May 22, 2004 (c) Daniela Hobracht, Martin Fornoni and Jean-Luc Aubert Authors: Daniela Hobracht Martin Fornoni Jean-Luc Aubert Filename: DMNightFever.zip Contact: info@danies-place.de marforno@hotmail.com **************************************************************************************** *DM NIGHT FEVER* Thank you for purchasing the Night Fever package. We really hope you enjoy it. The poses have been especially designed for DAZ's Victoria 3. They can also be used with DAZ Victoria 2 and Stephanie, with some minor adjustments. System Requirements: Poser4 and/or ProPack, Daz3D's Victoria 3 **************************************************************************************** Copyright Information: All of this product's content was created by Daniela Hobracht (Danie), Martin Fornoni (marforno) and Jean-Luc Aubert (Abraham). All rights reserved. Our textures are all based upon our own digital images, aged in Photoshop, using various techniques developped for that purposes. **************************************************************************************** Installation Instructions: Run Winzip or another Zip-programm into your Poser-Directory. All files will be placed as shown below from the package-list. **************************************************************************************** Bump-Maps: Poser-User without the Pro-Pack have to convert the bum.jpg-files into the bum-file while selecting the bum-jpg file in Poser. At the moment of loading a prop, poser will prompt you to locate the respective .bum file, at this point all is required is to select the file with the same name with .jpg extension and Poser will convert it to the correspondant .bum **************************************************************************************** To use the pz3's, props, poses, lights & cameras: The easiest way is to use one of the pz3īs which are included. - without use of the pz3 : At first you have to start Poser and loading any prop to create your scene. You will find them in your props-folder called: "!!DM NightFever". After loading the props you should go to the camera-folder called : "!!DM NightFever" and load the respective setting. NOTE: For the pz3 "PolestageChair" ... To use a chair pose that needs the chair standing in another direction, just turn the chair using the Y-axe to 0° , 90° or 180° and donīt move it. Use the "Goto-pole" before you choose any pose. poses and expressions: At first you have to start Poser, load your Victoria Model (V3), locate your pose-folder called : "!!DM NightFever" and choose any pose that you would like to use. The Pole poses will work in the Polestage (using the "Goto-pole") and also with the separate Dancepole. The poses for Chair and Stool will load perfectly on the props if you donīt move them or the character. To move chair and character in a scene you can do as follows: - load your Victoria - load the chair (or stool) - choose one of the respective poses - parent Victoria to the chair (Figure/Set parent/...) - select the chair and move it where ever you want ... In your face-folder called: "!!DM NightFever" you will find 6 expressions for V3 which will not affect the face morph of your character. Use the "INJ" to load an expression and "REM" to remove it. In your hand-folder called: "!!DM NightFever" you will find the handposes for the included Dancestick. lights and cameras: To change the default POV, locate the camera-folder called: "!!DM NightFever" and load any camera setting that you would like to use. To change the default light set locate the light-folder called: "!!DM NightFever" and do it the