***************************************************** * Product Name: Medieval House 02 * Copyright 2026 * By: 3D Vengeance * Contact: mberteaux through Renderosity ***************************************************** System Requirements: PC and Mac Compatible Created in DAZ Studio 4.24, should work with 4.20+ Models required: none A low to medium detail medieval style house good for quick scene design and rendering. The main medieval house prop does not have floors or a roof so that it is easier to pose figures and props inside it. The roof and floors are included as separate props that can be loaded with scene subsets. The one exterior door and all interior doors can be opened. The setting can be found in the Parameters tab for the door bones. A fireplace, ceiling lantern, emissive fire, ceiling lantern, and basic furniture props. The furniture props will also be available as a free download in the Renderosity Marketplace. The Y translate parameter should be set to 55.88 for props to sit on the first floor level, or set to 379.92 for the second floor. This applies to the furniture props and the fire and logs prop. NOTE: this does NOT apply to the groups that load multiple instances of the furniture and/or fire and logs prop as the group modifies the coordinates of its objects The Y translate parameter for a ceiling lantern prop should be set to 00.00 so they are flush with the bottom of the first floor beams, or 332.740 so they are flush with the second floor beams. NOTE: this does NOT apply to the groups that load multiple instances of the lantern as the group modifies the coordinates of its objects There are Environment/tonemapper presets a with simple HDR image. Any of the Material preset files in /Materials/3D Vengeance/ hierarchy that have the word "mats" in their name are Material presets for specific objects. The other material presets are just single shaders, so you can select any shader for any prop or figure and apply them to it. These are default materials and shaders for this product, to reset them if you experiment with your own. Can conveniently be loaded as preload subsets, including separate prop loading, environment/tonemapper settings, and a ground plane, and single props for building your own scenes. The 2 camera sets load multiple cameras at a time. Some prop content from this package is the same as my other products so it's ok to overwrite it. More similar architectural/environmental props with the same design aesthetic and materials coming soon. Some textures were generated with AI and hand edited by me. I used the Poly.cam website texture generator that comes with an unrestricted and royalty-free commercial license. You're free to use them for your projects without worrying about royalties or attribution. ----------------------------------------------------- Content can be found in: \Environment\3D Vengeance\Medieval House 002\ \Props\3D Vengeance\ \Materials\3D Vengeance\Medieval House 002\ \Environment\3D Vengeance\Medieval House 002\Cameras\ UNZIPPING ================================================= open the Zip archive, drag all files/folders on to your My Library Directory or other Content Directory ------------------------------------------------- UNZIPPING on Mac ------------------------------------------------- You can expand the archive, select the contents, then while pressing Option Key, Drag the files onto the destination My Library folder (or whatever your content folder is named), and when the replace dialog pops up choose Merge, do NOT choose Replace, unless you know there are files it is ok