************************************************************ Product Name: MORPHING ALPHABET for DAZ Studio Copyright: Mar3D. Created by Mar3D Date: June 2016 ************************************************************ Contact: via sitemail at Renderosity Thank you for purchasing my product. I hope you will enjoy this package and have fun with your renders. *********************************************************** Product Description: Discover the versatility of 42 international letters(characters) as a 3D prop in your scene. 42 uppercase and 42 lowercase. Total: 84 letters plus 4 Bonus Symbols. All generally known INTERNATIONAL letters with accent on top of it are also included. Embed the power of flexible 3D TEXT in your images. When your beautiful renders need some text to spread your message, then this MORPHING 3D ALPHABET can be just what you need! You can arrange each uppercase or lowercase letter as a prop in your scene to create any word. There are 24 iray shaders included to apply to the letters. All included props are easy to scale. IN ADDITION ALL 42 UPPERCASE LETTERS COME WITH TWO INDIVIDUAL MORPHS FOR EACH LETTER! Included Morphs with sliders: - Lean Over (Right and Left) - Shrink-Grow XY only You can find the morph-sliders under the tab Parameters. (See examples in PROMOS) INCLUDED MATS for DAZ Studio IRay only (DAZ Studio 4.8+, 4.9 or higher required) (24 presets in total) - 6 Plastic shaders - 6 Glass shaders - 12 Metallic shaders LETTER PRESETS: 42 Uppercase and 42 Lowercase Letters with and without accent (See all letters in Promo example) BONUS SYMBOLS: 1 Exclamation point (!) (Lean-Over morph included) 1 At (@) (Lean-Over morph included) 1 Hash character or pound sign (#) (Lean-Over morph included) 1 Dot (.) Instructions: Go to your content library where you can find the Morphing Alphabet in your PROPS folder. My Library\Props\Mar3D\Morphing Alphabet 1- Load the letters you need from the presets in your library first. By default all letters will load on the ground in the center of your scene. From here you can move and arrange each letter where you want it to be. 2- Select the letter(s) to apply a shader from the folder !Shaders (inside the Morphing Alphabet folder) (Don´t forget to select the letters also under the tab SURFACES) Required product/software: DAZ Studio 4.8 or higher with iray -------------------------------------- All of the content in this package was created by me, Mar3D. Installation Instructions: DAZ Studio: Unzip the zipfile Mar3D_MorphingAlphabet.zip to your standard (default) DAZ Studio directory in the folder My Library. Or manually: merge the unzipped folders with the corresponding folders in your standard DAZ Studio Library. All files in the “Props”-folder go into DAZ 3D\Studio\My Library\Props All files in the “data” -folder go into DAZ 3D\Studio\My Library\data Look below at the files list for the complete paths. -------------------------------------- Usage Tips or Limitations: Feel free to use this package for all your commercial or non-commercial creations. This is NOT a merchant resource, NONE of the files may be distributed in any way. The content in this package may NOT be redistributed, copied or sold in any way. The content in whole or in parts in this package may NOT be given away for free. ------------------------------------- Tested in Daz Studio 4.8 and 4.9 Files Included in the Product: Documentation\ Mar3D_Morph_Alphabet_readme.txt Renderosity.Licence.txt \data\Mar3D\Morphing Alphabet\ Letter_A\Letter_A.dsf Letter_A\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_A\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_B\Letter_B.dsf Letter_B\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_B\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_C\Letter_C.dsf Letter_C\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_C\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_D\Letter_D.dsf Letter_D\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_D\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_E\Letter_E.dsf Letter_E\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_E\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_E1\Letter_E1.dsf Letter_E1\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_E1\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_E2\Letter_E2.dsf Letter_E2\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_E2\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_E3\Letter_E3.dsf Letter_E3\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_E3\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_E4\Letter_E4.dsf Letter_E4\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_E4\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_F\Letter_F.dsf Letter_F\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_F\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_G\Letter_G.dsf Letter_G\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_G\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_H\Letter_H.dsf Letter_H\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_H\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_I\Letter_I.dsf Letter_I\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_I\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_I1\Letter_I1.dsf