||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| "dForce Spring Flosskini and Bust-Strap for Genesis 8 and 8.1 Females" , by SWTrium All copyrights to this product reserved by SWTrium - January 2023. ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| Ownership statement: All of the content in this package was created by SWTrium. No contents of this package can be resold, repackaged, repurposed in any form whatsoever, reused in other products in parts or full, redistributed free of charge or at any price. You can use this product freely in any kind of renders, commercial or non commercial. You are not allowed to share this file or any parts of it on a peer to peer network. You are not allowed to use any part of these textures for your own commercial products. This cannot be resold as a 3d model in ANY form (eg: .obj, .fbx and SecondLife!). The content of this package may not be redistributed, sold, or copied in any way whatsoever. ================================================================ Included in this package: For Genesis 8 Females: - SFBS !Basic Boobstrap - SFBS !Posed Boobstrap - SFBS !Posed Outfit - SFBS Flosskini REQUIREMENTS: DS 4.10 (for dForce) . Genesis 8 Female. Genesis 8.1 Female. ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| Copyright Information The entire contents of this product are copyright 2023 SWTrium. All rights reserved. ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| ---------------------------------------------------- DETAILED ZIP(s) FILE CONTENT: ---------------------------------------------------- ...\Documentation\ Renderosity Stardard License.txt SFBS_G8F_G8.1F_README.txt ================================================================ ...\data\DAZ 3d\Genesis 8\Female\Morphs\SWTrium\SF Boobstrap Morphs\SF Boobstrap Cleavage -------------------------- ...\data\SWTrium\SFBS1\SF Boobstrap RAW\SFBS Boobstrap.dsf ...\data\SWTrium\SFBS1\SF Boobstrap RAW\Morphs\SWTrium\Base\ (*.dsf) Reveal Left Breast - Over Reveal Left Breast - Under Reveal Right Breast - Over Reveal Right Breast - Under rPectoral_CTRLMD_N_XRotate_10 rPectoral_CTRLMD_N_XRotate_n10 rPectoral_CTRLMD_N_XTranslate_3 rPectoral_CTRLMD_N_XTranslate_n3 rPectoral_CTRLMD_N_YRotate_10 rPectoral_CTRLMD_N_YRotate_n10 rPectoral_CTRLMD_N_YTranslate_3 rPectoral_CTRLMD_N_YTranslate_n3 rPectoral_CTRLMD_N_ZRotate_15 rPectoral_CTRLMD_N_ZRotate_n15 rPectoral_CTRLMD_N_ZTranslate_3 rPectoral_CTRLMD_N_ZTranslate_n3 SF Boobstrap Cleavage Adjust Back Buckle Strap Length Adjust Back Central Depth Adjust Breasts A Adjust Breasts B Adjust Rigid Buckle Region Depth Adjust Sides Depth Adjust Strap End Curve CTRLBreastsImplants CTRLBreastsNatural Decrease Critical Coverage Expand All FBM Sakura8Body FBMAiko8 FBMAlexandra8 FBMAngharad8 FBMArcadia8_1 FBMArianna8_1 FBMAthletic_HDLv2 FBMBabina8 FBMBodybuilderSize FBMBodySize FBMBold_HDLv2 FBMBonnie8_1 FBMBridget8 FBMBrooke8_1 FBMCasual_HDLv2 FBMCharlotte8 FBMClara8_1 FBMCoral8_1 FBMCurvy_HDLv2 FBMEdie8 FBMEmaciated FBMEva8 FBMFitnessSize FBMFreja8 FBMGirl8 FBMHeavy FBMHonni8 FBMJacqueline8_1 FBMJada8_1 FBMJinxJones8_1 FBMJosephene8 FBMKala8 FBMKanade8 FBMKayo8 FBMKiko8_1 FBMLatonya8 FBMLeanne8_1 FBMMabel8 FBMMeiLin8 FBMMillawa8 FBMMonique8 FBMNoska8_1 FBMOlympia8 FBMPearFigure FBMPenny8 FBMRosaMaria8_1 FBMSlim_HDLv2 FBMTeenJane8 FBMTeenJosie8Body FBMTeenRaven8 FBMTopsy8 FBMTwosret8 FBMVictoria8 FBMVictoria8_1 FBMVoluptuous FineTuning - Rigid Buckle Region Pitch FineTuning - Rigid Buckle Region Rotation FineTuning - Rigid Buckle Region Scale X FineTuning - Rigid Buckle Region Scale Y FineTuning - Rigid Buckle Region Scale Z FineTuning - Rigid Buckle Region X Axis FineTuning - Rigid Buckle Region Y Axis FineTuning - Rigid Buckle Region Yaw FineTuning - Rigid Buckle Region Z Axis Increase Critical Coverage lPectoral_CTRLMD_N_XRotate_10 lPectoral_CTRLMD_N_XRotate_n10 lPectoral_CTRLMD_N_XTranslate_3 lPectoral_CTRLMD_N_XTranslate_n3 lPectoral_CTRLMD_N_YRotate_10 lPectoral_CTRLMD_N_YRotate_n10 