Product: Marcus Author: olegTOB Copyright: olegTOB Contact: via site mail at Renderosity ------------------------------------------------------------ Required Products: Poser 11+ ------------------------------------------------------------ System Requirements (Minimum Recommended Specs) Component Minimum Recommended CPU Intel i5 / AMD FX Intel i7 / AMD Ryzen 5 RAM 8 GB 16 GB GPU GTX 950 / Radeon R9 280 GTX 1660 / RX 580 Storage 200 MB free space 500 MB free space OS Windows 7/10/11, macOS Windows 10/11 64-bit Software Poser 11 or newer ------------------------------------------------------------ Installation Instructions: Extract the zip-archive with your zip program: - Open WinZip and press the button "Extract". Step 1: Put the folder Runtime in the default library location for Poser 11. Users\Public\Documents\Poser 11 Content ------------------------------------------------------------ Step 2: Put the folder Runtime in library location for Poser anywhere, confirming the folder Runtime auto-replacement ------------------------------------------------------------ Using the figure: 1) Start Poser11 2) Add your favorite character to the scene. You will find it in the folder Character\olegTOB\Marcus 3) Go to the Pose\olegTOB\Marcus. You will find animations for the character here 4) Go to the Props\olegTOB\Marcus. You will find props for the character here enjoy Ownership Statement All models, textures, animations, and associated files included in this asset are the original creation and intellectual property of the author. ©olegTOB, All Rights Reserved. By purchasing or downloading this asset, you are granted a license to use it within the terms outlined in the Usage Rights section. You do not own the asset itself, nor may you redistribute or resell it. This asset is protected by copyright law and international treaties. Unauthorized use, duplication, or distribution is strictly prohibited. ------------------------------------------------------------ Information about Usage Rights ✅ Permitted Uses You are allowed to use this asset under the following conditions: ✔️ Use in commercial, non-commercial projects. ✔️ Use in video games, apps, VR/AR, films, prototypes, or other interactive content. ✔️ Modify the asset (textures, animations) for use in your project. ✔️ You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file ❌ Not Allowed The following actions are not permitted under this license: ❌ Reselling, redistributing, or sharing the asset as-is or modified, in any asset library, marketplace, or pack. ❌ Including the asset in any free or paid downloadable content where the asset can be extracted and reused. ❌ Claiming ownership or authorship of the original asset. 📦 License Type This asset is provided under a Standard License (or equivalent for other marketplaces). For extended or custom license requests, please contact the creator directly. -------------------------------------------------------- -------------------------------------------------------- Detailed Filelist: -------------------------------------------------------- Marcus readme.txt Renderosity_License standard.txt 3d model Marcus.cr2 Marcus.obj Plasmavore.pp2 gun.obj Textures MARCUS___Default_Base_Color.png NormalMap1.png NormalMap1_1.png Plasma AOImage.png Plasmavore _NORMAL.png Plasmavore_TR.png Reflection06.jpg environment1.png environment1ground.png marcAOImage.png marcus_Normal.png marcus__Default_2D_View.png Texture Resolution: 7680×2229 px / 4096×4096 px / 2048×2048 px Number of Unique Meshes: 2 (Character + props) HandIK, FootIK: Yes Number of Characters: 1 Vertex Counts of Characters: gun.obj: 35142 vertices (35216 polygons) Marcus.obj: 27369 vertices (27444 polygons) Total vertices: 62511 Animated: Yes Number of Animations pz2: 30 (Attack1, Attack2, Attack3, Death, Death2, Defend, GroundKick, GroundPunch, JumpKick, Kick1, ... (30 total)) Animation Types: In-place Number of Materials: N/A Number of Material Instances: N/A Number of Textures: 12 (MARCUS___Default_Base_Color, NormalMap1, NormalMap1_1, Plasma AOImage, Plasmavore _NORMAL, Plasmavore_TR, ...) Texture Resolutions: 911×911, 1024×1024, 2048×2048, 4096×4096, 7680×2229 px Supported Development Platforms: Windows: Yes Mac: Yes Note: Props and weapons automatically fit the character (if applicable). The package includes the "Station" environment. How to use, step-by-step instructions 1. Select the "GROUND" prop in the scene. 2. Go to the Materials tab in the olegTOB\Station folder, apply the material. 2. Go to the camera section in olegTOB\Station, apply the camera. 3. Go to the light section in olegTOB\Station, apply the light. 4. Increase the character's size to match the environment. 5. Render in 360°.