May 03, 2004 (c) Daniela Hobracht, Martin Fornoni and Jean-Luc Aubert Authors: Daniela Hobracht Martin Fornoni Jean-Luc Aubert Contact: info@danies-place.de marforno@hotmail.com **************************************************************************************** *DM's TEMPLETTO* Thank you for purchasing the DM's Templetto package. We really hope you enjoy it. The poses have been especially designed for DAZ3D's Victoria 3. They can also be used with DAZ Victoria 2 and Stephanie, with some minor adjustments. System Requirements: Poser4 and/or ProPack, Victoria 3 by Daz3D **************************************************************************************** Copyright Information: The entire contents of this product are copyright 2004 Daniela Hobracht (Danie), Martin Fornoni (marforno) and Jean-Luc Aubert (Abraham). All rights reserved. Our textures are all based upon our own digital images, aged in Photoshop, using various techniques developped for that purposes. **************************************************************************************** Installation Instructions: Run Winzip or another Zip-programm into your Poser-Directory. All files will be placed as shown below from the package-list. **************************************************************************************** Bump-Maps: Poser-User without the Pro-Pack have to convert the bum.jpg-files into the bum-file while selecting the bum-jpg file in Poser. At the moment of loading a prop, poser will prompt you to locate the respective .bum file, at this point all is required is to select the file with the same name with .jpg extension and Poser will convert it to the correspondant .bum **************************************************************************************** To use the pz3's, cr2's, props, poses, lights and cameras: The easiest way is to use one of the pz3's which are included. - without use of the pz3 : At first you have to start Poser and loading any prop to create your scene. You will find the main parts in your character-folder called: "!!DMTempletto" and the separate props in your props-folder called: "!!DMTempletto". After loading the props you should go to the camera-folder called : "!!DMTempletto" and load the respective setting. poses: Load the Victoria 3 model of your choice, locate the pose-folder called: "!!DMTempletto" and load any pose you would like to use. To place your characters on top of the Templetto use the "Goto-center" pose first and then any of the stand alone poses. Some of the poses (marked with a "P") have been optimized for the building and will load as shown on the thumbnail and fit perfectly if you donīt move the prop nor the character. The "Goto-000" pose will reset the position of your character to zero. It has been saved without any posings so you will not loose the pose you choose. MATs: To change the textures of the Templetto locate your pose-folder called: "!!DMTemplMAT" and change the textures by one click. lights and cameras: To change the default POV, locate the camera-folder called: "!!DMTempletto" and load any camera setting that you would like to use. To change the default light set locate the light-folder called: "!!DMTempletto" and do it the same way. Enjoy it ! **************************************************************************************** \Runtime\Read me\ License.txt Readme-DMsTempletto.txt \Runtime\DM Production Pz3's\Templetto\ Templetto_bright_P4.pz3 Templetto_bright_PP.pz3 Templetto_dark_P4.pz3 Templetto_dark_PP.pz3 \Runtime\Geometries\Marforno\Templetto\ 2Lantern.obj Lantern.obj Templetto.obj potNree.obj \Runtime\Textures\danieNmarforno\Templetto\ TT2PedBig.jpg TT2PedBigBUM.jpg TT2Pilar.jpg TT2PilarBUM.jpg TT2brick.jpg TT2brickBUM.jpg TT2floor.jpg TT2floorBUM.jpg TT2metal.jpg TT2plain.jpg TT2plain2.jpg TT2plain2BUM.jpg TT2plainBUM.jpg TT2stair.jpg TT2stairBUM.jpg TTPedBig.jpg TTPedBigBUM.jpg TTPilar.jpg TTPilarBUM.jpg TTbark.jpg TTbarkBUM.jpg TTbrick.jpg TTbrickBUM.jpg TTcandle.jpg TTearth.jpg TTearthBUM.jpg TTfloor.jpg TTfloorBUM.jpg TTleaf.jpg TTleafTR.jpg TTmetal.jpg TTmetalBUM.jpg TTplain.jpg TTplain2.jpg TTplainBUM.jpg TTplanter.jpg TTplanterBUM.jpg \Runtime\libraries\character\!!DMTempletto\ TemplettoP4.cr2 TemplettoP4.rsr TemplettoPP.cr2 TemplettoPP.rsr \Runtime\libraries\props\!!DMTemplettoPP\ Lantern.pp2 Lantern.rsr Lantern2.pp2 Lantern2.rsr LanternP.pp2 LanternP.rsr LanternP2.pp2 LanternP2.rsr Tree.pp2 Tree.rsr \Runtime\libraries\props\!!DMTemplettoP4\ Lantern.pp2 Lantern.rsr Lantern2.pp2 Lantern2.rsr LanternP.pp2 LanternP.rsr LanternP2.pp2 LanternP2.rsr Tree.pp2 Tree.rsr \Runtime\libraries\Pose\!!DMTempletto\ Goto-000.pz2 Goto-000.rsr Goto-center.pz2 Goto-center.rsr Goto-front.pz2 Goto-front.rsr pose01 .pz2 pose01 .rsr pose01 PL.pz2 pose01 PL.rsr pose01 PR.pz2 pose01 PR.rsr pose02 .pz2 pose02 .rsr pose02 PL.pz2 pose02 PL.rsr pose02 PR.pz2 pose02 PR.rsr pose03 .pz2 pose03 .rsr pose03 PL.pz2 pose03 PL.rsr pose03 PR.pz2 pose03 PR.rsr pose04 .pz2 pose04 .rsr pose04 P.pz2 pose04 P.rsr pose05 .pz2 pose05 .rsr pose05 PL.pz2 pose05 PL.rsr pose05 PR.pz2 pose05 PR.rsr pose06.pz2 pose06.rsr pose07.pz2 pose07.rsr pose08.pz2 pose08.rsr pose09.pz2 pose09.rsr pose10.pz2 pose10.rsr \Runtime\libraries\Pose\!!DMTemplMAT\ +MAT 01_P4.pz2 +MAT 01_P4.rsr +MAT 01_PP.pz2 +MAT 01_PP.rsr +MAT 02_P4.pz2 +MAT 02_P4.rsr +MAT 02_PP.pz2 +MAT 02_PP.rsr \Runtime\libraries\light\!!DMTempletto\ !Default.lt2 !Default.rsr Tset01.lt2 Tset01.rsr Tset02.lt2 Tset02.rsr Tset03.lt2 Tset03.rsr Tset04.lt2 Tset04.rsr Tset05.lt2 Tset05.rsr Tset06.lt2 Tset06.rsr Tset07.lt2 Tset07.rsr Tset08.lt2 Tset08.rsr \Runtime\libraries\camera\!!DMTempletto\ !Default.cm2 !Default.rsr Tset01.cm2 Tset01.rsr Tset02.cm2 Tset02.rsr Tset03.cm2 Tset03.rsr Tset04.cm2 Tset04.rsr Tset05.cm2 Tset05.rsr Tset06.cm2 Tset06.rsr Tset07.cm2 Tset07.rsr Tset08.cm2 Tset08.rsr