1) PRODUCT TITLE, COPYRIGHT, DATE: Carriage House for Poser (c) Proactive International, 2006-2015, 2019. Meshbox (tm) Proactive International, 2001-2019, Meshbox Design (tm) Proactive International, 2002-2019. All of this products content was created by Proactive International. 2) SUPPORT: contact by Renderosity sitemail to Meshbox 3) DESCRIPTION: The haunted carriage house was originally designed for housing horses, however its dual door system makes it also easily convertible for automobiles. It bears a dark elegance of the past, with rooftop horse head accents and Victorian paneling. Ring the bell if you want in, or leave a note in the Victorian wall mailbox. Above the stables is also a very livable servant's quarters. Carriage House includes a second texture set - a New England texture set - allowing artists to transform its appearance. 3) COMPLETE FILES LIST & LOCATIONS: Name Format Path ----------------------------------------------------------------------- Documentation DIR Documentation Haunted_Carriage_House_for_Poser_Readme.txt TXT Documentation\Haunted_Carriage_House_for_Poser_Readme.txt Renderosity_License.txt TXT Documentation\Renderosity_License.txt New England Textures DIR New England Textures bark.jpg JPG New England Textures\bark.jpg barkb.jpg JPG New England Textures\barkb.jpg cloth.jpg JPG New England Textures\cloth.jpg clothb.jpg JPG New England Textures\clothb.jpg door1.jpg JPG New England Textures\door1.jpg door1b.jpg JPG New England Textures\door1b.jpg door2.jpg JPG New England Textures\door2.jpg door2b.jpg JPG New England Textures\door2b.jpg glass.jpg JPG New England Textures\glass.jpg glassa.jpg JPG New England Textures\glassa.jpg metal.jpg JPG New England Textures\metal.jpg metal2.jpg JPG New England Textures\metal2.jpg metal2b.jpg JPG New England Textures\metal2b.jpg metalb.jpg JPG New England Textures\metalb.jpg plank.jpg JPG New England Textures\plank.jpg plank2.jpg JPG New England Textures\plank2.jpg plank2b.jpg JPG New England Textures\plank2b.jpg plank3.jpg JPG New England Textures\plank3.jpg plank3b.jpg JPG New England Textures\plank3b.jpg plank4.jpg JPG New England Textures\plank4.jpg plank4b.jpg JPG New England Textures\plank4b.jpg plank5.jpg JPG New England Textures\plank5.jpg plank5b.jpg JPG New England Textures\plank5b.jpg plank6.jpg JPG New England Textures\plank6.jpg plank6b.jpg JPG New England Textures\plank6b.jpg plankb.jpg JPG New England Textures\plankb.jpg roof.jpg JPG New England Textures\roof.jpg roof2.jpg JPG New England Textures\roof2.jpg roof2b.jpg JPG New England Textures\roof2b.jpg roofb.jpg JPG New England Textures\roofb.jpg skin.jpg JPG New England Textures\skin.jpg skinb.jpg JPG New England Textures\skinb.jpg wall.jpg JPG New England Textures\wall.jpg wall2.jpg JPG New England Textures\wall2.jpg wall2b.jpg JPG New England Textures\wall2b.jpg wall3.jpg JPG New England Textures\wall3.jpg wall3b.jpg JPG New England Textures\wall3b.jpg wallb.jpg JPG New England Textures\wallb.jpg wood3.jpg JPG New England Textures\wood3.jpg wood3b.jpg JPG New England Textures\wood3b.jpg Runtime DIR Runtime libraries DIR Runtime\libraries Character DIR Runtime\libraries\Character Haunted Carriage House R2 DIR Runtime\libraries\Character\Haunted Carriage House R2 carriage house complete.cr2 CR2 Runtime\libraries\Character\Haunted Carriage House R2\carriage house complete.cr2 carriage house complete.png PNG Runtime\libraries\Character\Haunted Carriage House R2\carriage house