Everyday poses Xpansion J - Handyman - by 3D-Mobster 2018 Product Description ---------------------------- An expansion package for the Everyday poses series, which focus is on M4 and practical poses such as carpentry and painting. The package contain 20 poses including varies props which can be used with them or as indiviual props for any other character. The included items are the following: Hammer, Nail, Saw, Paint roller with pole, Paint roller without pole, Single plank and a Stack of plank. All props comes with Firefly and Superfly materials To use the props with the poses they need to either be a child of M4 right hand or body. -- IMPORTANT -- Be sure that "Use inverse kinematic" in "Figure" menu is turned off before you apply the poses or weird bending and twisting can occur. After applying the poses you can turn them on again if needed. ---------------------------- System Requirements ---------------------------- Any poser/Daz3d that can use Michael 4 Ownership statements ---------------------------- "All of the content in this package was created by 3D-Mobster" Needed Files ---------------------------- Character Michael 4 Installation instructions ---------------------------- Unpack the Zip archive(s) to your poser runtime directory, all files will be placed in the right folders. And follows the standard folder hierarchy of Poser. Files list (Exact folder and file name listing) Documentation\Everyday poses Xpansion J - Handyman\ License.txt Everyday poses Xpansion J - Handyman readme.txt Runtime\Geometries\3D-mobster\Hammer\Hammer.obj Runtime\Geometries\3D-mobster\Nails\Nail.obj Runtime\Geometries\3D-mobster\Paint roller\Paint_roller.obj Runtime\Geometries\3D-mobster\Paint roller\Paint_roller_no_pole.obj Runtime\Geometries\3D-mobster\Plank\Plank.obj Runtime\Geometries\3D-mobster\Plank\Plank_stack.obj Runtime\Geometries\3D-mobster\Saw\Saw.obj Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 1.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 1.pz2 Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 2.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 2.pz2 Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 3.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 3.pz2 Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 4.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 4.pz2 Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 5.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 5.pz2 Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 6.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 6.pz2 Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 7.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 7.pz2 Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 8.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 8.pz2 Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 9.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 9.pz2 Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 10.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 10.pz2 Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 11.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 11.pz2 Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 12.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 12.pz2 Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 13.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Carpentry\Carpentry (End) 13.pz2 Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Professional painting\Professional painting (End) 1.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Professional painting\Professional painting (End) 1.pz2 Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Professional painting\Professional painting (End) 2.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Professional painting\Professional painting (End) 2.pz2 Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Professional painting\Professional painting (End) 3.