¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦ *Product Name: Post Apocalyptic Kit for Daz Studio *Copyright 06/15/2026 *By: Powerage ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦ Product Requirements: Daz Studio 4.10 or above -------------------------------------- Ownership Statement: All of this product's content was created by Powerage. -------------------------------------- Installation Instructions: Unzip the files directly to your DAZ Studio library. -------------------------------------- Usages Tips/Limitations: PACKAGE CONTENT _____________________________________________________ - 4 Preload scenery example - 6 Buildings props - 1 Camp train prop - 3 Roads modules props - 9 Concrete fragments props - 1 Bank prop - 1 Gate prop - 1 Fence module prop - 1 Brick wall module prop - 2 Grass props - 3 vehicles props - 66 Texture maps 2048x2048 to 4096x4096 Product located in: Environments > Powerage > PostApo Kit Product manufactured with the participation of: 3dsMax, Zbrush, Xnormal, 3dCoat, AI, Photoshop, Daz Studio Have fun ! -------------------------------------- Files Included in the Product: ..\data\powerage\PostApo\ ..\PostApo\Set1\Bank\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\Bank\ Bank.dsf ..\PostApo\Set1\Brick wall\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\Brick wall\ brick_wall.dsf ..\PostApo\Set1\Building1\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\Building1\ b1.dsf ..\PostApo\Set1\Building2\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\Building2\ b2.dsf ..\PostApo\Set1\Building3\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\Building3\ B3.dsf ..\PostApo\Set1\Building4\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\Building4\ b4.dsf ..\PostApo\Set1\Building5\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\Building5\ b5.dsf ..\PostApo\Set1\Building6\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\Building6\ b6.dsf ..\PostApo\Set1\Car1\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\Car1\ car1.dsf ..\PostApo\Set1\Car2\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\Car2\ car2.dsf ..\PostApo\Set1\Car3\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\Car3\ car3.dsf ..\PostApo\Set1\ConcFrag1\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\ConcFrag1\ ConcFrag.dsf ..\PostApo\Set1\ConcFrag2\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\ConcFrag2\ ConcFrag2.dsf ..\PostApo\Set1\ConcFrag3\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\ConcFrag3\ ConcFrag3.dsf ..\PostApo\Set1\ConcFrag4\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\ConcFrag4\ ConcFrag4.dsf ..\PostApo\Set1\ConcFrag5\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\ConcFrag5\ ConcFrag5.dsf ..\PostApo\Set1\ConcFrag6\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\ConcFrag6\ ConcFrag6.dsf ..\PostApo\Set1\ConcFrag7\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\ConcFrag7\ ConcFrag7.dsf ..\PostApo\Set1\ConcFrag8\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\ConcFrag8\ ConcFrag8.dsf ..\PostApo\Set1\ConcFrag9\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\ConcFrag9\ ConcFrag9.dsf ..\PostApo\Set1\Fence\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\Fence\ fence.dsf ..\PostApo\Set1\Gate\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\Gate\ gate.dsf ..\PostApo\Set1\Grass1\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\Grass1\ grass1.dsf ..\PostApo\Set1\Grass2\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\Grass2\ grass2.dsf ..\PostApo\Set1\Road module1\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\Road module1\ Road module1.dsf ..\PostApo\Set1\Road module2\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\Road module2\ Road module2.dsf ..\PostApo\Set1\Road module3\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\Road module3\ Road module3.dsf ..\PostApo\Set1\Train\UV Sets\Powerage\Base\ default.dsf ..\PostApo\Set1\Train\ b7.dsf ..\Environments\Powerage\PostApo Kit\ ..\PostApo Kit\Kit\ Bank.duf Bank.png Brick wall.duf Brick wall.png Building1.duf Building1.png Building2.duf Building2.png Building3.duf Building3.png Building4.duf Building4.png Building5.duf Building5.png Building6.duf Building6.png Car1.duf Car1.png Car2.duf Car2.png Car3.duf Car3.png ConcFrag1.duf ConcFrag1.png ConcFrag2.duf ConcFrag2.png ConcFrag3.duf ConcFrag3.png ConcFrag4.duf ConcFrag4.png ConcFrag5.duf ConcFrag5.png ConcFrag6.duf ConcFrag6.png ConcFrag7.duf ConcFrag7.png ConcFrag8.duf ConcFrag8.png ConcFrag9.duf ConcFrag9.png Fence.duf Fence.png Gate.duf Gate.png Grass1.duf Grass1.png Grass2.duf Grass2.png Road module1.duf Road module1.png Road module2.duf Road module2.png Road module3.duf Road module3.png Train.duf Train.png ..\PostApo Kit\ Preload1.duf Preload1.png Preload2.duf Preload2.png Preload3.duf Preload3.png Preload4.duf Preload4.png ..\Runtime\Textures\powerage\PostApo\Set1\ Bank_albedo.png Bank_normal.png Bank_roughness.png ConcFrag.png Road module1_albedo.png Road module1_normal.png Road module1_roughness.png Road module2_albedo.png Road module2_normal.png Road module2_roughness.png Road module3_albedo.png Road module3_normal.png Road module3_roughness.png albedo_b4_bot.png albedo_b4_mid.png albedo_b4_top.png b1_albedo.png b1_metal.png b1_normal.png b1_roughness.png b2_albedo.png b2_metal.png b2_normal.png b2_roughness.png b3_albedo.png b3_metal.png b3_normal.png b3_roughness.png b5_albedo.png b5_metal.png b5_normal.png b5_roughness.png b6_albedo.png b6_metal.png b6_normal.png b6_roughness.png b7_albedo.png b7_metal.png b7_normal.png b7_roughness.png brick_wall_albedo.png brick_wall_normal.png brick_wall_roughness.png car1_albedo.png car1_metal.png car1_normal.png car1_roughness.png car2_albedo.png car2_metallic.png car2_normal.png car2_roughness.png car3_albedo.png leaf.jpg metal.jpg metalNO.jpg metal_b4_bot.png metal_b4_mid.png metal_b4_top.png normal_b4_bot.png normal_b4_mid.png normal_b4_top.png roughness_b4_bot.png roughness_b4_mid.png roughness_b4_top.png trespassing_sign.jpg wireTR.jpg ..\Documentation\ PostApoKit-ReadMe!.txt LICENSE.txt ======================================================================