******************************************************** * Thank You For Purchasing This Product ! * ******************************************************** COPYRIGHT 2016 BY Olivier FFRENCH (Virtuallands3d) Contact: olivier@virtual-lands-3d.com Website: http://www.virtual-lands-3d.com/ The Artist Olivier FFRENCH retains all copyrights to the enclosed materials. The Buyer is not purchasing the contents, only the right to use the contents. The Buyer may not redistribute this archive file, in whole or in part. The Buyer may not store it any place on a network or on the Internet where it may be referenced by a third party. The Buyer acquires the copyright to any derivative works created using this work, provided none of the original materials can be extracted from the derivative work by any means. ******************************************* * Product description * ******************************************* Product name: Brittany rock textures 6 seaside rock textures sampled on the North coast of Brittany, France. Each texture is tileable in both directions. Each texture comes in two variants numbered 1 and 2. Each texture contains the following maps: - Ambient occlusion - Base color - Displacement - Glossiness - Normal ******************************************* * Compatibility * ******************************************* Any 3d program that can import .jpg files and use bump/normal/displacement maps. Suitable for both local renders and realtime game asset design. Systeme requirement: PC/MAC and the appropriate software. ******************************************* * Needed files * ******************************************* No specific files are needed to use this product ******************************************* * Installation instructions * ******************************************* - Unzip the package to a suitable texture folder on your hard disk drive (depending on the program you use) ******************************************* * Usage tips * ******************************************* Please watch the following video to see how to use these textures. ******************************************* * File list * ******************************************* costaeres1_Ambient_Occlusion.jpg costaeres1_Base_Color.jpg costaeres1_Displacement.jpg costaeres1_Glossiness.jpg costaeres1_Normal.jpg costaeres2_Ambient_Occlusion.jpg costaeres2_Base_Color.jpg costaeres2_Displacement.jpg costaeres2_Glossiness.jpg costaeres2_Normal.jpg men_ruz1_Ambient_Occlusion.jpg men_ruz1_Base_Color.jpg men_ruz1_Displacement.jpg men_ruz1_Glossiness.jpg men_ruz1_Normal.jpg men_ruz2_Ambient_Occlusion.jpg men_ruz2_Base_Color.jpg men_ruz2_Displacement.jpg men_ruz2_Glossiness.jpg men_ruz2_Normal.jpg porz_guen1_Ambient_Occlusion.jpg porz_guen1_Base_Color.jpg porz_guen1_Displacement.jpg porz_guen1_Glossiness.jpg porz_guen1_Normal.jpg porz_guen2_Ambient_Occlusion.jpg porz_guen2_Base_Color.jpg porz_guen2_Displacement.jpg porz_guen2_Glossiness.jpg porz_guen2_Normal.jpg squeouel1_Ambient_Occlusion.jpg squeouel1_Base_Color.jpg squeouel1_Displacement.jpg squeouel1_Glossiness.jpg squeouel1_Normal.jpg squeouel2_Ambient_Occlusion.jpg squeouel2_Base_Color.jpg squeouel2_Displacement.jpg squeouel2_Glossiness.jpg squeouel2_Normal.jpg toul_ar_staon2_Ambient_Occlusion.jpg toul_ar_staon2_Base_Color.jpg toul_ar_staon2_Displacement.jpg toul_ar_staon2_Glossiness.jpg toul_ar_staon2_Normal.jpg toul_ar_staon_Ambient_Occlusion.jpg toul_ar_staon_Base_Color.jpg toul_ar_staon_Displacement.jpg toul_ar_staon_Glossiness.jpg toul_ar_staon_Normal.jpg tourony1_Ambient_Occlusion.jpg tourony1_Base_Color.jpg tourony1_Displacement.jpg tourony1_Glossiness.jpg tourony1_Normal.jpg tourony2_Ambient_Occlusion.jpg tourony2_Base_Color.jpg tourony2_Displacement.jpg tourony2_Glossiness.jpg tourony2_Normal.jpg