***************************************************** * Product Name: Medieval House 01 * Copyright 2026 * By: 3D Vengeance * Contact: mberteaux through Renderosity ***************************************************** System Requirements: PC and Mac Compatible Created in DAZ Studio 4.24, should work with 4.20+ Models required: none A low to medium detail medieval style house good for quick scene design and rendering. Includes a duplicated version that is flipped. Its position was set by anticipating other houses and flipped duplicates coming soon that will fit in between. The main medieval house prop does not have floors or a roof so that it is easier to pose figures and props inside it. The roof and floors are included as separate props that can be loaded with scene subsets. The one exterior door and one interior door can be opened. The setting can be found in the Parameters tab for the door bones. A fireplace, ceiling lantern, emissive fire, ceiling lantern, and basic furniture props. The furniture props will also be available as a free download in the Renderosity Marketplace. The Y translate parameter should be set to 55.88 for props to sit on the first floor level, or set to 379.92 for the second floor. This applies to the furniture props and the fire and logs prop. NOTE: this does NOT apply to the groups that load multiple instances of the furniture and/or fire and logs prop as the group modifies the coordinates of its objects The Y translate parameter for a ceiling lantern prop should be set to 00.00 so they are flush with the bottom of the first floor beams, or 332.740 so they are flush with the second floor beams. NOTE: this does NOT apply to the groups that load multiple instances of the lantern as the group modifies the coordinates of its objects Environment/tonemapper settings with simple HDR images (one for afternoon, one for late afternoon/evening). Any of the Material preset files in /Environment/3D Vengeance/Materials that end in the word "Materials" are Material presets for specific objects. The other material presets are just single shaders, so you can select any shader for any prop or figure and apply them to it. These are default materials and shaders for this product, to reset them if you experiment with your own. Can conveniently be loaded as preload subsets, including separate prop loading, environment/tonemapper settings, and lighting and a ground plane, and single props for building your own scenes. The 2 interior camera sets load 3 cameras at a time, one for the house, one for the flipped version of the house. THe exterior camera set has 3 cameras showing both houses in the picture frame or each house separately. Also all 9 cameras can be loaded separately and are not grouped. More similar architectural/environmental props with the same design aesthetic and materials coming soon, as well as Poser versions. Some textures were generated with AI and hand edited by me. I used the Poly.cam website texture generator that comes with an unrestricted and royalty-free commercial license. You're free to use them for your projects without worrying about royalties or attribution. ----------------------------------------------------- Content can be found in: \Cameras\3D Vengeance\Medieval House Cameras\ \Environment\3D Vengeance\Medieval House 01\ \Props\3D Vengeance\ \Materials\3D Vengeance\ UNZIPPING ================================================= open the Zip archive, drag all files/folders on to your My Library Directory or other Content Directory ------------------------------------------------- UNZIPPING on Mac ------------------------------------------------- You can expand the archive, select the contents, then while pressing Option Key, Drag the files onto the destination My Library folder (or whatever your content folder is named), and when the replace dialog pops up choose Merge, do NOT choose Replace, unless you know there are files it is ok to replace such as icons or standard license files from the same vendor. OR ------------------------------------------------- Mac Terminal command line methods ------------------------------------------------- ZIP