Product Name : Loose Shirt for L'Homme ************************************************************************************* © Copyright 2020 Kerstin Weihe (karanta) --- All Rights Reserved ****************************************************************************** The product was designed on a PC with Windows 7 and not tested on a MAC. ****************************************************************************** All of the content in this package was created by karanta. Resources on file with Renderosity. ****************************************************************************** The prop clothing items in this set can only be used with the Poser Cloth Room. For using this set you need to have Poser 11 and L'Homme. =================================================================================================== Included in this set are: - Shirt - 14 Material settings (mc6) - 33 Textures Included morph: - Bottom Wide - Length The clothing item has an external obj file in the geometries folder. =================================================================================================== Usage: Unzip all files to your Poser Runtime Directory. Load L'Homme into your scene: - Click on L'Homme, then in the Menue on "Figure --> Use Inverse Kinematics" and make sure all is unchecked. - Click on "Figure", select L'Homme and click on "Zero Figure" - Open your props library and load the cloth / clothes into your scene. - Open the Cloth Room and click on "New simulation" - The settings can stay default or you can change them for your needs. - Cloth self collision needs to be checked! - Click on "ok" - Click Clothify and choose the cloth / clothes. It / they will be listed under props - then hit Clothify to exit the dialog box. Select Collide Against, then Add/Remove, and choose L'Homme. (The simulation will be quicker if you only check the bodyparts which will be affected by the cloth) Hit "ok". Back in the Collide Against dialog, make sure that the 'Current Collision Object' has L'Homme displayed. You may want to enable the 'Start draping from zero pose' option. Quick hint on Collide settings: Collision Offset is the distance of the cloth from the collision object and Collision Depth is the thickness of the cloth. Play with these numbers as needed to get the results you want. The default "1.0" is usually way to high. Try something between 0.2 and 0.5 instead. Hit "ok" If you work with the default settings (30 frames), go to about frame 15 - 20 and add a pose to L'Homme. I never apply the pose in the last (30th) frame. You will get nicer and smoother folds if you have some frames after the frame you added the pose. When the simulation is finished and the result is not to your taste, you can always go a few frames back. - Click on "start simulation". If you are not satisfied with the result you have, you can play around with the fabric settings. Changes in the settings can give a large difference for the end result of the simulation. I often use different fabric settings for different poses. There is nothing like "best settings" for all poses. Please have a look at your manual for further, detailed informations about the cloth room. ::::::::::::::::::: I highly recommend using the Poser morph brush - after your simulation is finished - if neccessary. With dynamic clothes you will sometimes have wrinkles, sharp folds or strange looking areas which need a little bit of work with the morph brush! You will often get the best results with a large brush and small settings. ::::::::::::::::::: Style number 09 will not be visible in your Poser preview window. If it is necessary for you to see it while working on your image, click in the main menue on "Window" and select "Raytrace preview". A small window will open which will show the material. :::::::::::::::::: I hope you will have fun with this set :) Kerstin Weihe / karanta **************************************************************** Product list: ..\Documentation\ Renderosity License.txt karanta LH Loose Shirt Readme.txt ..\Runtime\Geometries\karanta\ karanta_LHomme_LooseShirt.obj ..\Runtime\Libraries\Materials\L'Homme\Clothing\karanta\LH Loose Shirt\ 01.mc6 01.png 02.mc6 02.png 03.mc6 03.png 04.mc6 04.png 05.mc6 05.png 06.mc6 06.png 07.mc6 07.png 08.mc6 08.png 09.mc6 09.png 10.mc6 10.png 11.mc6 11.png 12.mc6 12.png 13.mc6 13.png 14.mc6 14.png ..\Runtime\Libraries\Props\L'Homme\Clothing\karanta\ LH Loose Shirt.png LH Loose Shirt.pp2 ..\Runtime\Textures\Karanta\LH Loose Shirt\ KW_LHomme_LooseShirt_AFGRN04.png KW_LHomme_LooseShirt_AFGRN04BM.png KW_LHomme_LooseShirt_AFGRN05.png KW_LHomme_LooseShirt_AFGRN05BM.png KW_LHomme_LooseShirt_AFGRN08.png KW_LHomme_LooseShirt_AFGRN08BM.png KW_LHomme_LooseShirt_AFGRN21.png KW_LHomme_LooseShirt_AFGRN21BM.png KW_LHomme_LooseShirt_B.jpg KW_LHomme_LooseShirt_EXLTH45.png KW_LHomme_LooseShirt_EXLTH45_BM.png KW_LHomme_LooseShirt_FTXT46.png KW_LHomme_LooseShirt_FTXT46_BM.png KW_LHomme_LooseShirt_HNTXT07.png KW_LHomme_LooseShirt_HNTXT07_BM.png KW_LHomme_LooseShirt_HNTXT27.png KW_LHomme_LooseShirt_HNTXT27_BM.png KW_LHomme_LooseShirt_HNTXT71.png KW_LHomme_LooseShirt_HNTXT71_BM.png KW_LHomme_LooseShirt_LTXT48.png KW_LHomme_LooseShirt_LTXT48_BM.png KW_LHomme_LooseShirt_Paisl_012.png KW_LHomme_LooseShirt_Paisl_012BM.png KW_LHomme_LooseShirt_pddm-BWOverlay1.jpg KW_LHomme_LooseShirt_pddm-Cracks1.jpg KW_LHomme_LooseShirt_pddm-Leather.jpg KW_LHomme_LooseShirt_pddm-LeopardFurry.jpg KW_LHomme_LooseShirt_pddp-DirtyStripes.jpg KW_LHomme_LooseShirt_pddp-DirtyWeave.jpg KW_LHomme_LooseShirt_pddp-Reflect01.jpg KW_LHomme_LooseShirt_pddp-Tex1A.jpg KW_LHomme_LooseShirt_pddp-Vic.jpg KW_LHomme_LooseShirt_pddp-Weave.jpg