Readme file for Castle Development Group Architectural Series  Copyright 2002 Created by: Debra Adamson dadamson@adamscon.com or dadamson@CastleDevelopmentGroup.com --------------------------------------------------------------------------- General Information: The Castle Development Group is dedicated to offering quality Architectural and Interior design elements for Poser. Our models feature user friendly features, such as dials for geometry or texture options. Users can easily view combinations and options without having to locate matching textures through a complicated Poser directory structure. All of our products are scaled to work seamlessly together and are consistent with general real world dimensions. Color schemes for the textures were designed in families providing users with packages that can build upon each other. Gone is the frustration of buying a set of textures that matches nothing else in your collection! New collections are added to our online catalog every 1-2 weeks and can be purchased at: Castle Development Group Turbo Squid Renderosity 3DCommune --------------------------------------------------------------------------- Files list: The CastleDev Egyptian Artifacts Pack 8 (Funerary Set) contains the furniture you need to set up a funerary worthy of your pharaoh. The set includes a jaguar funerary table, an auxiliary table, a shrine box, and a toilet stool. These models work nicely with CastleDev Egyptian products, such as the CastleDev Egyptian Temple 2, the CastleDev Egyptian Artifacts Pack 1 (Vases), Egyptian Artifacts Pack 2 (Weapons), Egyptian Artifacts Pack 3 (Oil lamps), Egyptian Artifact 4 (Sarcophagus), Egyptian Artifacts 5 (Throne set), Egyptian Artifacts 6 (Bedroom set), and Egyptian Artifacts 7 (Guest seating), as well as the CastleDev Egyptian Column Pack 1. Texture map templates are provided, in case you want to make your own textures for the models. The following files are supplied with the Egyptian Artifacts Pack 8: File Name Description --------- ----------- CDAC62.cr2 CR2 file for Egyptian Shrine Box CDAC62.obj Geometry file for Egyptian Shrine Box CDAC62.png Thumbnail image for Egyptian Shrine Box (Poser 4 with Pro Pack) CDAC62.rsr Thumbnail image for Egyptian Shrine Box (Poser without Pro Pack) CDAC62.rsr Geometry file for Egyptian Shrine Box (Poser without Pro Pack) CDAC62BT.jpg Texture map template for Egyptian Shrine Box box texture CDAC62BT1.jpg Texture map for Egyptian Shrine Box CDAC62LT.jpg Texture map template for Egyptian Shrine box lid texture CDAC62LT1.jpg Texture map for Egyptian Shrine box lid CDAC64.obj Geometry file for Egyptian Toilet Stool CDAC64.png Thumbnail image for Egyptian Toilet Stool (Poser 4 with Pro Pack) CDAC64.pp2 PP2 file for Egyptian Toilet Stool CDAC64.rsr Thumbnail image for Egyptian Toilet Stool (Poser without Pro Pack) CDAC64.rsr Geometry file for Egyptian Toilet Stool (Poser without Pro Pack) CDAC64BT.jpg Texture map template for Egyptian Toilet Stool bars texture CDAC64BT1.jpg Texture map for Egyptian Toilet Stool bars CDAC64ST.jpg Texture map template for Egyptian Toilet Stool stool texture CDAC64ST1.jpg Texture map for Egyptian Toilet Stool CDAC65.obj Geometry file for Egyptian Table CDAC65.png Thumbnail image for Egyptian Table (Poser 4 with Pro Pack) CDAC65.pp2 PP2 file for Egyptian Table CDAC65.rsr Thumbnail image for Egyptian Table (Poser without Pro Pack) CDAC65.rsr Geometry file for Egyptian Table (Poser without Pro Pack) CDAC65LT.jpg Texture map template for Egyptian Table legs texture CDAC65LT1.jpg Texture map for Egyptian Table legs CDAC65TT.jpg Texture map template for Egyptian Table top texture CDAC65TT1.jpg Texture map for Egyptian Table top CDAC67.obj Geometry file for Egyptian Funerary Table CDAC67.png Thumbnail image for Egyptian Funerary Table (Poser 4 with Pro Pack) CDAC67.pp2 PP2 file for Egyptian Funerary Table CDAC67.rsr Thumbnail image for Egyptian Funerary Table (Poser without Pro Pack) CDAC67.rsr Geometry file for Egyptian Funerary Table (Poser without Pro Pack) CDAC67T.jpg Texture map template for Egyptian Funerary Table CDAC67T1.jpg Texture map for Egyptian Funerary Table The texture maps can be found in the Runtime\textures\CastleDev\Accessories subdirectory under the Poser4 directory. The texture map templates can be found in the Runtime\templates\CastleDev\Accessories subdirectory under the Poser4 directory. The CR2, PNG, and thumbnail RSR files for the Egyptian Shrine Box can be found in the Runtime\libraries\character\CastleDev-Accessories subdirectory under the Poser4 directory. The PNG, PP2, and thumbnail RSR files for the rest of the set can be found in the Runtime\libraries\props\CastleDev-Accessories subdirectory under the Poser4 directory. The OBJ and geometry RSR files can be found in the Runtime\Geometries\CastleDev\Architecture\Accessories subdirectory under the Poser4 directory. --------------------------------------------------------------------------- Installation Instructions: Extract the files to your Poser directory. They should appear under the appropriate CastleDev Subdirectory listed in the previous section. --------------------------------------------------------------------------- Usage: Once the files have been installed into the Poser directories, you will find them, with the exception of the Egyptian Shrine Box, under the Props/CastleDev-Accessories tab in the Poser library menu. You can bring them into your Poser scene in the same manner that you would any other Poser prop. The Egyptian Shrine Box will be found under the Figures/CastleDev-Accessories tab in the Poser library menu. To remove the lid of the Shrine Box, select Body Parts, then Lid. Use the X, Y, and Z rotation and translation dials to position the lid where you want it. Please see the License Agreement for any questions regarding how and where these files may be used. --------------------------------------------------------------------------- Tips and Tricks: There is a consistent naming convention throughout the Castle Development Group series of Poser related products. We have tried to provide the simplest method possible for users to locate and identify our files as possible. All CastleDev files start with the letters "CD". The next 2 letter identify what type of element the file is associated with, such as MW for Multi-Wall. The numbers which follow designate the dimension of the wall - 0816, being 8 ft by 16 ft. This is followed by an sequence reference and in the case of Texture or Bump maps T1... or B1... There for CDMF1616M1T26 could be read as "Castle Dev Multi-Floor size 16x16 texture number 26". Enjoy! Debra & Lynn www.CastleDevelopmentGroup.com