Letter_I1\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_I1\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_I2\Letter_I2.dsf Letter_I2\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_I2\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_I3\Letter_I3.dsf Letter_I3\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_I3\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_J\Letter_J.dsf Letter_J\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_J\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_K\Letter_K.dsf Letter_K\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_K\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_L\Letter_L.dsf Letter_L\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_L\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_M\Letter_M.dsf Letter_M\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_M\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_N\Letter_N.dsf Letter_N\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_N\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_N1\Letter_N1.dsf Letter_N1\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_N1\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_O\Letter_O.dsf Letter_O\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_O\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_O1\Letter_O1.dsf Letter_O1\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_O1\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_O2\Letter_O2.dsf Letter_O2\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_O2\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_O3\Letter_O3.dsf Letter_O3\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_O3\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_O4\Letter_O4.dsf Letter_O4\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_O4\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_P\Letter_P.dsf Letter_P\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_P\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_Q\Letter_Q.dsf Letter_Q\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_Q\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_R\Letter_R.dsf Letter_R\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_R\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_S\Letter_S.dsf Letter_S\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_S\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_T\Letter_T.dsf Letter_T\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_T\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_U\Letter_U.dsf Letter_U\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_U\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_U1\Letter_U1.dsf Letter_U1\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_U1\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_U2\Letter_U2.dsf Letter_U2\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_U2\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_U3\Letter_U3.dsf Letter_U3\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_U3\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_U4\Letter_U4.dsf Letter_U4\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_U4\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_V\Letter_V.dsf Letter_V\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_V\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_W\Letter_W.dsf Letter_W\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_W\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_X\Letter_X.dsf Letter_X\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_X\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_Y\Letter_Y.dsf Letter_Y\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_Y\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_Z\Letter_Z.dsf Letter_Z\Morphs\Mar3D\Base\LeanOver.dsf, SizeXY.dsf Letter_Z\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_a\Letter_a.dsf Letter_a\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_b\Letter_b.dsf Letter_b\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_c\Letter_c.dsf Letter_c\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_d\Letter_d.dsf Letter_d\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_e\Letter_e.dsf Letter_e\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_e1\Letter_e1.dsf Letter_e1\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_e2\Letter_e2.dsf Letter_e2\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_e3\Letter_e3.dsf Letter_e3\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_e4\Letter_e4.dsf Letter_e4\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_f\Letter_f.dsf Letter_f\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_g\Letter_g.dsf Letter_g\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_h\Letter_h.dsf Letter_h\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_i\Letter_i.dsf Letter_i\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_i1\Letter_i1.dsf Letter_i1\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_i2\Letter_i2.dsf Letter_i2\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_i3\Letter_i3.dsf Letter_i3\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_j\Letter_j.dsf Letter_j\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_k\Letter_k.dsf