find them under the Props/CastleDev-Accessories tab in the Poser library menu. You can bring them into your Poser scene in the same manner that you would any other Poser prop. Please see the License Agreement for any questions regarding how and where these files may be used. --------------------------------------------------------------------------- Tips and Tricks: There is a consistent naming convention throughout the Castle Development Group series of Poser related products. We have tried to provide the simplest method possible for users to locate and identify our files as possible. All CastleDev files start with the letters "CD". The next 2 letter identify what type of element the file is associated with, such as MW for Multi-Wall. The numbers which follow designate the dimension of the wall - 0816, being 8 ft by 16 ft. This is followed by an sequence reference and in the case of Texture or Bump maps T1... or B1... There for CDMF1616M1T26 could be read as "Castle Dev Multi-Floor size 16x16 texture number 26". Enjoy! Debra & Lynn www.CastleDevelopmentGroup.com