lPectoral_CTRLMD_N_YTranslate_3 lPectoral_CTRLMD_N_YTranslate_n3 lPectoral_CTRLMD_N_ZRotate_15 lPectoral_CTRLMD_N_ZRotate_n15 lPectoral_CTRLMD_N_ZTranslate_3 lPectoral_CTRLMD_N_ZTranslate_n3 PBMBreastsCleavage PBMBreastsDiameter PBMBreastsDownwardSlope PBMBreastsGone PBMBreastsHeavy PBMBreastsPerkSide PBMBreastsShape01 PBMBreastsShape02 PBMBreastsShape03 PBMBreastsShape04 PBMBreastsShape05 PBMBreastsShape06 PBMBreastsShape07 PBMBreastsShape08 PBMBreastsSize PBMBreastsSmall PBMNipples PBMNipplesDepth PBMNipplesLarge PBMNipplesSize pJCMChest2Fwd_n100 pJCMChest2Fwd_p100 pJCMCollarFwd_n17_R pJCMCollarFwd_n26_L pJCMCollarFwd_p17_L pJCMCollarFwd_p26_R pJCMCollarTwist_n30_L pJCMCollarTwist_n30_R pJCMCollarTwist_p30_L pJCMCollarTwist_p30_R pJCMCollarUp_55_L pJCMCollarUp_55_R pJCMCollarUp_n10_L pJCMCollarUp_n10_R pJCMPect_SSn10_Tp15_R pJCMPect_UDn10_SSn10_Tn15_L pJCMPect_UDn10_SSn10_Tn15_R pJCMPect_UDn10_SSn10_Tp15_L pJCMPect_UDn10_SSn10_Tp15_R pJCMPect_UDn10_SSp10_Tp15_R pJCMPect_UDp10_SSn10_Tn15_L pJCMPect_UDp10_SSn10_Tn15_R pJCMPect_UDp10_SSn10_Tp15_L pJCMPect_UDp10_SSp10_Tn15_R pJCMPect_UDp10_SSp10_Tp15_L pJCMPect_UDp10_SSp10_Tp15_R pJCMPectDwn_L pJCMPectDwn_R pJCMPectIn_L pJCMPectIn_R pJCMPectOut_L pJCMPectOut_R pJCMPectTwst_n15_L pJCMPectTwst_n15_R pJCMPectTwst_p15_L pJCMPectTwst_p15_R pJCMPectUp_L pJCMPectUp_R pJCMPectXtrans_n3_L pJCMPectXtrans_n3_R pJCMPectXtrans_p3_L pJCMPectXtrans_p3_R pJCMPectYtrans_n3_L pJCMPectYtrans_n3_R pJCMPectYtrans_p3_L pJCMPectYtrans_p3_R pJCMPectZtrans_n3_L pJCMPectZtrans_n3_R pJCMPectZtrans_p3_L pJCMPectZtrans_p3_R Reveal Breasts - Over Reveal Breasts - Under ...\data\SWTrium\SFBS1\SF Boobstrap RAW\UV Sets\SWTrium\Base\default.dsf -------------------------- ...\data\SWTrium\SFBS1\SFBS Boobstraps Backfacing\SFBS Boobstraps Backfacing.dsf -------------------------- ...\data\SWTrium\SFBS1\SFBS Flosskini\SFBS Flosskini.dsf ...\data\SWTrium\SFBS1\SFBS Flosskini\Morphs\SWTrium\Base\ (*.dsf) PBMGlutesSize PBMPregnant pJCMAbdomen2_Bn25_Tn20_SSn24 pJCMAbdomen2_Bn25_Tp20_SSp24 pJCMCollarUp_55_L pJCMCollarUp_55_R pJCMThighBack_35_L pJCMThighBack_35_R pJCMThighFwd_57_L pJCMThighFwd_57_R pJCMThighFwd_115_L pJCMThighFwd_115_R pJCMThighSide_85_L pJCMThighSide_85_R Reveal Crotch SF Boobstrap Cleavage abdomenUpper_CTRLMD_N_XRotate_n25 abdomenUpper_CTRLMD_N_YRotate_20 abdomenUpper_CTRLMD_N_YRotate_n20 abdomenUpper_CTRLMD_N_ZRotate_24 abdomenUpper_CTRLMD_N_ZRotate_n24 Adjust Back Region Depth Adjust BackStrap Region Depth Adjust Breast Region Depth Adjust Crotch Clearance Adjust Hip Region Depth Adjust Neck Clearance DentalFlosskini Expand All FBM Sakura8Body FBMAiko8 FBMAlexandra8 FBMAngharad8 FBMArcadia8_1 FBMArianna8_1 FBMAthletic_HDLv2 FBMBabina8 FBMBodybuilderDetails FBMBodybuilderSize FBMBold_HDLv2 FBMBonnie8_1 FBMBridget8 FBMBrooke8_1 FBMCasual_HDLv2 FBMCharlotte8 FBMClara8_1 FBMCurvy_HDLv2 FBMEdie8 FBMEmaciated FBMEva8 FBMFreja8 FBMHeavy FBMHonni8 FBMJacqueline8_1 FBMJada8_1 FBMJinxJones8_1 FBMJosephene8 FBMKala8 FBMKanade8 FBMKayo8 FBMLatonya8 FBMLeanne8_1 FBMMabel8 FBMMeiLin8 FBMMillawa8 FBMMonique8 FBMNoska8_1 FBMOlympia8 FBMPearFigure FBMPenny8 FBMSlim_HDLv2 FBMTeenJane8 FBMTeenRaven8 FBMThin FBMTopsy8 FBMTwosret8 FBMVictoria8 FBMVictoria8_1 FBMVoluptuous PBMBreastsCleavage PBMBreastsShape01 PBMBreastsShape05 ...\data\SWTrium\SFBS1\SFBS Flosskini\UV Sets\SWTrium\Base\default.dsf -------------------------- ================================================================ ...\People\Genesis 8 Female\Clothing\Spring Flosskini Straps (*.duf + *.duf.png + *.tip.png) SFBS !Basic Boobstrap SFBS !Posed Boobstrap SFBS !Posed Outfit SFBS Flosskini ...\People\Genesis 8 Female\Clothing\Spring Flosskini Straps\Materials\Boobstrap\ (*.duf + *.duf.png + *.tip.png) SFBS Silver Armor Strap SFBS Teal Sports Strap SFBS Vintage Black Strap SFBS Vintage Pink Strap SFBS Vintage Tanned Strap SFBS Vintage White Strap SFBS Wet Jelly Straps SFBS White Sports Strap SFBS !Hide Backfacing Strap SFBS Angelwing Strap SFBS Baby Pink Leather Strap SFBS Copper Gold Strap SFBS Golden Armor Strap SFBS Hot Red Leather Strap SFBS Pink Sports Strap SFBS Premium Black Strap SFBS Royal Jelly Strap ...