Stream, Ponds and Spring Collection January 5, 2002 Copyright by forester. One of the limitations of Vue, Terragen and Bryce is that water is presented as a plane with a water material applied to it. To make a pond in Vue, you typically create a water plane, and then create a terrain object with a depression shaped to allow the water plane to show through. This works very well, but does not allow you to truely model all those water features of a landscape that have height and depth. Its difficult to create waterfalls, bubbling springs, cascading ponds and streams. Its difficult to place 3D models of fish or other objects in the water plane and have the result look realistic. This package contains a set of sculpted water objects that allow you to model cascading pools of water, a bubbling spring, a simple stream and rain drops on various surfaces. These objects help you to create pictures and scenes that require close-up or detailed views of water features. This package contains: 1) Four pools, (three cascading pools and a deeper pool ["lower pond"] with no water cascade), 2) a simple stream segment, 3) a bubbling spring, 4) a set of hollow air bubbles of the kind that you might find bubbling to the surface immediately under or just in front of the water cascade. These are grouped, so you can reposition them to suit your needs. 5) a special ripple patch ("Fixed object ripple") that can be used to create a slight ripple under a water cascade, or can be used in a stacked set to create frothy water under the cascade, 6) additional foamy water patches to use in stream settings ("foam line patch 1," and "Foam Patch 1,") 7) a set of "entrained air"objects that can be placed within a cascade so that the water will appear to stream down into the lower pool, 8) a ripple patch that can be placed around an object to indicate water flowing past, 9) a set of rain drop ripples ("Rain Drop Sheet") arranged in a flat sheet that can be used to portray rain striking a flat surface, 10) a small set of high resolution rain drop ripples ("2_ring ripple," "3_ring_ripple_a," "3_ring_ripple_c," "Single ripple 2," "Single ripple 3") 10) a small set of instructional pictures that show how to position, scale and stretch the air bubbles, ripple plane and entrained water objects with the cascade and lower pool, and 11) This package also contains three special Vue material files: one for the hollow air bubbles, one for the ripple patch and one for the entrained air. The special materials allow spherical objects (the hollow air bubbles), curved plane objects (the ripple patch) and straight multi-faceted objects (the entrained air object) to refract light accurately as it does when air is mixed with water. In short, this package contains a full set of detailed water objects that can be used to create a wide variety of water features in landscape scenes. A separate package of these objects in standard posable Poser format also is available for purchase. The files in this set are - 2_ring_ripple.vob, 3_ring_ripple_a.vob, 3_ring_ripple_c.vob, Air Bubble Set.vob, Air Bubble.mat, Bubbling Spring.vob, ChinooT.bmp, Entrained Air.mat, Fixed object ripple.vob, Foam line patch 1.vob, Foam Patch.vob, Left Entrained Air Streaks.vob, Lower Pond.vob, Medium Cascade Pool.vob, Middle Pond.vob, Rain Drop Sheet.vob, Right Entrained Air Streaks.vob, Ripple Patch.vob, Ripple Water Patch.mat, Single ripple 2.vob, Single ripple 3.vob, StreamwithChinook.vob, Upper Pond.vob Instruction1.jpg, Instruction2.jpg, Instruction3.jpg Because this is a large set of water objects, you probably should create a sub-directory in your Vue "Objects" directory called "Water Objects" or use a name like this. All .vob files and the Chinoot.bmp fileshould be placed in your this directory. The .mat files should be placed in your Vue "Materials - Liquids" directory. The instruction images can be placed anywhere you wish. Some tips about making landscapes with these water objects: # 1 - Use "Wire Frame Mode" in each of your views to position the objects in relationship to each other. (See pages 25 and 26 of your Vue User Guide.) # 2 - Use the "Sketch" Render Option to check your work. Because these water objects are transparent, have highly reflective surfaces and refractive depth, they will take a long time to render in Preview, Fine and higher render modes. You can quickly and easily check the positioning and appearence of all the objects, even the tiny air bubbles, quickly and easily in Sketch mode. # 3 - The pools and rain water water ripple objects should all be given the same liquid material, typically the "default water material," but the special Air Bubble, Entrained Air and Ripple Water Patch materials should be applied to their respective water objects. In particular, you might want to apply the Air Bubble material to the air bubbles in the Bubbling Spring. # 4 - It is rare to find a series of cascading streams all flowing in a line in nature. Typically cascading ponds stair-step downward at some kind of angle to each other, depending upon the nature of parent stone body they are flowing over. # 5 - When water flows down across a pile of stones over a long period of time, the stones end up being stair-stepped upon each other with each generally having their flat sides up. If you wish these water cascades to flow down a pile of stones, first build the stone pile and tweak the positions of the stones until they look natural and visually interesting. Then position the pond object over the stones - making sure that some of your stones poke through the water cascade. # 6 - Rendering in "Ultra" mode produces significantly different visual effects with compounded transparent water objects than rendering in "Fine" mode. For example, the entrained air in a water cascade looks very different in "Fine" and in "Ultra" mode. Both results are quite good - they're just different. All of this product's content was created by Forester. If you have any content-related or technical questions about this product, contact Forester at forester@mountainflight.us.