MOMIJI CHARACTER KIT FOR V3 Momcat & Firebirdz have come together to bring you a whole new line of products! Together, now as 'Firecat', this is our first joint creation. Please refer any questions to Momcat (momcat@purr3d.com) or Firebirdz (firebird@firebirdz.com) *************************************************************** INTRODUCTION Inspired by Japanese comic/Manga and video game style characters & Anime, Victoria 3 has been specially morphed to mimic this genre of characters. And V3 has never looked more different! Complete with a chock-a-block of goodies, Momiji Character Kit for V3 promises loads of fun while giving your Bishonen someone to snuggle up to! *************************************************************** COPYRIGHT, RESOURCES & OTHER LEGAL STUFF This package is the copyright of Cassandre C Laurie and Christopher Chan. You may use the contents of this package in any rendered output, still or animated. However, redistribution of any portion of this set is prohibited without express permission. All of this product's content was created by Cassandre C Laurie and Christopher Chan using the following Merchant Resources: Bits and Pieces by Eowyn Elements by Dalinise The M3 V3 Resource kit by Ecstasy Look up! By Lisbeth Beauty Parlor by Lisbeth The user also understands and agrees to release the creator from any liability for damage or harm that may arise from the use of these files. *************************************************************** CONTENTS * Full Body Custom Morph Character for Daz Victoria 3: INJ & REM Morph for Momiji INJ & REM Morph to load all the Momiji's Expressions Restore Eyes Pose All the necessary files to create the character (under the Purr3D injection folder) * 10-Handpainted Character Skin Texture Maps (3 Bodies, 3 Natural & 4 Fantasy Faces): MheadD.jpg: 2400X1632 MbodyD.jpg: 2000X2667 MheadMU01.jpg: 2400X1632 MheadMU02.jpg: 2400X1632 Mbodykabuki.jpg: 2000X2667 Mheadkabuki.jpg: 2400X1632 Mganorobody.jpg: 2000X2667 Mgangorohead.jpg: 2400X1632 MGgreen.jpg: 2400X1632 MGsky.jpg: 2400X1632 BP-Eyebrows02.jpg: 1500X1500 BPEyeLashes01.jpg: 1500 BPEyeLashes01.jpg: 1500X1500 BP-Mouth-Lacrimal.jpg: 2916X1982 BP-Teeth-Gums.jpg: 1024X1024 ref1.jpg: 640X480 ref7.jpg: 640X480 * 4 Eye Texture Maps: AquaEye.jpg: 1024X1024 CopperEye.jpg: 1024X1024 VioletEye.jpg: 1024X1024 blankeyes.jpg: 1024X1024 * 24 Beautifully Detailed V3 Poses (Optimized for Default V3) (12 Left & 12 Right) * 10 Beautiful Expressions for Momiji Character * Fit poses for the following Clothes to fit Momiji: Daz Fantasy Ankle Daz Fantasy Arm Daz Fantasy Collar Daz Butterfly Top Daz V3 Wizard Belt Daz V3 Wizard Robe Daz Bike Shorts Daz Briefs Daz Tube Top Long Daz Tube Top Short Daz V3 Pants Daz V3 T-Shirt Daz V3 Tunic Daz V3 Bikini Daz V3 Ultra Catsuit Daz V3 Cocktail Dress Daz V3 Fantasy Wrap Mirilian Pants Mirilian Shirt SciFi Pants SciFi Top V3 Boots V3 Facemask (NB: one fit for Momiji & one fit for BONUS Character Ren) Daz V3 Morphing Fantasy Dress Daz V3 Starlet Dress Daz V3 Mertail BONUS!! * Bonus Face 'Ren' (found in Head Dial) * Fit Pose for Daz Wild & Messy Hair and MAT for Firecat Hair Texture! *************************************************************** IMPORTANT NOTES Momiji is what one might call "slightly irregular". As a stylized character, and is not meant to impart realism. The extreme reshaping of her head and eyes do have a couple of issues. 1. Her head/neck seams are split. They will still accept all V3 morphs, but there is a visible seam in the mesh itself. Should this seam, if visible in your render, it can be repaired with minimal postwork (using the smudge or cloning brush). 2. The size of mMomiji's eyes, and the shape of her eye sockets required a slight change in the joint parameters of the eyes. A reset pose is included if you desire, to return these parameters to the default V3. Despite the change in parameters, certain poses will cause Momiji's eyes to shift from the sockets. There is a set of magnets in your P3D-Momiji props library, to adjust her eyes back into place. I have found no use for the translation dials in the magnets, but the rotation dials are very useful. For posing the eyes manually, just use the normal parameters on the eyeballs. They will pose normally, though extremes in any direction will cause a shift. Momiji is compatable with all Victoria 3 morph