PRODUCT: PIPE WORK Collection (FBX, DAE, OBJ, BLEND) Extended License Copyright (c) 2017, Winterbrose Arts & Graphics. All Rights Reserved. ---------------------------------------------- VENDOR: Winterbrose Arts & Graphics ---------------------------------------------- FILELIST: \Documentation\PIPE-WORK_Readme.txt \Documentation\PIPE-WORK_License.txt \Documentation\RenderosityLicense.txt -------------------- * Collada DAE Format * -------------------- \PipeWork\DAE\...copyright-notice, license, and readme... \PipeWork\DAE\...same filenames as OBJ version below with DAE (.dae) extension --------------------- * Standard FBX Format * --------------------- \PipeWork\FBX\...copyright-notice, license, and readme... \PipeWork\FBX\...same filenames as OBJ version below with FBX (.fbx) extension ---------------------- * Blender BLEND Format * ---------------------- \PipeWork\BLEND\...copyright-notice, license, and readme... \PipeWork\BLEND\...same filenames as OBJ version below with BLEND (.blend) extension ------------------------ * Wavefront OBJ/MTL Format * ------------------------ \PipeWork\OBJ\...copyright-notice, license, and readme... \PipeWork\OBJ\CCrossPipe1.obj & .mtl \CCrossPipe2.obj & .mtl \CCrossPipe3.obj & .mtl \CCurvePipe.obj & .mtl \CElbowPipe1.obj & .mtl \CElbowPipe2.obj & .mtl \CElbowPipe3.obj & .mtl \Connector.obj & .mtl \CrossPipe1.obj & .mtl \CrossPipe2.obj & .mtl \CrossPipe3.obj & .mtl \CSixSidedPipe1.obj & .mtl \CSixSidedPipe2.obj & .mtl \CSixSidedPipe3.obj & .mtl \CSPipe.obj & .mtl \CStraightPipe1.obj & .mtl \CStraightPipe2.obj & .mtl \CStraightPipe3.obj & .mtl \CStraightPipe4.obj & .mtl \CStraightPipe5.obj & .mtl \CStraightPipe6.obj & .mtl \CStraightPipe7.obj & .mtl \CStraightPipe8.obj & .mtl \CTeePipe1.obj & .mtl \CTeePipe2.obj & .mtl \CTeePipe3.obj & .mtl \CTeePipe4.obj & .mtl \CUPipe.obj & .mtl \CurvePipe.obj & .mtl \ElbowPipe1.obj & .mtl \ElbowPipe2.obj & .mtl \ElbowPipe3.obj & .mtl \SixSidedPipe1.obj & .mtl \SixSidedPipe2.obj & .mtl \SixSidedPipe3.obj & .mtl \SPipe.obj & .mtl \StraightPipe1.obj & .mtl \StraightPipe2.obj & .mtl \StraightPipe3.obj & .mtl \StraightPipe4.obj & .mtl \StraightPipe5.obj & .mtl \StraightPipe6.obj & .mtl \StraightPipe7.obj & .mtl \StraightPipe8.obj & .mtl \TeePipe1.obj & .mtl \TeePipe2.obj & .mtl \TeePipe3.obj & .mtl \TeePipe4.obj & .mtl \PipeWork\OBJ\UPipe.obj & .mtl ---------------------------------------------- DESCRIPTION: The PIPE WORK Collection consists of forty-nine (49) complete models with a variety of mesh components that can be used in your game development and commercial use projects. You will find this wide variety of pipe shapes useful for many different projects. There are twenty-four (24) distinct pipe sizes/shapes in smooth ended and junction connector styles. A stand-alone connector is included for those occasions where smooth pipes may be fitted/aligned for unique and needed layouts with a connector on each end. There is no limit on the many ways you may choose to use items from the PIPE WORK Collection. These models can be used as filler in factory buildings or inductrial and manufacturing plants. Enhance machinery in steampunk environments, or create a pipeline between locations for oil or other refined liquids. Perhaps create the simple plumbing seen in household or habitation environments. The only limit on how they can be used in your projects is your own imagination and creativity. Each item in this collection is designed for maximum use and flexability for gaming, artwork and advertising. Formats include Blender (.blend), Collada (.dae), FBX (.fbx), and Wavefront (OBJ/MTL). Please see license/addendum for creation of derivative items to enhance your use of Pipe Work models in your projects. ---------------------------------------------- REQUIRED PRODUCTS: Software/applications compatible with: - OBJ/MTL format models - FBX format models - DAE format models - BLEND format models ---------------------------------------------- INSTALLATION: Unzip to desired location ---------------------------------------------- USAGE TIPS: For optimum compatability, keep OBJ/MTL files in the same folder that your project is using. ----------------------------------------------