====================================================================== ************************************************************ *Product Name: 3D Scenery: Shivering Frostscape *Copyright 29/1 2017 *By: ShaaraMuse3D *Contact: Renderosity Sitemail ************************************************************ Take your runtime straight into photo-realism with the Shivering Frostscape! Shivering Frostscape is a winter nature set with 10 high quality pieces of frosty snow formations. Each item comes in a big and a small version. The small version is scaled down with different displacement map settings for Poser to look more natural. Many of the props come with morps that enable to you "push down" the edges into the ground and the cliffs, push "back" if you want to make layers of cliffs.. This is due to their photo based nature, they are not always entirely even (nature almost never is!) Everything is in high resolution, with 4K textures and sharp (but optimized) model resolution. The following is included: 9 small snow formations 9 big snow formations 1 preload 1 terrain The scene is made for Poser, but loads fine in Daz Studio! A few tweaks may be needed, such as scaling the tiling terrain texture and applying Iray shaders. (Uber shader works fine, but you may need to set the displacements manually) (Or other material settings) Everything else works as they should, including the morphs. More info included in the readme. -------------------------------------- System Requirements: Poser 6 or higher -------------------------------------- Installation Instructions: Unzip the files into your poser directory. To open a a prop, you go to props, then into the ShaaraMuse3D folder and then into the Scenery and 3S_Shiveringfrostscape folder. To apply a material, go to materials, and then into the ShaaraMuse3D folder and into the 3S_Shiveringfrostscape folder. -------------------------------------- Usage Tips or Limitations: Some useful tips for getting the most out of the product: * The terrain and segments are very bumpy and not suited for a flat surface, so most likely you'll want to hide the ground prop if you are using Poser * If you are using Poser and have Displacement maps on, be aware that if you scale the models it may affect the displacements. This will be noticable particularily on small/thin items like trees. Either turn off the displacement maps in the material tabs, or reduce their strength if this occurs. * DS: You need to apply Iray shaders yourself, such as the uber shader (easily done) * DS: The bump and displacement strength is made for Poser, so it usually needs to be increased. You will need to add the bump map to the displacement channel if you want displacements * DS: For the terrain props that use tiling textures, depending on the scale/size you use for it. This is easily done by setting the "Horizontal Tiles" and "Vertical Tiles" to the desired values ****************************** ** Merchant resources used: ** ****************************** - My own photos and textures ************************ * General Stuff * ************************ Templates for creating textures can be found in the Templates folder. As far as the legal stuff goes, see the renderosity license txt file. But as a general rule, use it however you want in your personal or commercial renders, just dont redistribute the package, in whole or in part, to make a competing product! Happy renderings! -------------------------------------- Files Included in the Product: ..Documentation\ 3S_Shiveringfrostscape_Readme.txt RENDEROSITY-LICENSE.txt ..Templates\ShaaraMuse3D\Scenery\3S_Shiveringfrostscape\ SFS_Formation01_0.bmp SFS_Formation02_0.bmp SFS_Formation03_0.bmp SFS_Formation04_0.bmp SFS_Formation05_0.bmp SFS_Formation06_0.bmp SFS_Formation07_0.bmp SFS_Formation08_0.bmp SFS_Formation09_0.bmp SFS_Terrain.bmp ..Runtime\Geometries\ShaaraMuse3D\Scenery\3S_Shiveringfrostscape\ SFS_Formation01_0.obj SFS_Formation02_0.obj SFS_Formation03_0.obj SFS_Formation04_0.obj SFS_Formation05_0.obj