Letter_k\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_l\Letter_l.dsf Letter_l\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_m\Letter_m.dsf Letter_m\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_n\Letter_n.dsf Letter_n\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_n1\Letter_n1.dsf Letter_n1\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_o\Letter_o.dsf Letter_o\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_o1\Letter_o1.dsf Letter_o1\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_o2\Letter_o2.dsf Letter_o2\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_o3\Letter_o3.dsf Letter_o3\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_o4\Letter_o4.dsf Letter_o4\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_p\Letter_p.dsf Letter_p\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_q\Letter_q.dsf Letter_q\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_r\Letter_r.dsf Letter_r\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_s\Letter_s.dsf Letter_s\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_t\Letter_t.dsf Letter_t\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_u\Letter_u.dsf Letter_u\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_u1\Letter_u1.dsf Letter_u1\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_u2\Letter_u2.dsf Letter_u2\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_u3\Letter_u3.dsf Letter_u3\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_u4\Letter_u4.dsf Letter_u4\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_v\Letter_v.dsf Letter_v\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_w\Letter_w.dsf Letter_w\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_x\Letter_x.dsf Letter_x\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_y\Letter_y.dsf Letter_y\UV Sets\Mar3D\Base\.dsf, default.dsf Letter_z\Letter_z.dsf Letter_z\UV Sets\Mar3D\Base\.dsf, default.dsf \Props\Mar3D\Morphing Alphabet\ !info1.duf !info1.png !info2.duf !info2.png Letter_A.duf Letter_A.png Letter_B.duf Letter_B.png Letter_C.duf Letter_C.png Letter_D.duf Letter_D.png Letter_E.duf Letter_E.png Letter_E1.duf Letter_E1.png Letter_E2.duf Letter_E2.png Letter_E3.duf Letter_E3.png Letter_E4.duf Letter_E4.png Letter_F.duf Letter_F.png Letter_G.duf Letter_G.png Letter_H.duf Letter_H.png Letter_I.duf Letter_I.png Letter_I1.duf Letter_I1.png Letter_I2.duf Letter_I2.png Letter_I3.duf Letter_I3.png Letter_J.duf Letter_J.png Letter_K.duf Letter_K.png Letter_L.duf Letter_L.png Letter_M.duf Letter_M.png Letter_N.duf Letter_N.png Letter_N1.duf Letter_N1.png Letter_O.duf Letter_O.png Letter_O1.duf Letter_O1.png Letter_O2.duf Letter_O2.png Letter_O3.duf Letter_O3.png Letter_O4.duf Letter_O4.png Letter_P.duf Letter_P.png Letter_Q.duf Letter_Q.png Letter_R.duf Letter_R.png Letter_S.duf Letter_S.png Letter_T.duf Letter_T.png Letter_U.duf Letter_U.png Letter_U1.duf Letter_U1.png Letter_U2.duf Letter_U2.png Letter_U3.duf Letter_U3.png Letter_U4.duf Letter_U4.png Letter_V.duf Letter_V.png Letter_W.duf Letter_W.png Letter_X.duf Letter_X.png Letter_Y.duf Letter_Y.png Letter_Z.duf Letter_Z.png \Props\Mar3D\Morphing Alphabet\!Lowercase\ Letter_a.duf Letter_a.png Letter_b.duf Letter_b.png Letter_c.duf Letter_c.png Letter_d.duf Letter_d.png Letter_e.duf Letter_e.png Letter_e1.duf Letter_e1.png Letter_e2.duf Letter_e2.png Letter_e3.duf Letter_e3.png Letter_e4.duf Letter_e4.png Letter_f.duf Letter_f.png Letter_g.duf Letter_g.png Letter_h.duf Letter_h.png Letter_i.duf Letter_i.png Letter_i1.duf Letter_i1.png Letter_i2.duf Letter_i2.png Letter_i3.duf Letter_i3.png Letter_j.duf Letter_j.png Letter_k.duf Letter_k.png Letter_l.duf Letter_l.png Letter_m.duf Letter_m.png Letter_n.duf Letter_n.png Letter_n1.duf Letter_n1.png Letter_o.duf Letter_o.png Letter_o1.duf Letter_o1.png Letter_o2.duf Letter_o2.png Letter_o3.duf Letter_o3.png Letter_o4.duf Letter_o4.png Letter_p.duf Letter_p.png Letter_q.duf Letter_q.png Letter_r.duf Letter_r.png Letter_s.duf Letter_s.png Letter_t.duf Letter_t.png Letter_u.duf Letter_u.png Letter_u1.duf Letter_u1.png Letter_u2.duf Letter_u2.png Letter_u3.duf Letter_u3.png Letter_u4.duf Letter_u4.png Letter_v.duf Letter_v.png Letter_w.duf Letter_w.png Letter_x.duf Letter_x.png Letter_y.duf Letter_y.png Letter_z.duf Letter_z.png \Props\Mar3D\Morphing Alphabet\!Shaders\ !info3.duf !info3.png Color-01.duf Color-01.png Color-02.duf Color-02.png Color-03.duf Color-03.png Color-04.duf Color-04.png Color-05.duf Color-05.png Color-06.duf Color-06.png Glass-01.duf Glass-01.duf Glass-02.duf Glass-02.duf Glass-03.duf Glass-03.duf Glass-04.duf Glass-04.duf Glass-05.duf Glass-05.duf Glass-06.duf Glass-06.duf Metal-01.duf Metal-01.png Metal-02.duf Metal-02.png Metal-03.duf Metal-03.png Metal-04.duf Metal-04.png Metal-05.duf Metal-05.png Metal-06.duf Metal-06.png Metal-07.duf Metal-07.png Metal-08.duf Metal-08.png Metal-09.duf Metal-09.png Metal-10.duf Metal-10.png Metal-11.duf Metal-11.png Metal-12.duf Metal-12.png BONUS: \Props\Mar3D\Morphing Alphabet\Bonus-Symbols\ Symbol-01.duf Symbol-01.png Symbol-02.duf Symbol-02.png Symbol-03.duf Symbol-03.png Symbol-04.duf Symbol-04.png If you still have questions feel free to ask me via sitemail at Renderosity. Any feedback, comments or suggestions is welcome. Enjoy your renders!! Mar3D