Battle Bug, for DAZ Studio c April 2026 VanishingPoint All of this product's content was created by VanishingPoint. Author: VanishingPoint Directions: Extract the files into the specified folders: Put the dsf file into \data\VanishingPoint\Sparkyworld\BattleBug\ Put the duf/ png (prop) into \Props\Sparkyworld\BattleBug\ Put the duf/ png (materials) into \Props\Sparkyworld\BattleBug\Materials\ Put the bmp files (templates) into \Runtime\templates\BattleBugDS\ Put the jpg files (textures) into \Runtime\Textures\Sparkyworld\Battle_Bug\ Notes: 1) The bmp files are not used on the model: they are included in case you want to make your own textures. Using the model: 1) Start DAZ Studio. 2) Go to the DAZ Content > Props > Sparkyworld > Vehicles > BattleBug Library. 3) Add the model to your scene. 4) Add people to your scene to suit your taste. 5) Pose the people to suit your taste. You can easily change the color of the model by using the files found in the folders under BattleBug > Materials. Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. You may NOT sell or give away any files found in this zip package without express permission. ----------------------------------- File Listing for Battle Bug for DAZ Studio ------------------------ Product Files: \Documentation !readme_BattleBugDS.txt -this product's readme file RenderosityLicense.txt -Renderosity end user license file \data\VanishingPoint\Sparkyworld\BattleBug\ battlebug_82884.dsf \data\VanishingPoint\Sparkyworld\BattleBug\Morphs\VanishingPoint\Base\ OpenCanopy.dsf \data\VanishingPoint\Sparkyworld\BattleBug\UV Sets\VanishingPoint\Base\ default.dsf \Props\Sparkyworld\BattleBug\ BattleBug.duf BattleBug.duf.png BattleBug.tip.png \Props\Sparkyworld\BattleBug\Materials\ Army.duf Army.duf.png Army.tip.png Cop.duf Cop.duf.png Cop.tip.png Navy.duf Navy.duf.png Navy.tip.png Rusty.duf Rusty.duf.png Rusty.tip.png \Runtime\templates\BattleBugDS\ Bug_Details_1.bmp Bug_Details_10.bmp Bug_Details_11.bmp Bug_Details_12.bmp Bug_Details_2.bmp Bug_Details_3.bmp Bug_Details_4.bmp Bug_Details_5.bmp Bug_Details_6.bmp Bug_Details_7.bmp Bug_Details_8.bmp Bug_Details_9.bmp BugSeat.bmp Frame.bmp Glass.bmp \Runtime\Textures\Sparkyworld\Battle_Bug\ bug_01_A.jpg bug_01_C.jpg bug_01_N.jpg bug_01_R.jpg bug_02_A.jpg bug_02_C.jpg bug_02_N.jpg bug_02_R.jpg bug_03_A.jpg bug_03_C.jpg bug_03_N.jpg bug_03_R.jpg bug_04_A.jpg bug_04_C.jpg bug_04_N.jpg bug_04_R.jpg bug_05_A.jpg bug_05_C.jpg bug_05_N.jpg bug_05_R.jpg bug_06_A.jpg bug_06_C.jpg bug_06_N.jpg bug_06_R.jpg bug_07_A.jpg bug_07_C.jpg bug_07_N.jpg bug_07_R.jpg bug_08_A.jpg bug_08_C.jpg bug_08_N.jpg bug_08_R.jpg bug_09_A.jpg bug_09_C.jpg bug_09_N.jpg bug_09_R.jpg bug_10_A.jpg bug_10_C.jpg bug_10_N.jpg bug_10_R.jpg bug_11_A.jpg bug_11_C.jpg bug_11_N.jpg bug_11_R.jpg Bug_12_A.jpg Bug_12_C.jpg Bug_12_N.jpg Bug_12_R.jpg bug_Seat.jpg Canopy_A.jpg Canopy_C.jpg Canopy_N.jpg Canopy_R.jpg