to replace such as icons or standard license files from the same vendor. OR ------------------------------------------------- Mac Terminal command line methods ------------------------------------------------- ZIP archive: Create a new folder within My Library (or whatever your content folder is named) and name it _Temp or some other name you wish to use. put a Copy of the ZIP archive in it, and rename the Copy with some shorter name with NO spaces in it (much easier to type names in Terminal that have no spaces) Open the _Temp folder Right click on the _Temp name at the bottom of the window in the Path Bar and select "New Terminal Window at Folder" (If Path Bar is hidden at the bottom of the window, from View menu choose "Show Path Bar") Type ditto -x -k NameOfFile.zip ../ or type first part of file name with a wildcard after ditto -x -k Name*.zip ../ This will unzip contents and merge it into My Library (or whatever your content folder is named) and existing folders and subfolders. If they do not exist they will be created. When typing folder and file names in Terminal, Spaces must have a "\" before them -x Extract archives given as source arguments -k use PKZip archive format for Windows compatibility ================================================== NOTE ABOUT SMART CONTENT ================================================== Sometimes, when you install new items (like hair, clothing, props, etc.), they don't show up in Smart Content. That’s usually because the metadata (the info that tells Daz Studio where and how to display it) is missing or was not installed properly. How to Re-Import Metadata in Daz Studio (So your item shows up in Smart Content) Step 1: Open the Smart Content Pane Look on the right side of your screen for a panel called Smart Content If you don’t see it, go to: Window → Panes (Tabs) → Smart Content Step 2: Click the Hamburger Icon In the top-right corner of the Smart Content pane, you'll see a small icon with three horizontal lines – the hamburger icon Click it to open a menu Step 3: Choose “Content DB Maintenance” In that menu, click on Content DB Maintenance... (This stands for Content Database Maintenance) Step 4: Re-Import Metadata A window will pop up Check the box for Re-Import Metadata Click Accept Step 5: Select Your Product(s) Another window will appear showing all installed products You can: Find and click just the item, this one is "LOCAL_USER_Medieval_House_01-3D_Vengeance" Or click Select All if you’re not sure Click Accept ------------------------------------------------- FILES LIST \data\3D Vengeance\Ceiling Lantern\ Ceiling_Lantern.dsf \Ceiling Lantern\UV Sets\3D Vengeance\Base\ default.dsf \data\3D Vengeance\Medieval Furniture\ \Medieval Bed-01\ -> Medieval_Bed-01.dsf \Medieval Bed-01\UV Sets\3D Vengeance\Base\ -> default.dsf \Medieval Bed-02\ -> Medieval_Bed-02.dsf \Medieval Bed-02\UV Sets\3D Vengeance\Base\ -> default.dsf \Medieval Cabinet-01\ -> Medieval_Cabt-01.dsf \Medieval Cabinet-01\UV Sets\3D Vengeance\Base\ -> default.dsf \Medieval Chair-01\ -> Medieval_Chair-01.dsf \Medieval Chair-01\UV Sets\3D Vengeance\Base\ -> default.dsf \Medieval Pillow-01\ -> Pillow-01.dsf \Medieval Pillow-01\UV Sets\3D Vengeance\Base\ -> default.dsf \Medieval Pillow-02\ -> Pillow-02.dsf \Medieval Pillow-02\UV Sets\3D Vengeance\Base\ -> default.dsf \Medieval Table-01\ -> \Medieval_Table-01.dsf \Medieval Table-01\UV Sets\3D Vengeance\Base\ -> default.dsf \data\3D Vengeance\Medieval House 002-3D Vengeance\ \Fire_Logs-02\ Fire_Logs-02.dsf \Fire_Logs-02\UV Sets\3D Vengeance\Base\ default.dsf \Ground_Plane\ \Ground_Plane\UV Sets\3D Vengeance\Base\ default.dsf \Medieval_House-002-body\ Medieval_House-02.dsf \Medieval_House-002-body\UV Sets\3D Vengeance\Base\ default.dsf \Medieval_House-002-floor\ House_M2_Floor-01.dsf \Medieval_House-002-floor\UV Sets\3D Vengeance\Base\ default.dsf \Medieval_House-002-floor-02\ House_M2_Floor-02.dsf \Medieval_House-002-floor-02\UV Sets\3D Vengeance\Base\ default.dsf \Medieval_House-002-roof\ House_M2_Roof-01.dsf \Medieval_House-002-roof\UV Sets\3D Vengeance\Base\ default.dsf \Environment\3D Vengeance\Medieval House 002\Cameras\ Exterior Cameras Group.duf Interior-01.duf Exterior Cameras Group.duf.png Interior-01.duf.png Exterior Cameras Group.tip.png Interior-01.tip.png Exterior-01.duf Interior-02.duf Exterior-01.duf.png Interior-02.duf.png Exterior-01.tip.png Interior-02.tip.png Exterior-02.duf Interior-03.duf Exterior-02.duf.png Interior-03.duf.png Exterior-02.tip.png Interior-03.tip.png Exterior-03.duf Interior-04.duf Exterior-03.duf.png Interior-04.duf.png Exterior-03.tip.png Interior-04.tip.png Interior Cameras Group.duf Interior Cameras Group.duf.png Interior Cameras Group.tip.png \\Materials\3D Vengeance\Logs and Fire\ Log and Fire Mats.duf.png Log and Fire Mats.tip.png Logs and Fire Mats.duf \Materials\3D Vengeance\Medieval Furniture\ Furniture Fabric-01.duf Furniture Fabric-01.duf.png Furniture Fabric-01.tip.png Furniture Wood-01.duf Furniture Wood-01.duf.png Furniture Wood-01.tip.png \Materials\3D Vengeance\Medieval House 002\ Grainy Dark Gray Floor 01.duf Grainy Dark Gray Floor 01.duf.png Grainy Dark Gray Floor 01.tip.png Ground Plane.duf Ground Plane.duf.png Ground Plane.tip.png Medieval House 01 Materials.duf Medieval House 01 Materials.duf.png Medieval House 01 Materials.tip.png Red Roof Materials.duf Red Roof Materials.duf.png Red Roof Materials.tip.png \Materials\3D Vengeance\Shaders\ BlackSpeckle-shader.duf LightWood01-shader.duf BlackSpeckle-shader.duf.png LightWood01-shader.duf.png BlackSpeckle-shader.tip.png LightWood01-shader.tip.png DarkWood01-shader.duf RedGrain01-shader.duf DarkWood01-shader.duf.png RedGrain01-shader.duf.png DarkWood01-shader.tip.png RedGrain01-shader.tip.png Flagstones02-shader.duf RedRoofTiles01-shader.duf Flagstones02-shader.duf.png RedRoofTiles01-shader.duf.png Flagstones02-shader.tip.png RedRoofTiles01-shader.tip.png GrainyStone02-shader.duf Wall025-shader.duf GrainyStone02-shader.duf.png Wall025-shader.duf.png GrainyStone02-shader.tip.png Wall025-shader.tip.png GreySwirlyStone-shader.duf YellowStucco-shader.duf GreySwirlyStone-shader.duf.png YellowStucco-shader.duf.png GreySwirlyStone-shader.tip.png YellowStucco-shader.tip.png House02Floor01-shader.duf YellowStuccoDirty01-shader.duf House02Floor01-shader.duf.png YellowStuccoDirty01-shader.duf.png House02Floor01-shader.tip.png YellowStuccoDirty01-shader.tip.png House02Floor02-shader.duf House02Floor02-shader.duf.png House02Floor02-shader.tip.png \Environment\3D Vengeance\Medieval House 002\ !!Preload Medieval House 02-3D Vengeance.duf !!Preload Medieval House 02-3D Vengeance.duf.png !!Preload Medieval House 02-3D Vengeance.tip.png Environment Options.duf Environment Options.duf.png Environment Options.tip.png Tonemapper.duf Tonemapper.duf.png Tonemapper.tip.png \Environment\3D Vengeance\Medieval House 002\Cameras\ Exterior Cameras Group.duf Interior-01.duf Exterior Cameras Group.duf.png Interior-01.duf.png Exterior Cameras Group.tip.png Interior-01.tip.png Exterior-01.duf Interior-02.duf Exterior-01.duf.png Interior-02.duf.png Exterior-01.tip.png Interior-02.tip.png Exterior-02.duf Interior-03.duf Exterior-02.duf.png