Yanelis3D - Skin Smart Material for Substance Painter Yanelis 3D Contact me through Renderosity Site Mail Product Description: This is a procedural smart material configuration for any kind of 3D Model that requires a skin. This product serves as a basic base to construct and layer all the details you want to add to create your final product. This product focuses on layering the underskin, veins, and top layer skin. The material configuration is flexible enough for modification and skin color. The details like make up, skin scars, and other custom details will have to be made by hand by the artist who purchase this product. The smart material uses the PBR (Physically Based Render) workflow configuration compatible with most softwares. System Requirements: -Adobe Substance Painter (Latests Versions) -PC / MAC Compatible Installation Instructions: 1. Open Substance Painter Asset Library Window 2. Drag and Drop Yanelis3D - Procedural Skin SM.spsm file to the asset library. 3. On the Import Resources Window, classify the spsm as smart material. 4. Decide if to import your rerources option to: Current Session/Library/ or current project. After that you can import. Usage Tips/Limitations: -The smart materials were created with procedural texture configuration within the software of Substance Painter. No external textures are required for the smart material to work. -You must first bake the textures of your model before using this smart material for all the generators to work accordingly to the shape of your model. -Take in consideration the color space of your project. This smart material originally was configured with the ACES CG color space and can be used for a standard sRGB. -The export of these texture can be used in any model for any software that uses PBR (Physically Based Rendering) Workflow! -Enjoy creating! Product Files: ...\ License.txt Read Me.txt \Yanelis3D Smart Material ...\Yanelis3D Smart Material\Yanelis3D - Procedural Skin SM.spsm