same way. NOTE: The lights and cameras called "PSset.." have been made for the Polestage pz3īs. Enjoy it ! **************************************************************************************** \Runtime\Read Me\ Readme-NightFever.txt license.txt \Runtime\DM Production Pz3's\Night Fever\ DancePole.jpg DancePole_P4.pz3 DancePole_PP.pz3 Polestage.jpg PolestageChair.jpg PolestageChair_P4.pz3 PolestageChair_PP.pz3 Polestage_P4.pz3 Polestage_PP.pz3 \Runtime\Geometries\Marforno\Pole\ BowlHat1.obj Chair3.obj DanceStick.obj Dancefloor.obj Pole.obj PoleStage1.obj PoleStageNOPOLE1.obj Stool2.obj \Runtime\Textures\danieNmarforno\Pole\ BigStageParq.jpg BigStageParqBUM.jpg STBowlHat1.jpg STBowlHatBUM.jpg StageChrome.jpg StageMainTableborder.jpg StageMainTableborderBUM.jpg StageStairsBUM.jpg StageStoolBUM.jpg StageTableBUM.jpg StageTopBUM.jpg \Runtime\libraries\hand\!!DM NightFever\ DStick.hd2 DStick.rsr DStick2.hd2 DStick2.rsr \Runtime\libraries\face\!!DM NightFever\ Expr1 INJ.fc2 Expr1 INJ.rsr Expr1 REM.fc2 Expr1 REM.rsr Expr2 INJ.fc2 Expr2 INJ.rsr Expr2 REM.fc2 Expr2 REM.rsr Expr3 INJ.fc2 Expr3 INJ.rsr Expr3 REM.fc2 Expr3 REM.rsr Expr4 INJ.fc2 Expr4 INJ.rsr Expr4 REM.fc2 Expr4 REM.rsr Expr5 INJ.fc2 Expr5 INJ.rsr Expr5 REM.fc2 Expr5 REM.rsr Expr6 INJ.fc2 Expr6 INJ.rsr Expr6 REM.fc2 Expr6 REM.rsr \Runtime\libraries\pose\!!DM NightFever\ !Def_HighHeel.pz2 !Def_HighHeel.rsr !Goto-000.pz2 !Goto-000.rsr !Goto-pole.pz2 !Goto-pole.rsr !Goto-stage.pz2 !Goto-stage.rsr Chair01_B.pz2 Chair01_B.rsr Chair02_B.pz2 Chair02_B.rsr Chair03_B.pz2 Chair03_B.rsr Chair04_B.pz2 Chair04_B.rsr Chair05_B.pz2 Chair05_B.rsr Chair06_S.pz2 Chair06_S.rsr Chair07_S.pz2 Chair07_S.rsr Chair08_B.pz2 Chair08_B.rsr Chair09_B.pz2 Chair09_B.rsr Chair10_F.pz2 Chair10_F.rsr Chair11_F.pz2 Chair11_F.rsr Pole01.pz2 Pole01.rsr Pole02.pz2 Pole02.rsr Pole03.pz2 Pole03.rsr Pole04.pz2 Pole04.rsr Pole05.pz2 Pole05.rsr Pole06.pz2 Pole06.rsr Pole07.pz2 Pole07.rsr Pole08.pz2 Pole08.rsr Pole09.pz2 Pole09.rsr Pole10.pz2 Pole10.rsr Pole11.pz2 Pole11.rsr Pole12.pz2 Pole12.rsr Pole13.pz2 Pole13.rsr Pole14.pz2 Pole14.rsr Pole15.pz2 Pole15.rsr Pole16.pz2 Pole16.rsr Pole17.pz2 Pole17.rsr Pose01.pz2 Pose01.rsr Pose02.pz2 Pose02.rsr Pose03.pz2 Pose03.rsr Pose04.pz2 Pose04.rsr Pose05.pz2 Pose05.rsr Stick01_RH2.pz2 Stick01_RH2.rsr Stick02_LH.pz2 Stick02_LH.rsr Stick03_RH.pz2 Stick03_RH.rsr Stick04_RH2.pz2 Stick04_RH2.rsr Stick05_LH.pz2 Stick05_LH.rsr Stool01.pz2 Stool01.rsr Stool02.pz2 Stool02.rsr \Runtime\libraries\light\!!DM NightFever\ !Default.lt2 !Default.rsr Light01.lt2 Light01.rsr Light02.lt2 Light02.rsr Light03.lt2 Light03.rsr PSset01.lt2 PSset01.rsr PSset02.lt2 PSset02.rsr PSset03.lt2 PSset03.rsr \Runtime\libraries\camera\!!DM NightFever\ !Default.cm2 !Default.rsr Cam01.cm2 Cam01.rsr PSset01.cm2 PSset01.rsr PSset02.cm2 PSset02.rsr PSset03.cm2 PSset03.rsr \Runtime\libraries\props\!!DM NightFever_P4\ ChairBack.pp2 ChairBack.rsr ChairFront.pp2 ChairFront.rsr ChairSide.pp2 ChairSide.rsr DStick.pp2 DStick.rsr DStick_LH.pp2 DStick_LH.rsr DStick_RH.pp2 DStick_RH.rsr DStick_RH2.pp2 DStick_RH2.rsr DanceFloor.pp2 DanceFloor.rsr DancePole.pp2 DancePole.rsr Hat.pp2 Hat.rsr Polestage.pp2 Polestage.rsr Polestage2.pp2 Polestage2.rsr Stool.pp2 Stool.rsr \Runtime\libraries\props\!!DM NightFever_PP\ ChairBack.pp2 ChairBack.rsr ChairFront.pp2 ChairFront.rsr ChairSide.pp2 ChairSide.rsr DStick.pp2 DStick.rsr DStick_LH.pp2 DStick_LH.rsr DStick_RH.pp2 DStick_RH.rsr DStick_RH2.pp2 DStick_RH2.rsr DanceFloor.pp2 DanceFloor.rsr DancePole.pp2 DancePole.rsr Hat.pp2 Hat.rsr Polestage.pp2 Polestage.rsr Polestage2.pp2 Polestage2.rsr Stool.pp2 Stool.rsr