************************************************************ Product Name: G9_AMV_CasualUpdo Contributing Artists: ArMa-Vision (Luna_s20) Date of creation: 18.09.2025 ************************************************************ ************************************************************ Required Products: Genesis 9 Required Software: DAZStudio ----------------------------------------------------- Minimum software requirements: program: DAZ 4.21 or newer ===================================================== Installation Instructions: Unzip into your DS Library(Content) directory. ----------------------------------------------------- HOW TO USE: Where I can find this product in DAZ Studio? Load Genesis 9 into DAZSTudio scene. Hair are in: People/Genesis 9/Hair/AMV_Casual_Updo/. ===================================================== ===================================================== Files Included in the Product: _____________________________________________________ _____________________________________________________ Documentation\ -G9_AMV_CasualUpdo_ReadMe.txt -G9_AMV_CasualUpdo_License.txt _____________________________________________________ data\ArMa-Vision\AMV_Hair\AMV_CasualUpdo\Base\ -Morphs\ArMa-Vision\Base\body_bs_expandAll.dsf -Morphs\ArMa-Vision\Base\FID_Genesis8Female.dsf -Morphs\ArMa-Vision\Base\FID_Genesis8Male.dsf -Morphs\ArMa-Vision\Base\FID_Genesis9.dsf -UV Sets\ArMa-Vision\Base\default.dsf -Base.dsf _____________________________________________________ People\Genesis 9\Hair\AMV_Casual_Updo\ - Base.duf - Base.duf.png - Base.tip.png _____________________________________________________ People\Genesis 9\Hair\AMV_Casual_Updo\Materials\ -01-Raven Black.duf -01-Raven Black.duf.png -01-Raven Black.tip.png -02-Natural Black.duf -02-Natural Black.duf.png -02-Natural Black.tip.png -03-Midnight Cocoa.duf -03-Midnight Cocoa.duf.png -03-Midnight Cocoa.tip.png -04-Chocolate.duf -04-Chocolate.duf.png -04-Chocolate.tip.png -05-Ruby Rose.duf -05-Ruby Rose.duf.png -05-Ruby Rose.tip.png -06-Copper Flame.duf -06-Copper Flame.duf.png -06-Copper Flame.tip.png -07-Golden Carrot.duf -07-Golden Carrot.duf.png -07-Golden Carrot.tip.png -08-Foxglove.duf -08-Foxglove.duf.png -08-Foxglove.tip.png -09-Ash Brown.duf -09-Ash Brown.duf.png -09-Ash Brown.tip.png -10-Amber Glow.duf -10-Amber Glow.duf.png -10-Amber Glow.tip.png -11-Cappuccino.duf -11-Cappuccino.duf.png -11-Cappuccino.tip.png -12-Natural Blonde.duf -12-Natural Blonde.duf.png -12-Natural Blonde.tip.png -13-Sunny Blonde.duf -13-Sunny Blonde.duf.png -13-Sunny Blonde.tip.png -14-Platinum Blonde.duf -14-Platinum Blonde.duf.png -14-Platinum Blonde.tip.png -15-Flamingo Blush.duf -15-Flamingo Blush.duf.png -15-Flamingo Blush.tip.png -16-Lilac Rose.duf -16-Lilac Rose.duf.png -16-Lilac Rose.tip.png -17-Ultraviolet.duf -17-Ultraviolet.duf.png -17-Ultraviolet.tip.png -18-Ultramarine.duf -18-Ultramarine.duf.png -18-Ultramarine.tip.png -19-Paris Blue.duf -19-Paris Blue.duf.png -19-Paris Blue.tip.png -20-Grassy Green.duf -20-Grassy Green.duf.png -20-Grassy Green.tip.png _____________________________________________________ Runtime\textures\ArMa-Vision\AMV_Casual_Updo\ -UpDo_HairBase_B.jpg -UpDo_HairBase_Tr.jpg -UpDo_HairBase0_N.jpg -UpDo_HairBase0_Tr.jpg -UpDo_HairBase0_N.jpg -UpDo_HairBase1_Tr.jpg -UpDo_HairBase1_Tx.jpg -UpDo_HairBase1_Tx_2.jpg -UpDo_HairBase1_Tx_3.jpg -UpDo_HairBase2_N.jpg -UpDo_HairBase2_Tr.jpg -UpDo_HairBase2_N.jpg -UpDo_Lines1_Tx.jpg -UpDo_Lines1_Tx_2.jpg -UpDo_Lines1_Tx_3.jpg -UpDo_Tail0_B.jpg -UpDo_Tail0_N.jpg -UpDo_Tail1_B.jpg -UpDo_Tail1_N.jpg -UpDo_Tail0_Tr.jpg -UpDo_Tail0_Tx.jpg -UpDo_Tail0_Tx_2.jpg -UpDo_Tail0_Tx_3.jpg -UpDo_Tail2_B.jpg -UpDo_Tail2_N.jpg -UpDo_Tail2_Tr.jpg _____________________________________________________ Templates\ArMa-Vision\AMV_Hair\ -UpDo_HairBase.jpg -UpDo_Lines.jpg -UpDo_Tail.jpg ===================================================== Note: These hairs are not line primitives — they are polygonal meshes. Because of this, some Genesis 9 morphs may slightly distort the strand shapes. If you notice issues with hair behavior, try adjusting or disabling Mesh Smoothing under Parameters. ===================================================== Tips for Best Results: - Recommended Mesh Smoothing: 2–5 (depending on character morphs). - Optimized for Iray rendering. - Materials use PBR principles for realistic shading. - For optimal detail, try soft HDRI lighting or portrait presets. ===================================================== _____________________________________________________