archive: Create a new folder within My Library (or whatever your content folder is named) and name it _Temp or some other name you wish to use. put a Copy of the ZIP archive in it, and rename the Copy with some shorter name with NO spaces in it (much easier to type names in Terminal that have no spaces) Open the _Temp folder Right click on the _Temp name at the bottom of the window in the Path Bar and select "New Terminal Window at Folder" (If Path Bar is hidden at the bottom of the window, from View menu choose "Show Path Bar") Type ditto -x -k NameOfFile.zip ../ or type first part of file name with a wildcard after ditto -x -k Name*.zip ../ This will unzip contents and merge it into My Library (or whatever your content folder is named) and existing folders and subfolders. If they do not exist they will be created. When typing folder and file names in Terminal, Spaces must have a "\" before them -x Extract archives given as source arguments -k use PKZip archive format for Windows compatibility ================================================== NOTE ABOUT SMART CONTENT ================================================== Sometimes, when you install new items (like hair, clothing, props, etc.), they don't show up in Smart Content. That’s usually because the metadata (the info that tells Daz Studio where and how to display it) is missing or was not installed properly. How to Re-Import Metadata in Daz Studio (So your item shows up in Smart Content) Step 1: Open the Smart Content Pane Look on the right side of your screen for a panel called Smart Content If you don’t see it, go to: Window → Panes (Tabs) → Smart Content Step 2: Click the Hamburger Icon In the top-right corner of the Smart Content pane, you'll see a small icon with three horizontal lines – the hamburger icon Click it to open a menu Step 3: Choose “Content DB Maintenance” In that menu, click on Content DB Maintenance... (This stands for Content Database Maintenance) Step 4: Re-Import Metadata A window will pop up Check the box for Re-Import Metadata Click Accept Step 5: Select Your Product(s) Another window will appear showing all installed products You can: Find and click just the item, this one is "LOCAL_USER_Medieval_House_01-3D_Vengeance" Or click Select All if you’re not sure Click Accept ------------------------------------------------- FILES LIST \Environment\3D Vengeance\Cameras\ Camera Group-01.duf Camera Group-01.duf.png Camera Group-01M.duf Camera Group-01M.duf.png Exterior Camera Group-01.duf Exterior Camera Group-01.duf.png Exterior-01.duf Exterior-01.duf.png Exterior-01.tip.png Exterior-02.duf Exterior-02.duf.png Exterior-02.tip.png Exterior-03.duf Exterior-03.duf.png Exterior-03.tip.png Interior Camera-01.duf Interior Camera-01.duf.png Interior Camera-01.tip.png Interior Camera-02.duf Interior Camera-02.duf.png Interior Camera-02.tip.png Interior Camera-03.duf Interior Camera-03.duf.png Interior Camera-03.tip.png Interior Camera-01M.duf Interior Camera-01M.duf.png Interior Camera-01M.tip.png Interior Camera-02M.duf Interior Camera-02M.duf.png Interior Camera-02M.tip.png Interior Camera-03M.duf Interior Camera-03M.duf.png Interior Camera-03M.tip.png \Environments\3D Vengeance\Materials\ Ceiling Lantern Materials.duf Ceiling Lantern Materials.duf.png Ceiling Lantern Materials.tip.png Fire and Logs Materials.duf Fire and Logs Materials.duf.png Fire and Logs Materials.tip.png Environments\3D Vengeance\Materials\3D Vengeance\Medieval Furniture\ Furniture Fabric-01.duf Furniture Fabric-01.duf.png Furniture Fabric-01.tip.png Furniture Wood-01.duf Furniture Wood-01.duf.png Furniture Wood-01.tip.png Environments\3D Vengeance\Materials\3D Vengeance\Medieval Houses\ Grainy Dark Gray Floor 01.duf Grainy Dark Gray Floor 01.duf.png Grainy Dark Gray Floor 01.tip.png Ground Plane.duf Ground Plane.duf.png Ground Plane.tip.png Medieval House 01 Materials.duf Medieval House 01 Materials.duf.png Medieval House 01 Materials.tip.png Red Roof Materials.duf Red Roof Materials.duf.png Red Roof Materials.tip.png \Environment\3D Vengeance\Medieval House 01\ \Environment\3D Vengeance\Medieval House 01\Separate House Parts !Medieval House