GQP Bridge for Poser 11 and above c Oct 2025 VanishingPoint All of this product's content was created by VanishingPoint. Author: VanishingPoint Directions: Extract the files into the specified folders: Put the obj files into \Runtime\Geometries\VP\GQPBridge\ Put the cm2/ png (camera files) into \Runtime\libraries\camera\VP\GQPBridge\ Put the cr2/ png (figure files) into \Runtime\libraries\character\VP\ Put the mc6 (material files) into \Runtime\libraries\materials\VP\GQPBridge\ Put the pz2 (pose files) into \Runtime\libraries\Pose\VP\GQPBridge\ Put the bmp files (templates) in \Runtime\Templates\ Put the jpg files (textures) into \Runtime\Textures\VP\GQPBridge\ Notes: 1) The bmp files are not used on the model: they are included in case you want to make your own textures. Using the figure: 1) Start Poser. 2) Go to the Figures > VP Library. 3) Add the GQPBridge to your scene. - The bridge and all chairs will be added to the scene. 4) Add people to your scene to suit your taste. 5) Pose the people to suit your taste. Optional: Add the included chair model for more seating options. Notes: You can change the colors of the GQP Bridge by going to the Materials > VP > GQPBridge Library. Be sure to select the correct model (Bridge, or Props > Comms Station, or Props > Science Station) model before applying the corresponding material files. Note: if you get a message asking if you want to add materials or the materials don't exist, click NO. This means you selected the wrong model. Camera movement through the set is very easy and camera files are included - You can use these camera files to render the scene or use them as starting points. - Every camera file is positioned to be inside the walls, so hiding the walls isn't necessary. Note: make sure you select the GQPBridge before applying the camera presets, otherwise the walls may not get hidden. Hide and show poses are included to hide and show the walls and ceiling. When using the Overview camera, don't forget to hide the ceiling. Also, don't forget to hide the ground plane or the ground construct. Rendering: We suggest using the Superfly Renderer and deleting all the lights from the scene; the "Lights" material will illuminate your scene. However, make sure the Ceiling is visible so it'll cast light in the scene. If you use your own light set, you may want to hide the Ceiling so you don't block the lights or create dark shadows. Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You may NOT sell or give away any files found in this zip package without express permission. You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. ----------------------------------- File Listing for GQP Bridge for Poser ------------------------ Product Files: \Documentation !readme_GQPBridge.txt -this product's readme file RenderosityLicense.txt -Renderosity end user license file \Runtime\Geometries\VP\GQPBridge\ GQPB_Bridge.obj GQPB_Chair.obj GQPB_Omicron31.obj GQPB_StationCone.obj \Runtime\libraries\camera\VP\GQPBridge\ BackWallEast.cm2 BackWallEast.png BackWallWest.cm2 BackWallWest.png CommanderChair1.cm2 CommanderChair1.png CommanderChair2.cm2 CommanderChair2.png CommsScience.cm2 CommsScience.png Front1.cm2 Front1.png HelmChair.cm2 HelmChair.png Overview.cm2 Overview.png Rear1.cm2 Rear1.png Rear2.cm2 Rear2.png \Runtime\libraries\character\VP\ GQPBridge.cr2 GQPBridge.png GQPChair.cr2 GQPChair.png \Runtime\libraries\materials\VP\GQPBridge\Imperial\ Bridge.mc6 Bridge.png CommsStation.mc6 CommsStation.png ScienceStation.mc6 ScienceStation.png \Runtime\libraries\materials\VP\GQPBridge\LD\ Bridge.mc6 Bridge.png CommsStation.mc6 CommsStation.png