***************************************************************************** B.A.R.F. The Robot Copyright 18 June 2015. by Coflek-Gnorg ************************** DESCRIPTION ****************************** Cute, small robot for any Sci-Fi or futuristic scene. He can roll on his wheel or fly with jet nozzles. You can rotate left and right jet nozzle, wheel and open close maintenance compartment with keyboard. I included 6 hand-painted 4096x4096px textures for body as MAT poses; 3 new and 3 old (dirty and scratched). You'll also get 14 screen materials in 'material room' - 10 eyes materials, 10 mouth materials and 4 combo screens. Combine them together and you can make 100 "face expressions". Model works in DAZ Studio, but you will have to manually change the textures of body and screens. ******************* SYSTEM REQUIREMENTS ********************** A computer capable of running the appropriate version of Poser *********************** NECESSARY FILES *************************** This is a Stand Alone product. ************************** INSTALATION ******************************* Unpack Poser zip files to Your Poser Runtime folder. The model will be placed in runtime/library/Character/Coflek Gnorg/BARF *********************** USAGE/LIMITATIONS **************************** DAZ STUDIO USERS, PLEASE BE ADVISED: This product works in DAZ Studio, but some texture tweaking is required. To make it work properly, you'll have to adjust parameters manually. All output forms of models (still pictures, animations,etc) are free to use in commercial or non-commercial purposes without any limitations. Distributing or selling models in their original state (geometry files), or as part of another models is forbidden. All of this product's content was created by Dominik Lenardo *********************** FILE LIST ************************************** \Documentation\ BARF_readme.txt license.txt \Runtime\Geometries\Coflek Gnorg\BARF BARF the robot.obj \Runtime\Libraries\Character\Coflek Gnorg\BARF\ BARF the robot.cr2 BARF the robot.png \Runtime\Libraries\Materials\Coflek Gnorg\BARF\ Blank Screen.mc6 Blank Screen.png Eyes01.mc6 Eyes01.png Eyes02.mc6 Eyes02.png Eyes03.mc6 Eyes03.png Eyes04.mc6 Eyes04.png Eyes05.mc6 Eyes05.png Eyes06.mc6 Eyes06.png Eyes07.mc6 Eyes07.png Eyes08.mc6 Eyes08.png Eyes09.mc6 Eyes09.png Eyes10.mc6 Eyes10.png Mouth01.mc6 Mouth01.png Mouth02.mc6 Mouth03.mc6 Mouth03.png Mouth04.mc6 Mouth04.png Mouth05.mc6 Mouth05.png Mouth06.mc6 Mouth06.png Mouth07.mc6 Mouth07.png Mouth08.mc6 Mouth08.png Mouth09.mc6 Mouth09.png Mouth10.mc6 Mouth10.png Programming.mc6 Programming.png Rebooting.mc6 Rebooting.png Shutting Down.mc6 Shutting Down.png mouth02.png \Runtime\Libraries\Pose\Coflek Gnorg\BARF\ BlueMaterialNew.png BlueMaterialNew.pz2 BlueMaterialOld.png BlueMaterialold.pz2 GrayMaterialNew.png GrayMaterialNew.pz2 GrayMaterialOld.png GrayMaterialOld.pz2 RedMaterialNew.png RedMaterialNew.pz2 RedMaterialOld.png RedMaterialOld.pz2 \Runtime\Textures\Coflek Gnorg\BARF\ cgba_barfbody1_bump.jpg cgba_barfbody1_spec.jpg cgba_barfbody1a_diff.jpg cgba_barfbody1b_diff.jpg cgba_barfbody1c_diff.jpg cgba_barfbody2_bump.jpg cgba_barfbody2_spec.jpg cgba_barfbody2a_diff.jpg cgba_barfbody2b_diff.jpg cgba_barfbody2c_diff.jpg cgba_glass_diff.jpg cgba_glass_opac.jpg cgba_glass_spec.jpg cgba_screen01_diff.jpg cgba_screen02_diff.jpg cgba_screen03_diff.jpg cgba_screen04_diff.jpg cgba_screen05_diff.jpg cgba_screen06_diff.jpg cgba_screen07_diff.jpg cgba_screen08_diff.jpg cgba_screen09_diff.jpg cgba_screen10_diff.jpg cgba_screen12_diff.jpg cgba_screen13_diff.jpg cgba_screen14_diff.jpg cgba_screen15_diff.jpg