*********************************************************** *Product Name: Wooden Log and Gravel PBR Textures - Merchant Resource *Copyright Nelmi* *Product Date: April, 2019 *Vendor Name: Nelmi* *Contact: Site Mail on Renderosity ************************************************************ Thank you for viewing/purchasing this set of PBR Textures. Product description: 10 Wooden Log and Gravel PBR Textures - Merchant Resource. This is a high definition set of PBR textures with wooden logs and gravel. These PBR seamless textures have been designed from photographs and optimized for gaming texturing. It is a Merchant Rescource and you can use it to create your own products. Please read the "Readme" file to see how it can be used as a Merchant Resource. In this set you will find the following: - 5 PBR Wooden and Log textures; - - 5 PBR Wooden and Log Textures with water puddles. The following maps are included: Albedo/Displacement/Roughness/Gloss and Normal maps. *****Add Nelmi to your favorite vendor list and you will be notified of any promotions or discounts.***** ************************************************************ System requirements: - PC/MAC *********************************************************** Needed files: - Daz Studio with Iray. *********************************************************** Installation Instructions: - Run WinZip (making sure "use folder names" is checked in WinZip) and extract the folder into your libary. ********************************************************** Usage tips/limitations: Merchant Resource Usage This is a merchant resource and can be used for commercial and personal use. You may use this package to create new items for sale with the following restrictions: - You MAY use this package to make other items for sale, but you MAY NOT redistribute this package as it is or use any content from it to make another merchant resource. - You may not share any of the content on peer-to-peer sites or distribute as a free product. - You MAY NOT redistribute this package or any of the tiles included in it, unless it is used to texture a 3D model. - You MAY use the texture maps as patterns in Adobe Photoshop, to flood fill as bases for your 3D model. Each map will need to be tiled and scaled by the same amount to work properly. - You MAY use the texture maps in applications such as Substance Painter, Quixel Suite, 3D Coat, or other similar programs. However, when used in this manner, you cannot redistribute the tiles as shaders or substances. You will need to bake down the textures into maps that are specific for your 3D model or prop. If you have questions about it please contact me. I shall, in no event, be liable for any damages for computer failure or malfunction, or any and all other commercial damages or losses. ********************************************************** Files Included in the Product: Documentation\ License.txt Nelmi_Wooden_Log_Gravel_Readme.txt Wooden log and Gravel PBR Textures\Wooden Logs with Gravel: Nelmi_WLGravel_01_Albedo.jpg Nelmi_WLGravel_01_Displacement.jpg Nelmi_WLGravel_01_Normal.jpg Nelmi_WLGravel_01_Roughness.jpg Nelmi_WLGravel_02_Albedo.jpg Nelmi_WLGravel_02_AO.jpg Nelmi_WLGravel_02_Displacement.jpg Nelmi_WLGravel_02_Gloss.jpg Nelmi_WLGravel_02_Normal.jpg Nelmi_WLGravel_02_Roughness.jpg Nelmi_WLGravel_03_Albedo.jpg Nelmi_WLGravel_03_AO.jpg Nelmi_WLGravel_03_Displacement.jpg Nelmi_WLGravel_03_Gloss.jpg Nelmi_WLGravel_03_Normal.jpg Nelmi_WLGravel_03_Roughness.jpg Nelmi_WLGravel_04_Albedo.jpg Nelmi_WLGravel_04_AO.jpg Nelmi_WLGravel_04_Displacement.jpg Nelmi_WLGravel_04_Gloss.jpg Nelmi_WLGravel_04_Normal.jpg Nelmi_WLGravel_04_Roughness.jpg Nelmi_WLGravel_05_Albedo.jpg Nelmi_WLGravel_05_AO.jpg Nelmi_WLGravel_05_Displacement.jpg Nelmi_WLGravel_05_Gloss.jpg Nelmi_WLGravel_05_Normal.jpg Nelmi_WLGravel_05_Roughness.jpg Wooden log and Gravel PBR Textures\Wooden Logs with Gravel with water: Nelmi_WLGWater_01_Albedo.jpg Nelmi_WLGWater_01_Displacement.jpg Nelmi_WLGWater_01_Normal.jpg Nelmi_WLGWater_01_Roughness.jpg Nelmi_WLGWater_02_Albedo.jpg Nelmi_WLGWater_02_AO.jpg Nelmi_WLGWater_02_Displacement.jpg Nelmi_WLGWater_02_Gloss.jpg Nelmi_WLGWater_02_Normal.jpg Nelmi_WLGWater_02_Roughness.jpg Nelmi_WLGWater_03_Albedo.jpg Nelmi_WLGWater_03_AO.jpg Nelmi_WLGWater_03_Displacement.jpg Nelmi_WLGWater_03_Gloss.jpg Nelmi_WLGWater_03_Normal.jpg Nelmi_WLGWater_03_Roughness.jpg Nelmi_WLGWater_04_Albedo.jpg Nelmi_WLGWater_04_AO.jpg Nelmi_WLGWater_04_Displacement.jpg Nelmi_WLGWater_04_Gloss.jpg Nelmi_WLGWater_04_Normal.jpg Nelmi_WLGWater_04_Roughness.jpg Nelmi_WLGWater_05_Albedo.jpg Nelmi_WLGWater_05_AO.jpg Nelmi_WLGWater_05_Displacement.jpg Nelmi_WLGWater_05_Gloss.jpg Nelmi_WLGWater_05_Normal.jpg Nelmi_WLGWater_05_Roughness.jpg