http://www.sixus1.com/Forum Minotaur2 from Sixus1 copyright 2004 Design/modelling/rigging/textures Les Garner Morphs/poses GraphicFoxx Files and location: ..\Runtime\Geometries\Minotaur2\ Axe.obj FingerlessLeft.obj FingerlessRight.obj Girding.obj Minotaur2.obj NoseRing.obj min2HipNoGen.obj ..\Runtime\Libraries\character\Minotaur2\ !Minotaur2.cr2 !Minotaur2.rsr FingerLessLeft.rsr FingerLessRight.rsr FingerlessLeft.cr2 FingerlessRight.cr2 Girding.cr2 Girding.rsr Head INJ Ready.cr2 Head INJ Ready.rsr ..\Runtime\Libraries\pose\Minotaur2\ ComeToMe.pz2 ComeToMe.rsr INJ_Brow.pz2 INJ_Brow.rsr INJ_Ears.pz2 INJ_Ears.rsr INJ_Horns.pz2 INJ_Horns.rsr INJ_Muzzle.pz2 INJ_Muzzle.rsr MATP4_Girding.pz2 MATP4_Girding.rsr MATP4_Gloves.pz2 MATP4_Gloves.rsr MATP4_Minotaur2.pz2 MATP4_Minotaur2.rsr MATPP_Girding.png MATPP_Girding.pz2 MATPP_Gloves.png MATPP_Gloves.pz2 MATPP_Minotaur2.png MATPP_Minotaur2.pz2 Point&Goad.pz2 Point&Goad.rsr Prepared.pz2 Prepared.rsr TurnToGo1.pz2 TurnToGo1.rsr ..\Runtime\Libraries\props\Minotaur2\ P4_BattleAxe.pp2 P4_BattleAxe.rsr P4_NoseRing.pp2 P4_NoseRing.rsr PP_BattleAxe.png PP_BattleAxe.pp2 PP_NoseRing.png PP_NoseRing.pp2 ..\Runtime\Textures\sixus1\Minotaur2\ clothBump.jpg clothColor.jpg clothTrans.jpg leatherBaseBump.jpg leatherBaseColor.jpg metalBump.jpg metalColor.jpg min2BodBump1.jpg min2BodColor1.jpg min2Eye.jpg min2Genital.jpg min2GenitalBump.jpg min2HeadBump1.jpg min2HeadColor1.jpg license.txt Files/Programs Needed: Poser 4 and up Conversion and/or application instructions: Poser 4 All of the the bump channels have been cleared in the material settings of the cr2. P4 MAT pose files have been supplied. BUM files will need to be created. To do this you load in the cr2. Then go to the material settings and select a material. Apply garouBaseBump.jpg and you will be prompted to convert it to a BUM file. Convert the following files to BUM format: clothBump.jpg leatherBaseBump.jpg metalBump.jpg min2BodBump1.jpg min2GenitalBump.jpg min2HeadBump1.jpg P4 users do not require/need any files that are indicated for use with ProPack with the PP prefix Poser PP/P5 All of the the bump channels have been cleared in the material settings of the cr2. Use the included PPMAT pose to apply the materials. PP users do not require/need any files that are indicated for use with Poser4 with the P4 prefix Specifications: EasyPosed Tail Genital option: To turn on/off select Genitalia from the Figure drop down. Included Standard Morphs in the !Minotaur2.cr2 are as follows: BrowUp BrowsDown TongueOut TongueSide TongueUp Frown Smile OpenMouth Tongue T Tongue L OpenLips Mouth M Mouth F Mouth O Mouth A Blink Left Blink Right MINOEyesUp-Down MINOEyesSide-side To use INJ morphs with this figure you will need to use the Head INJ Ready.cr2 file. It reads in the !Minotaur2.cr2 and adds INJ channels for the head. Injection Sets: Muzzle: MouthOpen2 Snarl Snarl_l Snarl_r Frown_l Frown_r Smile_l Smile_r SmileOpen_l SmileOpen_r TeethFangs TeethSharp NoseSniff SmileOpen Ears: EarsBack EarsDown EarsUp EarsDown_l EarsDown_r EarsBack_l EarsBack_r EarsUp_l EarsUp_r Horns: HornsDown HornsUp HornsCurveIn Brow: BrowWorry BrowFrown BrowDown_l BrowDown_r BrowFrown_l BrowFrown_r BrowWorry_l BrowWorry_r BrowUp_r BrowUp_l Conforming Clothing: 3 pieces of Conforming clothing have been included. To use these select one and bring it into the scene with the double checkmark. Conform to the Minotaur. Props: 2 props have been included. They are smart propped and will go to the proper place when bring them into the scene. ERC: The Tail has been easyPosed. The hands have a completely new and improved method of posing. It is like the grasp dial, but moves only one finger at a time. Support: For answers to any questions regarding this product, requests for future updates and further product support, please email Rebekah@sixus1.com. By purchasing The Minotaur2 from Sixus1 you hereby agree to the following: 1. The models and textures included herein will not be resold, repackaged or distributed without the express written permission of Sixus1 Media. 2. That you will use these models to thier fullest potential and in a creative and innovative manner because that's just what Sixus 1 is all about!