Transporter Room 3 (for Poser) c October 2026 VanishingPoint All of this product's content was created by VanishingPoint. Author: VanishingPoint Contact me via Renderosity sitemail Directions: Extract the files into the specified folders: Put the obj files into \Runtime\Geometries\VP\ Put the cm2/ png (camera files) into \Runtime\libraries\camera\VP\TransporterRoom3\ Put the cr2/ png (figure files) into \Runtime\libraries\character\VP\ Put the mc6/ png (material files) into \Runtime\libraries\materials\VP\TransporterRoom3\ Put the pz2/ png (pose files) into \Runtime\libraries\Pose\VP\TransporterRoom3\ Put the bmp files (templates) into \Runtime\Templates\TransporterRoom3\ Put the jpg files (textures) into \Runtime\Textures\VP\TransporterRoom3\ Notes: 1) The bmp files are not used on the model: they are included in case you want to make your own textures. Using the figure: 1) Start Poser. 2) Go to the Figures > VP Library. 3) Add the Transporter Room 3 to your scene. 4) Add people to your scene to suit your taste. 5) Pose the people to suit your taste. You can change the colors of the Transporter Room 3 by going to the Materials > VP > TransporterRoom3 Library. Be sure to select the Transporter Room 3 model before applying the material files. Camera movement through the set is very easy and camera files are included. - The camera files also hide any walls which may be blocking the camera. - You can use these camera files to render the scene or use them as starting points. When using the Overview camera, don't forget to hide the ceiling. Also, don't forget to hide the ground plane or the ground construct. Rendering: We suggest using the Superfly Renderer and deleting all the lights from the scene; the "Lights" material will illuminate your scene. However, make sure the Ceiling is visible so it'll cast light in the scene. If you use your own light set, you may want to hide the Ceiling so you don't block the lights or create dark shadows. All materials use Superfly shaders. The model will not render correctly using Firefly. Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You may NOT sell or give away any files found in this zip package without express permission. You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. ----------------------------------- File Listing for Transporter Room 3 for Poser ------------------------ Product Files: \Documentation !readme_TransporterRoom3.txt -this product's readme file RenderosityLicense.txt -Renderosity end user license file \Runtime\Geometries\VP\ transporterroom3.obj \Runtime\libraries\camera\VP\TransporterRoom3\ ControlRoom1.cm2 ControlRoom1.png FromPads1.cm2 FromPads1.png FromPads2.cm2 FromPads2.png IntoRoom1.cm2 IntoRoom1.png IntoStagingArea.cm2 IntoStagingArea.png IntoStagingArea2.cm2 IntoStagingArea2.png Overview.cm2 Overview.png \Runtime\libraries\character\VP\ TransporterRoom3.cr2 TransporterRoom3.png \Runtime\libraries\materials\VP\TransporterRoom3\ Default.mc6 Default.png LD.mc6 LD.png TNG.mc6 TNG.png \Runtime\libraries\Pose\VP\TransporterRoom3\ CeilingHide.png CeilingHide.pz2 CeilingShow.png CeilingShow.pz2 EquipWall1Hide.png EquipWall1Hide.pz2 EquipWall1Show.png EquipWall1Show.pz2 EquipWall2Hide.png EquipWall2Hide.pz2 EquipWall2Show.png EquipWall2Show.pz2 EquipWall3Hide.png EquipWall3Hide.pz2 EquipWall3Show.png EquipWall3Show.pz2 FrontWall2Hide.png FrontWall2Hide.pz2 FrontWall2Show.png FrontWall2Show.pz2 FrontWallHide.png FrontWallHide.pz2 FrontWallShow.png FrontWallShow.pz2 LeftWall1Hide.png LeftWall1Hide.pz2 LeftWall1Show.png LeftWall1Show.pz2 LeftWall2Hide.png LeftWall2Hide.pz2 LeftWall2Show.png LeftWall2Show.pz2 LeftWallPadsHide.png LeftWallPadsHide.pz2 LeftWallPadsShow.png LeftWallPadsShow.pz2 MidWall1Hide.png MidWall1Hide.pz2 MidWall1Show.png MidWall1Show.pz2 MidWall2Hide.png MidWall2Hide.pz2 MidWall2Show.png MidWall2Show.pz2 MidWall3Hide.png MidWall3Hide.pz2 MidWall3Show.png MidWall3Show.pz2 MidWall4Hide.png MidWall4Hide.pz2 MidWall4Show.png MidWall4Show.pz2 RearWall1Hide.png RearWall1Hide.pz2 RearWall1Show.png RearWall1Show.pz2 RearWallPadsHide.png RearWallPadsHide.pz2 RearWallPadsShow.png RearWallPadsShow.pz2 RightWall1Hide.png RightWall1Hide.pz2 RightWall1Show.png RightWall1Show.pz2 RightWall2Hide.png RightWall2Hide.pz2 RightWall2Show.png RightWall2Show.pz2 RightWallPadsHide.png RightWallPadsHide.pz2 RightWallPadsShow.png RightWallPadsShow.pz2 \Runtime\templates\TransporterRoom3\ AccessPanel.bmp Ammeter.bmp ArrowSign.bmp BlackPlastic.bmp CautionSign01.bmp CautionSign02.bmp ControlBoxLabel.bmp DisplayNumbers01.bmp DisplayNumbers02.bmp DisplayNumbers03.bmp DisplayNumbers04.bmp Doors2.bmp EntranceStatusPanel.bmp Glass.bmp LampGlass.bmp LampGlassBlue.bmp LightBlue.bmp LightGreen.bmp TransporterDisplay01.bmp TransporterDisplay02.bmp TransporterPadPanel.bmp Voltmeter.bmp WordsNumbers.bmp \Runtime\Textures\VP\transporterroom3\ TR3_AccessPanel.jpg TR3_Ammeter.jpg TR3_Arrow.jpg TR3_Arrow_opac.jpg TR3_CautionSign01.jpg TR3_CautionSign02.jpg TR3_ControlBoxLabel.jpg TR3_DisplayNumbers01.jpg TR3_DisplayNumbers01LD.jpg TR3_DisplayNumbers02.jpg TR3_DisplayNumbers02LD.jpg TR3_DisplayNumbers03.jpg TR3_DisplayNumbers03LD.jpg TR3_DisplayNumbers04.jpg TR3_DisplayNumbers04LD.jpg TR3_EntranceStatusPanel.jpg TR3_FloorCarpet.jpg TR3_FloorCarpet_bum.jpg TR3_FloorGrate.jpg TR3_FloorGrate_opac.jpg TR3_FunctionKey.jpg TR3_MainControlDisplay.jpg TR3_MainControlDisplayLD.jpg TR3_MalfunctionWarning.jpg TR3_MetalHole.jpg TR3_MetalHole_opac.jpg TR3_MolecularImagScanners.jpg TR3_PatternBuffer.jpg TR3_PerforatedMetalPanel.jpg TR3_PressureGauge.jpg TR3_RetreiveSign.jpg TR3_ServerRack.jpg TR3_StatusDisplayPanel.jpg TR3_StatusResetPanel.jpg TR3_TransferPadPanel.jpg TR3_TransporterDisplay01.jpg TR3_TransporterDisplay02.jpg TR3_TransporterPadsLD.jpg TR3_TransporterPadsTNG.jpg TR3_TransporterPadsTop.jpg TR3_Voltmeter.jpg TR3_WarningKey.jpg TR3_WarningSign.jpg TR3_WordsNumbers.jpg