Interior-03.duf.png Exterior-02.tip.png Interior-03.tip.png Exterior-03.duf Interior-04.duf Exterior-03.duf.png Interior-04.duf.png Exterior-03.tip.png Interior-04.tip.png Interior Cameras Group.duf Interior Cameras Group.duf.png Interior Cameras Group.tip.png \Props\3D Vengeance\Ceiling Lantern\ Ceiling Lantern.duf Ceiling Lantern.duf.png Ceiling Lantern.tip.png \Props\3D Vengeance\Logs and Fire\ Logs and Fire.duf Logs and Fire.duf.png Logs and Fire.tip.png \Props\3D Vengeance\Medieval Furniture\ !Load All Furniture.duf Medieval Cabinet-01.duf !Load All Furniture.duf.png Medieval Cabinet-01.duf.png !Load All Furniture.tip.png Medieval Cabinet-01.tip.png Medieval Bed-01 Only.duf Medieval Chair-01.duf Medieval Bed-01 only.duf.png Medieval Chair-01.duf.png Medieval Bed-01 only.tip.png Medieval Chair-01.tip.png Medieval Bed-01.duf Medieval Pillow-01.duf Medieval Bed-01.duf.png Medieval Pillow-01.duf.png Medieval Bed-01.tip.png Medieval Pillow-01.tip.png Medieval Bed-02 Only.duf Medieval Pillow-02.duf Medieval Bed-02 only.duf.png Medieval Pillow-02.duf.png Medieval Bed-02 only.tip.png Medieval Pillow-02.tip.png Medieval Bed-02.duf Medieval Table-01.duf Medieval Bed-02.duf.png Medieval Table-01.duf.png Medieval Bed-02.tip.png Medieval Table-01.tip.png \Props\3D Vengeance\Medieval House 002\ Ground_Plane.duf Medieval_House-002-floor.duf Ground_Plane.duf.png Medieval_House-002-floor.duf Ground_Plane.tip.png Medieval_House-002-floor.duf Medieval_House-002-body.duf Medieval_House-002-roof.duf Medieval_House-002-body.duf.png Medieval_House-002-roof.duf Medieval_House-002-body.tip.png Medieval_House-002-roof.duf Medieval_House-002-floor-02.duf Medieval_House-002-floor-02.duf.png Medieval_House-002-floor-02.tip.png \Runtime\Textures\3D Vengeance\ Gradient Probe-02-2048.hdr \Runtime\Textures\3D Vengeance\Building\ Paving-flagstone-texture 02b-bump.png Paving-flagstone-texture 02b.png \Runtime\Textures\3D Vengeance\Building\House 002-Building\ Frosted_Glass.png GrainyGreyStone-002-bump.png GrainyGreyStone-002-diffuse.png GrainyGreyStone-002-roughness.png House02-Floor 01 Mats-bump.png House02-Floor 01 Mats-roughness.png House02-Floor 01 Mats.png House02-Flr02Mats-bump.png House02-Flr02Mats-roughness.png House02-Flr02Mats.png \Runtime\Textures\3D Vengeance\Ceiling Lantern\ \Runtime\Textures\3D Vengeance\Fire and Logs\ Grey_Brown_Wood_01.jpg Ash Wood 01.png Grey_Brown_Wood-Bump.jpg Ash Wood 02.png Metal_Ramp-03.jpg Bark 01-bump.png Metal_Seamed.png Bark 01-diffuse.png Rough_Metal-02.png FireGraphic.png Rough_Metal-bump.png FireGraphic-cutout.png \Runtime\Textures\Vengeance 3D\Medieval Style Furniture\ Chair Fabric 01-bump.png Chair Fabric 01.png Chair-Wood 01-bump.png Chair-Wood 01.png OrangeWood-01-bump.png OrangeWood-01.png Wood_Furniture-bump.png Wood_Furniture.png \Runtime\Textures\3D Vengeance\Medieval Style Houses\ Black_Speckle_Metal.jpg Red-Grain-01-bump.jpg Dark_Wood-01.png Red-Grain-01-roughness.jpg DarkWood-03-Bump.png Red-Grain-01.jpg Dk_Gray_Grainy.png Speckle_Bump.jpg Gray_Swirly_Stone-bump.png Wall-025-bump.png Gray_Swirly_Stone.png Wall-025.png GroundTexture-01-bump.png Yellow Stucco Dirt.png GroundTexture-01.png Yellow Stucco-01.png Light_Wood-01.png Yellow_Stucco-Walls-Bump-01.pn Light_Wood-02.png Red Roof Tiles-02.jpg Red Roof Tiles-02-bump.png Red Roof Tiles-02-roughness.png =============================================================== TAGS: Environment, Props, Old Architecture =============================================================== You can use this product freely in any kind of renders, commercial or non commercial.