Middle East Palm Trees for DAZ Studio c March 2026 VanishingPoint All of this product's content was created by VanishingPoint. Author: VanishingPoint Directions: Extract the files into the specified folders: Put the dsf file into \data\VanishingPoint\MiddleEastBuildings\ Put the duf/ png into \Props\VanishingPoint\Arteria3D\MiddleEastBuildings\ Put the gif files (templates) into \Runtime\Templates\MiddleEastBuildingsPalmTreesDS\ Put the jpg files (textures) into \Runtime\Textures\VP\Arteria3D\MiddleEastSet\ Using the figure: 1) Start DAZ Studio. 2) Go to the DAZ Content > Props > Vanishing Point > Arteria3D > MiddleEastBuildings Library. 3) Add the model to your scene. Optional: 4) Continue adding other models to your scene. This set works great with the other Middle East Buildings. Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. You may NOT sell or give away any files found in this zip package without express permission. ----------------------------------- File Listing for Middle East Palm Trees for DAZ Studio ------------------------ Product Files: \Documentation !readme_MiddleEastBuildingsPalmTreesDS -this product's readme file RenderosityLicense.txt -Renderosity end user license file \data\VanishingPoint\MiddleEastBuildings\FloorPalm1\ mesfloorpalm1_1302.dsf \data\VanishingPoint\MiddleEastBuildings\FloorPalm1\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\MiddleEastBuildings\FloorPalm2\ mesfloorpalm2_2507.dsf \data\VanishingPoint\MiddleEastBuildings\FloorPalm2\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\MiddleEastBuildings\Palm1\ mespalm1_2103.dsf \data\VanishingPoint\MiddleEastBuildings\Palm1\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\MiddleEastBuildings\Palm2\ mespalm2_2149.dsf \data\VanishingPoint\MiddleEastBuildings\Palm2\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\MiddleEastBuildings\Palm3\ mespalm3_2467.dsf \data\VanishingPoint\MiddleEastBuildings\Palm3\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\MiddleEastBuildings\Palm4\ mespalm4_1905.dsf \data\VanishingPoint\MiddleEastBuildings\Palm4\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\MiddleEastBuildings\Plant1\ mesplant1_2472.dsf \data\VanishingPoint\MiddleEastBuildings\Plant1\UV Sets\VanishingPoint\Base\ default.dsf \Props\VanishingPoint\Arteria3D\MiddleEastBuildings\ FloorPalm1.duf FloorPalm1.duf.png FloorPalm1.tip.png FloorPalm2.duf FloorPalm2.duf.png FloorPalm2.tip.png Palm1.duf Palm1.duf.png Palm1.tip.png Palm2.duf Palm2.duf.png Palm2.tip.png Palm3.duf Palm3.duf.png Palm3.tip.png Palm4.duf Palm4.duf.png Palm4.tip.png Plant1.duf Plant1.duf.png Plant1.tip.png \Runtime\templates\MiddleEastBuildingsPalmTreesDS\ mesfloorpalm1.gif mesfloorpalm2.gif mespalm1.gif mespalm2.gif mespalm3.gif mespalm4.gif mesplant1.gif \Runtime\Textures\VP\Arteria3D\MiddleEastSet\ mes_palm1.jpg mes_palm1_nrm.jpg mes_palm1_trans.jpg mes_plant1.jpg mes_plant1_nrm.jpg mes_plant1_trans.jpg