The Ossuary, Copyright TheMarmalade80 June 05, 2025 Vendor name: TheMarmalade80 Product description: Deep beneath the ancient city, the five-chambered ossuary breathes with a silence older than memory, its walls, ceiling, and floor encrusted with countless skulls staring eternally into the flickering torchlight. The air is damp and cold, thick with the scent of decay and the whisper of unseen voices that never cease. Shadows crawl across bone-white faces, each socket hollow and unblinking, as if watching every step with ancient malice. The torches sputter and crack, their flames throwing writhing shapes that seem almost alive, dancing in grim celebration. Welcome to the Ossuary! There are two models: the first one contains the model geometry and textures as a prop, while the second is a scene that loads the first prop plus a camera and DAZ-specific light sources. System requirements: PC and DAZ Studio 4.15 and newer Needed files: No other files/products needed. Installation instructions: Unzip the downloaded product zip file(s) into your data, Documentation, Props and Runtime directory/folder, as applicable. Usage tips/limitations: The Ossuary prop model and scene comes fully textured with a 16k texture map for the structure and 2k and/or 4k texture maps for other scene elements. Complete list of morphs: Not applicable. Files list: data\TheMarmalade80\Ossuary\Ossuary\ossuary.dsf data\TheMarmalade80\Ossuary\Ossuary\UV Sets\TheMarmalade80\Base\default.dsf Documentation\TheMarmalade80\Ossuary\Ossuaryreadme.txt Documentation\TheMarmalade80\Ossuary\renderositylicense.txt Props\TheMarmalade80\Ossuary\Ossuary.duf Props\TheMarmalade80\Ossuary\Ossuary.duf.png Props\TheMarmalade80\Ossuary\Ossuary.tip.png Props\TheMarmalade80\Ossuary\Ossuary_Scene_with_lights_and_camera.duf Props\TheMarmalade80\Ossuary\Ossuary_Scene_with_lights_and_camera.duf.png Props\TheMarmalade80\Ossuary\Ossuary_Scene_with_lights_and_camera.tip.png Runtime\Textures\TheMarmalade80\Ossuary\catacombs_section_a_16k_baked.png Runtime\Textures\TheMarmalade80\Ossuary\catacombs_section_b_16k_baked.png Runtime\Textures\TheMarmalade80\Ossuary\catacombs_section_c_16k_baked.png Runtime\Textures\TheMarmalade80\Ossuary\catacombs_section_d_16k_baked.png Runtime\Textures\TheMarmalade80\Ossuary\catacombs_section_e_16k_baked.png Runtime\Textures\TheMarmalade80\Ossuary\catacombs_section_f_16k_baked.png Runtime\Textures\TheMarmalade80\Ossuary\grate01.png Runtime\Textures\TheMarmalade80\Ossuary\grate02.png Runtime\Textures\TheMarmalade80\Ossuary\grate03.png Runtime\Textures\TheMarmalade80\Ossuary\grate04.png Runtime\Textures\TheMarmalade80\Ossuary\grate05.png Runtime\Textures\TheMarmalade80\Ossuary\grate09.png Runtime\Textures\TheMarmalade80\Ossuary\skull01.png Runtime\Textures\TheMarmalade80\Ossuary\skull02.png Runtime\Textures\TheMarmalade80\Ossuary\skull03.png Runtime\Textures\TheMarmalade80\Ossuary\skull04.png Runtime\Textures\TheMarmalade80\Ossuary\skull05.png Runtime\Textures\TheMarmalade80\Ossuary\skullpanel05.png Runtime\Textures\TheMarmalade80\Ossuary\skullpanel06.png Runtime\Textures\TheMarmalade80\Ossuary\skullpanel07.png Runtime\Textures\TheMarmalade80\Ossuary\skullpanel08.png Runtime\Textures\TheMarmalade80\Ossuary\skullpanel09.png Runtime\Textures\TheMarmalade80\Ossuary\skullpanel10.png Runtime\Textures\TheMarmalade80\Ossuary\torch01.png Runtime\Textures\TheMarmalade80\Ossuary\torch02.png