Aery Soul's Steam Room copyrighted by Aery Soul/Awful Soul 2002-2005 ~ April 2004 Created by As Shanim and Siliphiel of Aery Soul asshanim@aerysoul.com siliphiel@aerysoul.com Thanks for purchasing our product, hope you'll enjoy! For learn out more about Aery Soul's products and projects visit our site: www.aerysoul.com To look at previews and tutorials visit our forum: http://www.aerysoul.com/forum/ To visit our Renderosity store here is the link: http://market.renderosity.com/softgood.ez?Who=As+Shanim To visit our DAZ store this is the link: http://secure.daz3d.com/shop.php?op=artistlist&artist=18727 For any help feel free to contact us through our e-mail addresses. Any feedback, suggestion or whatever you may be willing to tell us will be much appreciated. ------------------------------------------------------------------------------------------------------------------------ NOTES: - All the wall, the wall sphere props and the lights that point to the walls have the "cast shadow" option disabled (this meaning that they don't cast shadows), this was done because if you render a scene with the cast shadow feature the wall shadow would make the scene too dark (since some lights are outside the room itself). But if you want the window shadow to be cast simply enable the "cast shadow" option on the wall, this will allow light to enter only through the windows "holes" and transparency - Vue d'Esprit 4 users: simply import the SteamRoomPP.pz3 into your scene, delete the Wall and catwalk spheres (you will find them names as "balls") and create your own light settings inside Vue, you may want to remember to add the back wall if you want a closed room. Do NOT check the "Group figures as single meshes" box when importing the Room. - All the figures load in the right position to compose the scene as you can see in the store pics so that you don't have to move them manually to recreate the scene but it would very easy to move them to personalize your setting. - There are two pre-build pz3 files (one for Poser4 users, one for Poser Pro Pack users) with the complete scene so if you want to use all the pieces you don't have to load them into the scene one by one. The pz3 was saved with the "Bright" light setting and "frontal camera" setting. We decided to create all the pieces as separate figures so you can simply load the things you want into the scene. The basic scene is composed of three walls (front, left and right wall) by default but a back wall figure can be find in the AS-SteamRoom folder in your figures library, you can usefully add it not to leave blank space with particular camera settings. - Poser 4 users need to convert some .jpg files into .bum files: look into the readme to see the complete list. NOTE to P4 users: Before using the BlackLily2 set P4 users need to onvert the following .jpg files into .bum: barrel1.jpg barrel2.jpg barrel3.jpg barrel4.jpg barrel5.jpg bigtubec.jpg bigtubel.jpg bigtuber.jpg cntrpllr.jpg floor1.jpg floor2.jpg floor3.jpg floor4.jpg tank.jpg tankoutlet.jpg tankside.jpg tanksupport.jpg wall1.jpg wall2.jpg wall3.jpg wall4.jpg wallcolumns.jpg walllights.jpg ------------------------------------------------------------------------------------------------------------------------ All the files used to texture the Steam Room are our own, property of Aery Soul (As Shanim & Siliphiel) and all the modification were done by As Shanim & Siliphiel of Aery Soul ------------------------------------------------------------------------------------------------------------------------ The Steam Room package contains: 2 .PZ3 files 27 .OBJ files 43 .CR2 files 8 .LT2 files 11 .CM2 files 5 .PZ2 files 53 .JPG files 67 .RSR files ------------------------------------------------------------------------------------------------------------------------ Open