complete.png carriage house empty.cr2 CR2 Runtime\libraries\Character\Haunted Carriage House R2\carriage house empty.cr2 carriage house empty.png PNG Runtime\libraries\Character\Haunted Carriage House R2\carriage house empty.png house.obj OBJ Runtime\libraries\Character\Haunted Carriage House R2\house.obj mailbox.cr2 CR2 Runtime\libraries\Character\Haunted Carriage House R2\mailbox.cr2 mailbox.png PNG Runtime\libraries\Character\Haunted Carriage House R2\mailbox.png New Set.cr2 CR2 Runtime\libraries\Character\Haunted Carriage House R2\New Set.cr2 New Set.png PNG Runtime\libraries\Character\Haunted Carriage House R2\New Set.png Props DIR Runtime\libraries\Props Haunted Carriage House R2 DIR Runtime\libraries\Props\Haunted Carriage House R2 bed.png PNG Runtime\libraries\Props\Haunted Carriage House R2\bed.png bed.pp2 PP2 Runtime\libraries\Props\Haunted Carriage House R2\bed.pp2 case.png PNG Runtime\libraries\Props\Haunted Carriage House R2\case.png case.pp2 PP2 Runtime\libraries\Props\Haunted Carriage House R2\case.pp2 chair.png PNG Runtime\libraries\Props\Haunted Carriage House R2\chair.png chair.pp2 PP2 Runtime\libraries\Props\Haunted Carriage House R2\chair.pp2 doorbell.png PNG Runtime\libraries\Props\Haunted Carriage House R2\doorbell.png doorbell.pp2 PP2 Runtime\libraries\Props\Haunted Carriage House R2\doorbell.pp2 gaslight.png PNG Runtime\libraries\Props\Haunted Carriage House R2\gaslight.png gaslight.pp2 PP2 Runtime\libraries\Props\Haunted Carriage House R2\gaslight.pp2 holder.png PNG Runtime\libraries\Props\Haunted Carriage House R2\holder.png holder.pp2 PP2 Runtime\libraries\Props\Haunted Carriage House R2\holder.pp2 mangers.png PNG Runtime\libraries\Props\Haunted Carriage House R2\mangers.png mangers.pp2 PP2 Runtime\libraries\Props\Haunted Carriage House R2\mangers.pp2 table.png PNG Runtime\libraries\Props\Haunted Carriage House R2\table.png table.pp2 PP2 Runtime\libraries\Props\Haunted Carriage House R2\table.pp2 whip holder.png PNG Runtime\libraries\Props\Haunted Carriage House R2\whip holder.png whip holder.pp2 PP2 Runtime\libraries\Props\Haunted Carriage House R2\whip holder.pp2 whip.png PNG Runtime\libraries\Props\Haunted Carriage House R2\whip.png whip.pp2 PP2 Runtime\libraries\Props\Haunted Carriage House R2\whip.pp2 wood.png PNG Runtime\libraries\Props\Haunted Carriage House R2\wood.png wood.pp2 PP2 Runtime\libraries\Props\Haunted Carriage House R2\wood.pp2 textures DIR Runtime\textures Haunted Carriage House R2 DIR Runtime\textures\Haunted Carriage House R2 bark.jpg JPG Runtime\textures\Haunted Carriage House R2\bark.jpg barkb.jpg JPG Runtime\textures\Haunted Carriage House R2\barkb.jpg cloth.jpg JPG Runtime\textures\Haunted Carriage House R2\cloth.jpg clothb.jpg JPG Runtime\textures\Haunted Carriage House R2\clothb.jpg door1.jpg JPG Runtime\textures\Haunted Carriage House R2\door1.jpg door1b.jpg JPG Runtime\textures\Haunted Carriage House R2\door1b.jpg door2.jpg JPG Runtime\textures\Haunted Carriage House R2\door2.jpg door2b.jpg JPG Runtime\textures\Haunted Carriage House R2\door2b.jpg glass.jpg JPG Runtime\textures\Haunted Carriage House R2\glass.jpg glassa.jpg JPG Runtime\textures\Haunted Carriage House R2\glassa.jpg metal.jpg JPG Runtime\textures\Haunted Carriage House R2\metal.jpg metal2.jpg JPG Runtime\textures\Haunted Carriage House R2\metal2.jpg metal2b.jpg JPG Runtime\textures\Haunted Carriage House R2\metal2b.jpg metalb.jpg JPG Runtime\textures\Haunted Carriage House R2\metalb.jpg plank.jpg