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Professional painting\Professional painting (End) 3.pz2 Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Professional painting\Professional painting (End) 4.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Professional painting\Professional painting (End) 4.pz2 Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Professional painting\Professional painting (End) 5.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Professional painting\Professional painting (End) 5.pz2 Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Professional painting\Professional painting (End) 6.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Professional painting\Professional painting (End) 6.pz2 Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Professional painting\Professional painting (End) 7.png Runtime\Libraries\Pose\M4 poses dynamic\Handling objects\Professional painting\Professional painting (End) 7.pz2 Runtime\Libraries\props\3D-mobster\Everyday poses xpansion J\Hammer\Hammer.png Runtime\Libraries\props\3D-mobster\Everyday poses xpansion J\Hammer\Hammer.pp2 Runtime\Libraries\props\3D-mobster\Everyday poses xpansion J\Nail\Nail.png Runtime\Libraries\props\3D-mobster\Everyday poses xpansion J\Nail\Nail.pp2 Runtime\Libraries\props\3D-mobster\Everyday poses xpansion J\Paint roller\Paint roller (No pole).png Runtime\Libraries\props\3D-mobster\Everyday poses xpansion J\Paint roller\Paint roller (No pole).pp2 Runtime\Libraries\props\3D-mobster\Everyday poses xpansion J\Paint roller\Paint roller.png Runtime\Libraries\props\3D-mobster\Everyday poses xpansion J\Paint roller\Paint roller.pp2 Runtime\Libraries\props\3D-mobster\Everyday poses xpansion J\Planks\Plank (Single).png Runtime\Libraries\props\3D-mobster\Everyday poses xpansion J\Planks\Plank (Single).pp2 Runtime\Libraries\props\3D-mobster\Everyday poses xpansion J\Planks\Plank (Stack).png Runtime\Libraries\props\3D-mobster\Everyday poses xpansion J\Planks\Plank (Stack).pp2 Runtime\Libraries\props\3D-mobster\Everyday poses xpansion J\Saw\Saw.png Runtime\Libraries\props\3D-mobster\Everyday poses xpansion J\Saw\Saw.pp2 Runtime\Textures\3D-mobster\Hammer\Hammer_Diffuse_3D-Mobster.jpg Runtime\Textures\3D-mobster\Hammer\Hammer_Metallic_3D-Mobster.jpg Runtime\Textures\3D-mobster\Hammer\Hammer_Metallic_Firefly_3D-Mobster.jpg Runtime\Textures\3D-mobster\Hammer\Hammer_Normal_3D-Mobster.jpg Runtime\Textures\3D-mobster\Hammer\Hammer_Roughness_3D-Mobster.jpg Runtime\Textures\3D-mobster\Nail\Nail_Diffuse_3D-Mobster.jpg Runtime\Textures\3D-mobster\Nail\Nail_Metallic_3D-Mobster.jpg Runtime\Textures\3D-mobster\Nail\Nail_Metallic_Firefly_3D-Mobster.jpg Runtime\Textures\3D-mobster\Nail\Nail_Normal_3D-Mobster.jpg Runtime\Textures\3D-mobster\Nail\Nail_Roughness_3D-Mobster.jpg Runtime\Textures\3D-mobster\Paint roller\Paint_Normal_3D-Mobster.jpg Runtime\Textures\3D-mobster\Paint roller\Paint_roller_Diffuse_3D-Mobster.jpg Runtime\Textures\3D-mobster\Paint roller\Paint_roller_Metallic_3D-Mobster.jpg Runtime\Textures\3D-mobster\Paint roller\Paint_roller_Metallic_Firefly_3D-Mobster.jpg Runtime\Textures\3D-mobster\Paint roller\Paint_roller_Normal_3D-Mobster.jpg Runtime\Textures\3D-mobster\Paint roller\Paint_roller_Roughness_3D-Mobster.jpg Runtime\Textures\3D-mobster\Paint roller\Paint_Roughness_3D-Mobster.jpg Runtime\Textures\3D-mobster\Plank\Plank_Diffuse_3D-Mobster.jpg Runtime\Textures\3D-mobster\Plank\Plank_Normal_3D-Mobster.jpg Runtime\Textures\3D-mobster\Plank stack\Plank_stack_Diffuse_3D-Mobster.jpg Runtime\Textures\3D-mobster\Plank stack\Plank_stack_Normal_3D-Mobster.jpg Runtime\Textures\3D-mobster\Saw\Saw_Diffuse_3D-Mobster.jpg Runtime\Textures\3D-mobster\Saw\Saw_Metallic_3D-Mobster.jpg Runtime\Textures\3D-mobster\Saw\Saw_Metallic_Firefly_3D-Mobster.jpg Runtime\Textures\3D-mobster\Saw\Saw_Normal_3D-Mobster.jpg Runtime\Textures\3D-mobster\Saw\Saw_Roughness_3D-Mobster.jpg UV ---------------------------- UW\Hammer_UV_3D-Mobster.png UW\Nail_UV_3D-Mobster.png UW\Paint_Roller_UV_3D-Mobster.png UW\Plank_single_UV_3D-Mobster.png UW\Plank_stack_UV_3D-Mobster.png UW\Sawl_UV_3D-Mobster.png