ScienceStation.mc6 ScienceStation.png \Runtime\libraries\materials\VP\GQPBridge\TNG\ Bridge.mc6 Bridge.png CommsStation.mc6 CommsStation.png ScienceStation.mc6 ScienceStation.png \Runtime\libraries\Pose\VP\GQPBridge\ BackstageHide.png BackstageHide.pz2 BackstageShow.png BackstageShow.pz2 BackWallEastHide.png BackWallEastHide.pz2 BackWallEastShow.png BackWallEastShow.pz2 BackWallWestHide.png BackWallWestHide.pz2 BackWallWestShow.png BackWallWestShow.pz2 CeilingHide.png CeilingHide.pz2 CeilingShow.png CeilingShow.pz2 FrontWallHide.png FrontWallHide.pz2 FrontWallShow.png FrontWallShow.pz2 Omicron31Hide.png Omicron31Hide.pz2 Omicron31Show.png Omicron31Show.pz2 \Runtime\templates\ 0GQPB_Bridge_backstage_structure.bmp 0GQPB_Bridge_backwallscreense.bmp 0GQPB_Bridge_backwallscreensw.bmp 0GQPB_Bridge_base.bmp 0GQPB_Bridge_captainschair.bmp 0GQPB_Bridge_ceiling_lighting.bmp 0GQPB_Bridge_ceiling_lighting2.bmp 0GQPB_Bridge_command_screens.bmp 0GQPB_Bridge_emitter.bmp 0GQPB_Bridge_helmchair.bmp 0GQPB_Bridge_helmconsole.bmp 0GQPB_Bridge_helmcontrols.bmp 0GQPB_Bridge_joystickse.bmp 0GQPB_Bridge_joysticksw.bmp 0GQPB_Bridge_mainscreens.bmp 0GQPB_Bridge_metalhelm.bmp 0GQPB_Bridge_railing.bmp 0GQPB_Bridge_structurefloor.bmp 0GQPB_Chair_chair.bmp 0GQPB_Chair_cushion.bmp \Runtime\Textures\VP\GQPBridge\ GQPB_BackStage_MetalStructure.jpg GQPB_BackStage_MetalStructure_nrm.jpg GQPB_BackWallE_ControlPanels.jpg GQPB_BackWallE_ControlPanels_nrm.jpg GQPB_BackWallE_Joysticks.jpg GQPB_BackWallE_Joysticks_nrm.jpg GQPB_BackWallE_LightingInset.jpg GQPB_BackWallE_LightingInset_amb.jpg GQPB_BackWallE_LightingInset_nrm.jpg GQPB_BackWallE_MetalEquipment.jpg GQPB_BackWallE_MetalEquipment_nrm.jpg GQPB_BackWallE_MetalStructure.jpg GQPB_BackWallE_MetalStructure_nrm.jpg GQPB_BackWallE_Screens.jpg GQPB_BackWallW_ControlPanels.jpg GQPB_BackWallW_ControlPanels_nrm.jpg GQPB_BackWallW_Joysticks.jpg GQPB_BackWallW_Joysticks_nrm.jpg GQPB_BackWallW_LightingInset.jpg GQPB_BackWallW_LightingInset_amb.jpg GQPB_BackWallW_LightingInset_nrm.jpg GQPB_BackWallW_MetalEquipment.jpg GQPB_BackWallW_MetalEquipment_nrm.jpg GQPB_BackWallW_MetalStructure.jpg GQPB_BackWallW_MetalStructure_nrm.jpg GQPB_BackWallW_Screens.jpg GQPB_Ceiling_LightingInset.jpg GQPB_Ceiling_LightingInset_amb.jpg GQPB_Ceiling_MetalStructure.jpg GQPB_Ceiling_MetalStructure_nrm.jpg GQPB_Chair_Chair.jpg GQPB_Chair_Chair_nrm.jpg GQPB_Chair_Cushion.jpg GQPB_Chair_Cushion_nrm.jpg GQPB_CommandChair_CaptainsChair.jpg GQPB_CommandChair_Cushion.jpg GQPB_CommandChair_Cushion_nrm.jpg GQPB_CommandChair_MetalEquipment.jpg GQPB_CommandChair_MetalEquipment_nrm.jpg GQPB_CommandChair_Screens.jpg GQPB_CommandChair_Screens_bum.jpg GQPB_Floor_FloorCarpet.jpg GQPB_Floor_FloorCarpet_bum.jpg GQPB_Floor_LightingInset.jpg GQPB_Floor_LightingInset_amb.jpg GQPB_Floor_LightingInset_nrm.jpg GQPB_Floor_MetalStructure.jpg GQPB_Floor_MetalStructure_nrm.jpg GQPB_Floor_Railing.jpg GQPB_Floor_Railing_nrm.jpg GQPB_FrontWall_LightingInset.jpg GQPB_FrontWall_LightingInset_amb.jpg GQPB_FrontWall_MetalStructure.jpg GQPB_FrontWall_Screens.jpg GQPB_FrontWall_Screens_nrm.jpg GQPB_Helm_Cushions.jpg GQPB_Helm_Cushions_nrm.jpg GQPB_Helm_HelmChair.jpg GQPB_Helm_HelmChair_nrm.jpg GQPB_Helm_HelmConsole.jpg GQPB_Helm_HelmConsole_nrm.jpg GQPB_Helm_HelmControls.jpg GQPB_Helm_HelmControls_nrm.jpg GQPB_Helm_MetalEquipment.jpg GQPB_Helm_Screens.jpg GQPB_Omicron31Emitter_BaseTexture.jpg GQPB_StationCone1_Screens.jpg GQPB_StationCone1_Screens_nrm.jpg GQPB_StationCone2_Screens.jpg GQPB_StationCone2_Screens_nrm.jpg GQPB_StationCones_StationCones.jpg GQPB_StationCones_StationCones_nrm.jpg GQPB_StationCones_StationConesShiny.jpg