\People\Genesis 8 Female\Clothing\Spring Flosskini Straps\Materials\Flosskini\ (*.duf + *.duf.png + *.tip.png) SFBS Breathable Pink Flosskini SFBS Breathable White Flosskini SFBS Copper Gold Flosskini SFBS Golden Armor Flosskini SFBS Hot Red Latex Flosskini SFBS Huntress Flosskini SFBS Pink Sports Flosskini SFBS Silver Armor Flosskini SFBS Teal Sports Flosskini SFBS White Sports Flosskini SFBS Angelwing Flosskini SFBS Arctic Huntress Flosskini SFBS Baby Pink Latex Flosskini SFBS Black Latex Flosskini SFBS Breathable Black Flosskini SFBS Breathable Lime Flosskini ...\People\Genesis 8 Female\Clothing\Spring Flosskini Straps\Puppeteer Controls\ SFBS !Tip01 - DO NOT CLICK SFBS 4-Axis Breasts Controller ...\People\Genesis 8 Female\Clothing\Spring Flosskini Straps\Shapes\ SFBS !Reset Boobstrap Cleavage SFBS Default Boobstrap Cleavage SFBS Maximum Boobstrap Cleavage ...\People\Genesis 8 Female\Clothing\Spring Flosskini Straps\Utilities\ SFBS Animation Global Settings SFBS Single Frame Global Settings ================================================================ ...\Runtime\Textures\SWTrium\SFlosskiniBelt\ (*.jpg / *.png) SFB_rough05 SFB_tex_back SFB_tex01 SFB_tex02 SFB_tex03 SFB_tex04 SFB_tex05 SFB_tex05a SFB_trans_back SFB_trans01 SFB_trans02 SFB_trans03 SFB_trans04 SFB_trans05 SFB_translu05 SFB_bump_back SFB_bump01 SFB_bump02 SFB_bump03 SFB_bump04 SFB_bump05 SFB_disp_back SFB_disp01 SFB_disp02 SFB_disp03 SFB_disp04 SFB_disp05 SFB_met_back SFB_met01 SFB_met02 SFB_met03 SFB_met04 SFB_met05 SFB_norm_back SFB_norm01 SFB_norm02 SFB_norm03 SFB_norm04 SFB_norm05 SFB_refract05 SFB_rough_back SFB_rough01 SFB_rough02 SFB_rough03 SFB_rough04 ================================================================ Usage Tips and Advice for changing colors: ----------------------------------------- - Most regions of all assets have been separate into their individual surfaces and the details have been deployed via greyscale texture maps. You can change the colors on these to create your own color presets as desired. ================================================================ Usage Tips and Advice for using Puppeteer: - For guidance on using the Puppeteer animation options, please have a look at the Pupeeteer readme page on the Daz Studio documentation pages which can be found over here : http://docs.daz3d.com/doku.php/public/software/dazstudio/4/userguide/animating/videos/animation_puppeteer/start - If you want to push the puppeteer posing presets beyond the default limits of the G8F and G8.1F models, then don't forget to remove limits on the translation and rotation values for the figures' Pectoral Bones. ================================================================ Usage Tips and Advice for dForce: -------------------------------- - ALWAYS run the dForce simulation with only the character and one dForce enable item at a time, to minimize the chances of bad simulations. - It's good practice to load the wearable sets at the zero frame in order to prevent any unwanted keyframes from getting inserted. -While dForce simulations can be fine tuned by you to give smoother or faster outcomes, this product has been tested with the standard Daz dForce simulation settings with only these changes: --Collision Mode: Best - Continuous : CCD - A custom painted dForce Weight Influence Map has been baked into the model. This can be altered at any time by adding a new dForce Modifier Weight Node and painting over it. -The dynamic parts of this product set can also work flawlessly with parameters other than this, but that is left to your discretion. Increase the [Smoothing] and Sub-Division values on the clothing (from a default value) as required. -Always simulate your current pose/animation from a Memorized or Zero Pose / A-Pose / T-Pose with sufficient [Initialization Time] and [Pose Transition Time] values. Or when Simulating from a "generic" base pose isn't viable (like when the clothing has to collidge with a chair or environment) then simulate from a Memorized Pose without crosstalk between limbs, body and clothing elements or one which doesn't rotate/translate the character too much from the current pose. -For MLM (Multi Layered Mesh) Simulations, it is advisable to first simulate the clothing layer closest to the figure and freeze it, then simulate the layer over it and freeze it, so on and so forth. A custom painted PUSH MODIFIER will help iron out the minor pokethroughts that the current dForce build will inevitably leave behind on the fabrics. - ALWAYS SIMULATE with the SAME VIEWPORT SubD VALUE as the RENDER SubD VALUE to avoid GHOST POKES!! - To get the best results, always checked that there is no pokethrough on the clothing mesh (from the character's body mesh) with Smoothing switched off Before Simulating. To fix these pokethroughs, you can either use the suppplied fitting morphs, dForm modifier(s) or added Push Modifier(s) with a custom painted Push Weight Node Influence Map. -When simulated with a base genesis figure, the simulation will always consider the base model to have a [Collision Offset] of 0.20, unless it has been assigned as a dForce Static surface with modified offset values. -Since dForce clothing should be created with as little sub-division on the base geometry, getting skin-tight results on high Sub-D Genesis models always requires custom parameters (if the clothing was sub-divided on the base to naturally fit 2-4 Genesis Sub-D divisions, it would effectively convert the fabric into a fluid and simulation times would skyrocket even on powerful systems.) -With a mix of the right collision offset values, custom painted push modifiers, dForm modifiers and smoothing iterations, skin tight clothing on high Sub-D models can be created quite easily even from lower poly clothing items. -When using High Resolution meshes, there might be poke through on high resolution body models as well as when using high resolution body morphs. -The supplied fitting and shaping morphs can prevent poke-through on most models and dForm modifiers can work for exotic model meshes (like protruding body bones, high resolution nipple morphs, etc). -When using dForce simulations on High Resolution clothing meshes, you can slightly increase the [Collision Offset] value before simulating, until the poke-through is sorted out. -When using the [High Resolution] geometry options on HD Gen8/Gen3 models, a custom painted push modifier (created by using a push weight node) with influence weights painted on the protruding areas, along with increased smoothing iterations can give spectacular results. -When using the !Hide Fabric options, on most poses, bodytypes and animations there should be no unwanted results. But in the case of usage on exotic models or unusual poses, adjust the dForce settings as required to get a snug fitting result. -Adjust Sub-D level in the models' Parameters and Surfaces tabs as required. For older / lower memory systems, it is advisable to lower the Sub-D count / Displacement levels on both the mesh and textures to speed up rendering or in some cases to even allow the rendering to take place. -Gravity can be your friend or your enemy. Use it wisely. ------------------------------------------------------------------------------------------ Author: SWTrium Attribution is not required, but I would be very glad if you do let others know from where/who you picked this set up. So that they may be directed to my store or freebie pages. Please feel free to contact me via Renderosity Sitemail with any comments, feedback or suggestions. I would also love to see any art you create using this pack so don't hesitate to share your gallery and media links. And don't forget to follow me on Renderosity! --------------------------------------------------------------------------------------------