JPG Runtime\textures\Haunted Carriage House R2\plank.jpg plank2.jpg JPG Runtime\textures\Haunted Carriage House R2\plank2.jpg plank2b.jpg JPG Runtime\textures\Haunted Carriage House R2\plank2b.jpg plank3.jpg JPG Runtime\textures\Haunted Carriage House R2\plank3.jpg plank3b.jpg JPG Runtime\textures\Haunted Carriage House R2\plank3b.jpg plank4.jpg JPG Runtime\textures\Haunted Carriage House R2\plank4.jpg plank4b.jpg JPG Runtime\textures\Haunted Carriage House R2\plank4b.jpg plank5.jpg JPG Runtime\textures\Haunted Carriage House R2\plank5.jpg plank5b.jpg JPG Runtime\textures\Haunted Carriage House R2\plank5b.jpg plank6.jpg JPG Runtime\textures\Haunted Carriage House R2\plank6.jpg plank6b.jpg JPG Runtime\textures\Haunted Carriage House R2\plank6b.jpg plankb.jpg JPG Runtime\textures\Haunted Carriage House R2\plankb.jpg roof.jpg JPG Runtime\textures\Haunted Carriage House R2\roof.jpg roof2.jpg JPG Runtime\textures\Haunted Carriage House R2\roof2.jpg roof2b.jpg JPG Runtime\textures\Haunted Carriage House R2\roof2b.jpg roofb.jpg JPG Runtime\textures\Haunted Carriage House R2\roofb.jpg skin.jpg JPG Runtime\textures\Haunted Carriage House R2\skin.jpg skinb.jpg JPG Runtime\textures\Haunted Carriage House R2\skinb.jpg wall.jpg JPG Runtime\textures\Haunted Carriage House R2\wall.jpg wall2.jpg JPG Runtime\textures\Haunted Carriage House R2\wall2.jpg wall2b.jpg JPG Runtime\textures\Haunted Carriage House R2\wall2b.jpg wall3.jpg JPG Runtime\textures\Haunted Carriage House R2\wall3.jpg wall3b.jpg JPG Runtime\textures\Haunted Carriage House R2\wall3b.jpg wallb.jpg JPG Runtime\textures\Haunted Carriage House R2\wallb.jpg wood3.jpg JPG Runtime\textures\Haunted Carriage House R2\wood3.jpg wood3b.jpg JPG Runtime\textures\Haunted Carriage House R2\wood3b.jpg Weblinks DIR Runtime\Weblinks Meshbox DIR Runtime\Weblinks\Meshbox Elven Village.pzs PZS Runtime\Weblinks\Meshbox\Elven Village.pzs Meshbox Design.pzs PZS Runtime\Weblinks\Meshbox\Meshbox Design.pzs Support Community.pzs PZS Runtime\Weblinks\Meshbox\Support Community.pzs Mirye Software DIR Runtime\Weblinks\Mirye Software Get Shade.pzs PZS Runtime\Weblinks\Mirye Software\Get Shade.pzs Mirye Software.pzs PZS Runtime\Weblinks\Mirye Software\Mirye Software.pzs Toon Santa.pzs PZS Runtime\Weblinks\Toon Santa.pzs --------------------------------------------------------------------- 132 Files - 78.629 MB 4) NEEDED FILES LIST (Files/Programs needed that are not in the zip): None. 5) DETAILED INSTALLATION INSTRUCTIONS: Exit (or Quit) from target application. Extract using .zip compatible software. Depending on your software, follow the directions for installing an entire runtime folder. 6) EXACT FOLDER NAMES & LOCATIONS: See Complete Files List & Locations (what is included) above. 7) CONVERSION AND/OR APPLICATION INSTRUCTIONS: Locate the directory "New England Textures" for an alternative texture set. In Poser / DAZ versions, swap the contents with the textures found in the Textures directory. All other versions have textures in the same directory as the geometry and can also be swapped that way. They use the same names so if you do not drag the 'dark' textures out, they will be overwritten. 8) USAGE TIPS / RESTRICTIONS - Meshbox Design structures are generally scaled for standard Poser character sizes but are not guaranteed to be exactly to scale - All walls are a part of the structure - Optimize according to the best practices of your software (for remapping textures, materials, etc)