A62M Seishin-Kaze, for DAZ Studio c 2021 VanishingPoint All of this product's content was created by VanishingPoint. Author: VanishingPoint Directions: Extract the files into the specified folders: Put the dsf files into \data\VanishingPoint\A62MSeishinKaze\ Put the duf/ png (aircraft) into \Props\VanishingPoint\ChrisSchell\A62M Seishin-Kaze\ Put the duf/ png (poses) into \Props\VanishingPoint\ChrisSchell\A62M Seishin-Kaze\Poses\ Put the duf/ png (props) into \Props\VanishingPoint\ChrisSchell\A62M Seishin-Kaze\Props\ Put the bmp files (templates) into \Runtime\Templates\ Put the jpg files (textures) into \Runtime\textures\Chris's A62MSeishinkaze\ Notes: 1) The bmp files are not used on the model: they are included in case you want to make your own textures. Using the model: 1) Start DAZ Studio. 2) Go to the DAZ Content > Props > VanishingPoint > ChrisSchell > A62M Seishin-Kaze Library. 3) Add the model to your scene. 4) Add people to your scene to suit your taste. 5) Pose the people to suit your taste: either standing or walking. Notes: All of the additional models (ladder, pilot, weapons) will be added to the scene in the correct position when the aircraft is at its default position. After you add items to the scene, you can parent the item to the aircraft and then pose the aircraft. To simulate the spinning of the propeller blades: 1) Go to the Props folder 2) Add the Prop Blur to the scene. 3) Hide the aircraft's propellers: a) Select the aircraft. b) Go to the Poses folder. c) Apply the PropellersHide file. (To show the propellers again, apply the PropellersShow file.) Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. You may NOT sell or give away any files found in this zip package without express permission. ----------------------------------- File Listing for A62M Seishin-Kaze for DAZ Studio ------------------------ Product Files: \Documentation !readme_A62MSeishinKazeDS.txt -this product's readme file license.txt -Renderosity end user license file \data\VanishingPoint\A62MSeishinKaze\572lb AP Bombs\ bombs_3112.dsf \data\VanishingPoint\A62MSeishinKaze\572lb AP Bombs\Morphs\VanishingPoint\Base\ BombsP.dsf Drop1.dsf Drop2.dsf LBombDp.dsf LBombDV.dsf LBombFB.dsf LBombR.dsf LBombSS.dsf LBombT.dsf RBombDP.dsf RBombDV.dsf RBombFB.dsf RBombR.dsf RBombSS.dsf RBombT.dsf \data\VanishingPoint\A62MSeishinKaze\572lb AP Bombs\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\A62MSeishinKaze\A62M Seishin-Kaze\ a62mseishin_106743.dsf \data\VanishingPoint\A62MSeishinKaze\A62M Seishin-Kaze\Morphs\VanishingPoint\Base\ AileronsUD.dsf Altitude.dsf Bank.dsf Brakes.dsf BrakesD.dsf CanopyO.dsf Climb.dsf ElevUpDown.dsf FlapsDown.dsf GearDep.dsf GearDoorO.dsf GearExt.dsf HookD.dsf Landing1.dsf Landing2.dsf Landing3.dsf LGearExt.dsf LGearO.dsf NoseDoorO.dsf NWExtend.dsf Power.dsf RDoorO.dsf RGearExt.dsf Roll.dsf RollFB.dsf RudderLR.dsf SideSlip.dsf Speed.dsf SpinPropeller1.dsf SpinPropeller2.dsf SpinProps.dsf SpinTires.dsf Steer.dsf SteerNW.dsf Turn.dsf WingsF.dsf \data\VanishingPoint\A62MSeishinKaze\A62M Seishin-Kaze\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\A62MSeishinKaze\Boarding Ladder\ ladder_562.dsf \data\VanishingPoint\A62MSeishinKaze\Boarding Ladder\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\A62MSeishinKaze\Drop Tanks\ droptanks_3068.dsf \data\VanishingPoint\A62MSeishinKaze\Drop Tanks\Morphs\VanishingPoint\Base\ JetLTank.dsf JetRTank.dsf JetTanks.dsf LTankD.dsf LTankFB.dsf LTankR.dsf LTankS.dsf LTankSS.dsf LTankT.dsf RTankD.dsf RTankFB.dsf RTankR.dsf RTankS.dsf RTankSS.dsf RTankT.dsf \data\VanishingPoint\A62MSeishinKaze\Drop Tanks\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\A62MSeishinKaze\Pilot\ a62mupilot_20332.dsf \data\VanishingPoint\A62MSeishinKaze\Pilot\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\A62MSeishinKaze\Pontoons\ floats_3279.dsf \data\VanishingPoint\A62MSeishinKaze\Pontoons\Morphs\VanishingPoint\Base\ RudderLR.dsf Turn.dsf \data\VanishingPoint\A62MSeishinKaze\Pontoons\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\A62MSeishinKaze\PropBlur\ propblur_493.dsf \data\VanishingPoint\A62MSeishinKaze\PropBlur\UV Sets\VanishingPoint\Base\ default.dsf \Props\VanishingPoint\ChrisSchell\A62M Seishin-Kaze\ A62M Seishin-Kaze.duf A62M Seishin-Kaze.duf.png A62M Seishin-Kaze.tip.png \Props\VanishingPoint\ChrisSchell\A62M Seishin-Kaze\Poses\ InFlight.duf InFlight.duf.png InFlight.tip.png Landed.duf Landed.duf.png Landed.tip.png PropellersHide.duf PropellersHide.duf.png PropellersHide.tip.png PropellersShow.duf PropellersShow.duf.png PropellersShow.tip.png \Props\VanishingPoint\ChrisSchell\A62M Seishin-Kaze\Props\ 572lb AP Bombs.duf 572lb AP Bombs.duf.png 572lb AP Bombs.tip.png Boarding Ladder.duf Boarding Ladder.duf.png Boarding Ladder.tip.png Drop Tanks.duf Drop Tanks.duf.png Drop Tanks.tip.png Pilot.duf Pilot.duf.png Pilot.tip.png Pontoons.duf Pontoons.duf.png Pontoons.tip.png PropBlur.duf PropBlur.duf.png PropBlur.tip.png \Runtime\templates\ A62MDetails.bmp A62MFloatsTemplate.bmp A62MFuselageTemplate.bmp A62MInterior1Template.bmp A62MInterior2Template.bmp A62MWeaponsTemplate.bmp A62MWingsTemplate.bmp \Runtime\textures\Chris's A62MSeishinkaze\ A62LadderTexture.JPG A62MDetails.JPG A62MDetails_trn.JPG A62MFloats.JPG A62MFloatsBump.jpg A62MFuselage.JPG A62MFuselageBump.JPG A62MInterior1.JPG A62MInterior2.JPG A62MSightTrans.JPG A62MWeapons.JPG A62MWings.JPG A62MWingsBump.JPG A62Pilot.jpg A62PropBlur.JPG A62PropBlurTrans.JPG