Preload 01.duf Medieval House 01-Floor 02.duf !Medieval House Preload 01.duf.png Medieval House 01-Floor 02.duf.png !Medieval House Preload 01.tip.png Medieval House 01-Floor 02.tip.png !Medieval House Preload 02.duf Medieval House 01-Roof 01.duf !Medieval House Preload 02.duf.png Medieval House 01-Roof 01.duf.png !Medieval House Preload 02.tip.png Medieval House 01-Roof 01.tip.png !Medieval House Scene Preload-01.duf Medieval House 01.duf !Medieval House Scene Preload-01.duf.png Medieval House 01.duf.png !Medieval House Scene Preload-01.tip.png Medieval House 01.tip.png Medieval House 01-Environment_Tonemapper-01.duf Medieval House 01M-Floor 01.duf Medieval House 01-Environment_Tonemapper-01.duf.png Medieval House 01M-Floor 01.duf.png Medieval House 01-Environment_Tonemapper-01.tip.png Medieval House 01M-Floor 01.tip.png Medieval House 01-Environment_Tonemapper-02.duf Medieval House 01M-Floor 02.duf Medieval House 01-Environment_Tonemapper-02.duf.png Medieval House 01M-Floor 02.duf.png Medieval House 01-Environment_Tonemapper-02.tip.png Medieval House 01M-Floor 02.tip.png Medieval House 01-Ground.duf Medieval House 01M-Roof 01.duf Medieval House 01-Ground.duf.png Medieval House 01M-Roof 01.duf.png Medieval House 01-Ground.tip.png Medieval House 01M-Roof 01.tip.png Medieval House 01-Floor 01.duf Medieval House 01M.duf Medieval House 01-Floor 01.duf.png Medieval House 01M.duf.png Medieval House 01-Floor 01.tip.png Medieval House 01M.tip.png \Props\3D Vengeance\Ceiling Lantern\ Ceiling Lantern.duf Ceiling Lantern.duf.png Ceiling Lantern.tip.png \Props\3D Vengeance\Logs and Fire\ Logs and Fire.duf Logs and Fire.duf.png Logs and Fire.tip.png \Props\3D Vengeance\Medieval Furniture\ Medieval Bed-01 Only.duf Medieval Bed-01 only.duf.png Medieval Bed-01 only.tip.png Medieval Bed-01.duf Medieval Bed-01.duf.png Medieval Bed-01.tip.png Medieval Bed-02 Only.duf Medieval Bed-02 only.duf.png Medieval Bed-02 only.tip.png Medieval Bed-02.duf Medieval Bed-02.duf.png Medieval Bed-02.tip.png Medieval Cabinet-01.duf Medieval Cabinet-01.duf.png Medieval Cabinet-01.tip.png Medieval Chair-01.duf Medieval Chair-01.duf.png Medieval Chair-01.tip.png Medieval Pillow-01.duf Medieval Pillow-01.duf.png Medieval Pillow-01.tip.png Medieval Pillow-02.duf Medieval Pillow-02.duf.png Medieval Pillow-02.tip.png Medieval Table-01.duf Medieval Table-01.duf.png Medieval Table-01.tip.png \Props\3D Vengeance\Medieval House-01\ Medieval House 01.duf Medieval House 01.duf.png Medieval House 01.tip.png \Runtime\Textures\3D Vengeance\ ForestField HDR 3K.hdr Gradient Probe-01-2048.hdr \Runtime\Textures\3D Vengeance\Ceiling Lantern\ \Runtime\Textures\3D Vengeance\Fire and Logs\ Grey_Brown_Wood_01.jpg Ash Wood 01.png Grey_Brown_Wood-Bump.jpg Ash Wood 02.png Metal_Ramp-03.jpg Bark 01-bump.png Metal_Seamed.png Bark 01-diffuse.png Rough_Metal-02.png FireGraphic.png Rough_Metal-bump.png \Runtime\Textures\Vengeance 3D\Medieval Style Furniture\ Chair Fabric 01-bump.png Chair Fabric 01.png Chair-Wood 01-bump.png Chair-Wood 01.png OrangeWood-01-bump.png OrangeWood-01.png Wood_Furniture-bump.png Wood_Furniture.png \Runtime\Textures\3D Vengeance\Medieval Style Houses\ Black_Speckle_Metal.jpg GreyTextured-02b-bump.png Dark_Wood-01.png GroundTexture-01-bump.png DarkWood-03-Bump.png GroundTexture-01.png Dk_Gray_Grainy.png Light_Wood-01.png Flagstones-02-bump.png Light_Wood-02.png Flagstones-02-diffuse.png Red Roof Tiles-02-bump.png Grainy Dark Gray 01-bump.png Red Roof Tiles-02.jpg Grainy Dark Gray 01.diffuse.png Red-Grain-01.jpg Grainy Texture-bump.jpg Speckle_Bump.jpg Grainy Wall Bump.jpg Tan_Grainy-01.jpg Grainy_Dark_Gray_1.jpg Tan_Grainy-bump.png Grainy_Wall-bump.jpg Wall-025-bump.png Gray_Stone_1-normal.png Wall-025.png Gray_Stone_1.png Yellow Stucco Dirt.png Gray_Swirly_Stone-bump.png Yellow Stucco-01.png Gray_Swirly_Stone.jpg Yellow_Stucco-Walls-Bump-01.png GreyTextured-02-bump.jpg =============================================================== TAGS: Environment, Props, Old Architecture =============================================================== You can use this product freely in any kind of renders, commercial or non commercial.