targets, poses, expressions, and conforming clothing and hair. These things will all need adjusting to fit properly, and preset expressions and poses will probably need tweaking to look right. I have provided clothing fit morph injections for 26 articles of Victoria 3 clothing. All but two of them are from the DAZ V3 Morphing Clothing collection. I have also included one injection pose for the DAZ Wild and Messy hair to fit Momiji. T here is also a MAT file to make it Firecat Red >^_^< 3. It is extremely important that the "Purr3D Injections" folder remain in "libraries" subfolder of your Poser runtime. Any of the other folders and files may be organized any way you wish, but this one folder must remain in position or the library poses will be unable to find the information they require and will not work. 4. Momiji's head has been scaled to 103% as the default. Any clothing item or hair figure with a head group will need to have that head group scaled to 103% *AFTER* conforming and applying the fit injection. FOR USING THE CLOTHING FITS 5. Momiji for V3 should be loaded into the scene, then load and conform the desired clothing item. With the clothing item selected, apply the corresponding clothing injection pose from the Momiji Clothing pose folder. APPLY THE INJECTION TO THE CLOTHING ONLY ONCE. NB: If you apply it again it may cause the clothing to behave strangely. I suggest that you use the "Create Full Body Morph" function on each article of clothing after it has been injected, and save it to the character library of your choice. This will make it easier to adjust to different Momiji characters you may create. *************************************************************** CREATING YOUR MOMIJI CHARACTER! 1. Load Victoria 3 Service Release 1.1 2. Go to Momiji folder in your pose library Apply the Momiji-INJ. This injects all of the custom morph parameters into V3 Apply the MXpress-INJ. This injects all of the DAZ morphs used in Momiji's facial expressions in your Momiji face library. 3. Select the head. Go to the top menu bar of your Poser interface, and select "Figure/Create Full Body Morph". Name the new morph "Momiji" This creates a full body morph for Momiji, and controls all of the individual Momiji Body morphs at once. On the head, look for the "Momiji" parameter dial and set it to 0.000. TO USE REN CHARACTER 4. Now find the "Ren" parameter dial and set that to 1.000. This replaces the Momiji character face with the Ren character face. 5. Select an eye. You will find two new dials there. One is called "MomijiEye", and is set at 1.000. Set the "Momiji" parameter dials to 0.000. Now find the "Ren" dial on the eye, and set it to 1.000. Do this for both eyes. This moves the eyes into the proper position for the Ren character. Go to Figure/Create Full Body Morph, and name the new morph "Ren" Go to Edit/Restore Figure to restore your figure to the default V3 shape. *****make sure that both eye morphs are set to 0.000***** Select the body, and choose your full body character morph. You can now set the strength of the character morphs, and mix them together if you like. Go to the Momiji props library. Make sure Momiji is selected, and apply the Momiji Eye Magnets. The eye magnets are to help you to position the eyes properly in posing, as some preset poses cause the eyes to shift out of thier sockets. This is due to the extreme reshaping done to the head and eyes. If this happens, use the rotation dials of the *MAGNET*, to adjust the eye back into position. If you are posing the eyes manually; just use the regular dials on the eyeball. The joint parameters ofthe eyes have been adjusted to make them move properly in the Momiji/Ren heads. If you prefer the default V3 Joint Parameters, then you can use the Restore Eyes pose located in the "Momiji" pose library. Reapplying the Momiji INJ will return the eyes to the Momiji/Ren joint parameters. *****Please note that if you use the "Restore Figure" function after applying the magnets, that you will need to delete the magnets, and reload them if you want to use them.***** Now save your new character to your desired figures library. *************************************************************** REQUIREMENTS Poser version 4.01 or above DAZ Victoria 3 Service Release 1.1 Victoria 3 Service Release 1.1 Head Morph Pak These can be obtained at www.daz3d.com