the zip file with WinZip Click EXTRACT Verify that All Files is checked Verify that USE FOLDER NAMES is checked Extract the folder to your Poser directory and Winzip should create the path to the files or \AerySoulInfo\ Blacklily2_README \AS-SteamRoom_pz3\ SteamRoom.pz3 SteamRoomP4.pz3 \runtime\Geometries\AwfulSoul\steamroom\ barrel_1.obj barrel_2.obj barrel_3.obj barrel_4.obj barrel_5.obj big_plate.obj catwalk.obj ceiling.obj ceilingtube.obj ceilingtube_center.mtl ceilingtube_center.obj ceilingtube_left.mtl ceilingtube_left.obj ceilingtube_right.mtl ceilingtube_right.obj center_pillar.obj floor.obj front_wall.mtl front_wall.obj grid.obj hor_tubes.obj left_wall.mtl left_wall.obj metal_ladder.obj right_wall.mtl right_wall.obj small_plate.obj small_table.obj stones.obj stones_scatter.obj stones_small.obj tank.obj tubeshandle.obj ver_tubes.obj \runtime\libraries\camera\AS-SteamRoom\ barrels.cm2 barrels.rsr catwalk.cm2 catwalk.rsr from_above.cm2 from_above.rsr from_left.cm2 from_left.rsr from_right.cm2 from_right.rsr frontal_camera.cm2 frontal_camera.rsr ladder.cm2 ladder.rsr left_angle.cm2 left_angle.rsr look_up!.cm2 look_up!.rsr onthecatwalk.cm2 onthecatwalk.rsr the_tank.cm2 the_tank.rsr \Runtime\Libraries\character\AS-SteamRoom\ back_wall.cr2 back_wall.rsr back_wallP4.cr2 back_wallP4.rsr barrel_1.cr2 barrel_1.rsr barrel_1P4.cr2 barrel_1P4.rsr barrel_2.cr2 barrel_2.rsr barrel_2P4.cr2 barrel_2P4.rsr barrel_3.cr2 barrel_3.rsr barrel_3P4.cr2 barrel_3P4.rsr barrel_4.cr2 barrel_4.rsr barrel_4P4.cr2 barrel_4P4.rsr barrel_5.cr2 barrel_5.rsr barrel_5P4.cr2 barrel_5P4.rsr big_plate.cr2 big_plate.rsr catwalk.cr2 catwalk.rsr ceiling.cr2 ceiling.rsr ceilingtube_center.cr2 ceilingtube_center.rsr ceilingtube_centerP4.cr2 ceilingtube_centerP4.rsr ceilingtube_left.cr2 ceilingtube_left.rsr ceilingtube_leftP4.cr2 ceilingtube_leftP4.rsr ceilingtube_right.cr2 ceilingtube_right.rsr ceilingtube_rightP4.cr2 ceilingtube_rightP4.rsr center_pillars.cr2 center_pillars.rsr center_pillarsP4.cr2 center_pillarsP4.rsr floor.cr2 floor.rsr floorP4.cr2 floorP4.rsr front_wall.cr2 front_wall.rsr front_wallP4.cr2 front_wallP4.rsr grid.cr2 grid.rsr hor_tubes.cr2 hor_tubes.rsr left_wall.cr2 left_wall.rsr left_wallP4.cr2 left_wallP4.rsr metal_ladder.cr2 metal_ladder.rsr right_wall.cr2 right_wall.rsr right_wallP4.cr2 right_wallP4.rsr small_plate.cr2 small_plate.rsr small_table.cr2 small_table.rsr stones.cr2 stones.rsr stones_scatter.cr2 stones_scatter.rsr stones_small.cr2 stones_small.rsr tank.cr2 tank.rsr tankP4.cr2 tankP4.rsr tubeshandle.cr2 tubeshandle.rsr ver_tubes.cr2 ver_tubes.rsr \Runtime\Libraries\light\AS-SteamRoom\ Blue-Night.lt2 Blue-Night.rsr Bright.lt2 Bright.rsr Caustic-Yellow.lt2 Caustic-Yellow.rsr Dark.lt2 Dark.rsr Lamps-Light.lt2 Lamps-Light.rsr Pale-Sun.lt2 Pale-Sun.rsr Red-Blue.lt2 Red-Blue.rsr Sun-Day.lt2 Sun-Day.rsr \runtime\libraries\pose\MAT AS-SteamRoom\ barrel1.pz2 barrel2.pz2 barrel3.pz2 barrel4.pz2 barrel5.pz2 \runtime\textures\awfulsoul\SteamRoom\ SRtable.jpg barrel1.jpg barrel2.jpg barrel3.jpg barrel4.jpg barrel5.jpg bigtubec.jpg bigtubeho.jpg bigtubel.jpg bigtuber.jpg catwalkfloor.jpg catwalkfloor2.jpg catwalkside.jpg ceiling1.jpg ceiling2.jpg ceiling3.jpg ceiling4.jpg cntrpllr.jpg floor1.jpg floor2.jpg floor3.jpg floor4.jpg grid.jpg handle1.jpg handle2.jpg handle3.jpg hortubes1.jpg hortubes2.jpg hortubes3.jpg hortubes4.jpg hortubes5.jpg hortubes6.jpg lilstones.jpg metalladder.jpg plate.jpg tank.jpg tankoutlet.jpg tankside.jpg tanksupport.jpg tubesha1.jpg tubesha2.jpg tubesha3.jpg wall1.jpg wall2.jpg wall3.jpg wall4.jpg wallcolumns.jpg walllights.jpg walllightstr.jpg windglass1.jpg windglass2.jpg windglass3.jpg windowframe.jpg As Shanim & Siliphiel of Aery Soul