SFS_Formation06_0.obj SFS_Formation07_0.obj SFS_Formation08_0.obj SFS_Formation09_0.obj SFS_Terrain.obj ..Runtime\Libraries\Materials\ShaaraMuse3D\Scenery\3S_Shiveringfrostscape\ SFS_Formation01.mc6 SFS_Formation02.mc6 SFS_Formation03.mc6 SFS_Formation04.mc6 SFS_Formation05.mc6 SFS_Formation06.mc6 SFS_Formation07.mc6 SFS_Formation08.mc6 SFS_Formation09.mc6 SFS_FormationSmall01.mc6 SFS_FormationSmall02.mc6 SFS_FormationSmall03.mc6 SFS_FormationSmall04.mc6 SFS_FormationSmall05.mc6 SFS_FormationSmall06.mc6 SFS_FormationSmall07.mc6 SFS_FormationSmall08.mc6 SFS_FormationSmall09.mc6 SFS_Formation01.png SFS_Formation02.png SFS_Formation03.png SFS_Formation04.png SFS_Formation05.png SFS_Formation06.png SFS_Formation07.png SFS_Formation08.png SFS_Formation09.png SFS_FormationSmall01.png SFS_FormationSmall02.png SFS_FormationSmall03.png SFS_FormationSmall04.png SFS_FormationSmall05.png SFS_FormationSmall06.png SFS_FormationSmall07.png SFS_FormationSmall08.png SFS_FormationSmall09.png ..Runtime\Libraries\Materials\ShaaraMuse3D\Scenery\PT_SurfaceOfGround\ PT_SoG_Snow02.mt5 PT_SoG_Snow02.png ..Runtime\Libraries\Props\ShaaraMuse3D\Scenery\3S_Shiveringfrostscape\ SFS_Formation01.png SFS_Formation02.png SFS_Formation03.png SFS_Formation04.png SFS_Formation05.png SFS_Formation06.png SFS_Formation07.png SFS_Formation08.png SFS_Formation09.png SFS_FormationSmall01.png SFS_FormationSmall02.png SFS_FormationSmall03.png SFS_FormationSmall04.png SFS_FormationSmall05.png SFS_FormationSmall06.png SFS_FormationSmall07.png SFS_FormationSmall08.png SFS_FormationSmall09.png SFS_Preload.png SFS_Terrain.png SFS_Formation01.pp2 SFS_Formation02.pp2 SFS_Formation03.pp2 SFS_Formation04.pp2 SFS_Formation05.pp2 SFS_Formation06.pp2 SFS_Formation07.pp2 SFS_Formation08.pp2 SFS_Formation09.pp2 SFS_FormationSmall01.pp2 SFS_FormationSmall02.pp2 SFS_FormationSmall03.pp2 SFS_FormationSmall04.pp2 SFS_FormationSmall05.pp2 SFS_FormationSmall06.pp2 SFS_FormationSmall07.pp2 SFS_FormationSmall08.pp2 SFS_FormationSmall09.pp2 SFS_Preload.pp2 SFS_Terrain.pp2 ..Runtime\Textures\ShaaraMuse3D\Scenery\3S_ShiveringFrostscape\ SFS_Formation01_Color.jpg SFS_Formation01_Height.jpg SFS_Formation02_Color.jpg SFS_Formation02_Height.jpg SFS_Formation03_Color.jpg SFS_Formation03_Height.jpg SFS_Formation04_Color.jpg SFS_Formation04_Height.jpg SFS_Formation05_Color.jpg SFS_Formation05_Height.jpg SFS_Formation06_Color.jpg SFS_Formation06_Height.jpg SFS_Formation07_Color.jpg SFS_Formation07_Height.jpg SFS_Formation08_Color.jpg SFS_Formation08_Height.jpg SFS_Formation09_Color.jpg SFS_Formation09_Height.jpg ..Runtime\Textures\ShaaraMuse3D\Scenery\PT_SurfaceOfGround\ PT_SoG_Snow02_Color.jpg PT_SoG_Snow02_Height.jpg ..3S_SFS_Obj SFS_Formation01_Color.jpg SFS_Formation01_Height.jpg SFS_Formation02_Color.jpg SFS_Formation02_Height.jpg SFS_Formation03_Color.jpg SFS_Formation03_Height.jpg SFS_Formation04_Color.jpg SFS_Formation04_Height.jpg SFS_Formation05_Color.jpg SFS_Formation05_Height.jpg SFS_Formation06_Color.jpg SFS_Formation06_Height.jpg SFS_Formation07_Color.jpg SFS_Formation07_Height.jpg SFS_Formation08_Color.jpg SFS_Formation08_Height.jpg SFS_Formation09_Color.jpg SFS_Formation09_Height.jpg SFS_Formation01.mtl SFS_Formation02.mtl SFS_Formation02_Morphed.mtl SFS_Formation03.mtl SFS_Formation03_Morphed.mtl SFS_Formation04.mtl SFS_Formation04_Morphed.mtl SFS_Formation05.mtl SFS_Formation05_Morphed.mtl SFS_Formation06.mtl SFS_Formation06_Morphed.mtl SFS_Formation07.mtl SFS_Formation07_Morphed.mtl SFS_Formation08.mtl SFS_Formation08_Morphed.mtl SFS_Formation09.mtl SFS_Formation09_Morphed.mtl SFS_Terrain.mtl SFS_Formation01.obj SFS_Formation02.obj SFS_Formation02_Morphed.obj SFS_Formation03.obj SFS_Formation03_Morphed.obj SFS_Formation04.obj SFS_Formation04_Morphed.obj SFS_Formation05.obj SFS_Formation05_Morphed.obj SFS_Formation06.obj SFS_Formation06_Morphed.obj SFS_Formation07.obj SFS_Formation07_Morphed.obj SFS_Formation08.obj SFS_Formation08_Morphed.obj SFS_Formation09.obj SFS_Formation09_Morphed.obj SFS_Terrain.obj