================================================================================ | Virtual Backlot | | Minipak #6 | | | | Liteluvr Productions | | Release 1.0, 08/2004 | ================================================================================ ***Product Description: Thanks for your purchase of the latest installment in the Virtual Backlot product series. Minipack #6 marks a new evolution in Poser scenery and building elements. By using optimized modeling techniques, meshes have smooth rounded corners and smoother curved surfaces than previously offered. This means the meshes can now be used for close-up detail renderings as well as distance renders. Larger, higher resolution texture maps also make for much cleaner, crisper renders. Minipack #6 includes elements to construct a complete medieval-themed couryard. Elements include: * 2 house buildings * 1 inn building * 1 jail / prison building * 1 large tent * 1 small tent * 1 large wall segment with arched opening * 1 small wall segment with arched opening * 1 four-sided perimiter wall * 1 stockade figure * 1 garden structure with pool * 1 gallows structure * 1 balcony * 1 posable cart * 1 pre-sized ground figure * 6 Pottery Props * 1 PZ3 file of an assembled courtyard =============================================================================== All of this product's content was created by Liteluvr Productions =============================================================================== ***Files included in this package: vblcy-balcony.obj - mesh geometry vblcy-cart.obj - mesh geometry vblcy-gallows.obj - mesh geometry vblcy-garden.obj - mesh geometry vblcy-ground.obj - mesh geometry vblcy-house1.obj - mesh geometry vblcy-house2.obj - mesh geometry vblcy-inn.obj - mesh geometry vblcy-largetent.obj - mesh geometry vblcy-lrgarch.obj - mesh geometry vblcy-prison.obj - mesh geometry vblcy-smalltent.obj - mesh geometry vblcy-smarch.obj - mesh geometry vblcy-stockade.obj - mesh geometry vblcy-walls.obj - mesh geometry Courtyard-Balcony.cr2 - CR2 file for balcony Courtyard-Balcony.rsr - RSR file for balcony Courtyard-Gallows.cr2 - CR2 file for gallows Courtyard-Gallows.rsr - RSR file for gallows Courtyard-Garden.cr2 - CR2 file for garden Courtyard-Garden.rsr - RSR file for garden Courtyard-Ground.cr2 - CR2 file for garden Courtyard-Ground.rsr - RSR file for garden Courtyard-House.cr2 - CR2 file for house Courtyard-House.rsr - RSR file for house Courtyard-House2.cr2 - CR2 file for house Courtyard-House2.rsr - RSR file for house Courtyard-Inn.cr2 - CR2 file for inn Courtyard-Inn.rsr - RSR file for inn Courtyard-LargeArch.cr2 - CR2 file for large arch Courtyard-LargeArch.rsr - RSR file for large arch Courtyard-LargeTent.cr2 - CR2 file for large tent Courtyard-LargeTent.rsr - RSR file for large tent Courtyard-Prison.cr2 - CR2 file for prison Courtyard-Prison.rsr - RSR file for prison Courtyard-SmallArch.cr2 - CR2 file for small arch Courtyard-SmallArch.rsr - RSR file for small arch Courtyard-SmallTent.cr2 - CR2 file for small tent Courtyard-SmallTent.rsr - RSR file for small tent Courtyard-Wagon.cr2 - CR2 file for wagon Courtyard-Wagon.rsr - RSR file for wagon Courtyard-Walls.cr2 - CR2 file for walls Courtyard-Walls.rsr - RSR file for walls Courtyard-Stocks.cr2 - CR2 file for stocks Courtyard-Stocks.rsr - RSR file for stocks basket.jpg - Texture File sack.jpg - Texture File sack1.jpg - Texture File stoneware.jpg - Texture File vblcy-balcony_tex1.jpg - Texture File vblcy-balcony_tex2.jpg - Texture File vblcy-cart-tr.jpg - Texture File vblcy-cart.jpg - Texture File vblcy-gallows.jpg - Texture File vblcy-garden1.jpg - Texture File vblcy-garden2.jpg - Texture File vblcy-ground1.jpg - Texture File vblcy-ground2.jpg - Texture File vblcy-ground3.jpg - Texture File vblcy-ground4.jpg - Texture File vblcy-house1_1.jpg - Texture File vblcy-house1_2.jpg - Texture File vblcy-house1_3.jpg - Texture File vblcy-house1_4.jpg - Texture File vblcy-house2-2.jpg - Texture File vblcy-house2-3.jpg - Texture File vblcy-house2.jpg - Texture File vblcy-inn_tex1.jpg - Texture File vblcy-inn_tex2.jpg - Texture File vblcy-largetent.jpg - Texture File vblcy-lgarch.jpg - Texture File vblcy-lgarch2.jpg - Texture File vblcy-prison1.jpg - Texture File vblcy-prison2.jpg - Texture File vblcy-smalltent.jpg - Texture File vblcy-smarch.jpg - Texture File vblcy-stockade.jpg - Texture File vblcy-walls.jpg - Texture File Courtyard-FlatJar.pp2 - Prop File Courtyard-FlatJar.rsr - Prop File Courtyard-MediumPot.pp2 - Prop File Courtyard-MediumPot.rsr - Prop File Courtyard-SmallJar.pp2 - Prop File Courtyard-SmallJar.rsr - Prop File Courtyard-SmallPot.pp2 - Prop File Courtyard-SmallPot.rsr - Prop File Courtyard-TallJar.pp2 - Prop File Courtyard-TallJar.rsr - Prop File Courtyard-TallPot.pp2 - Prop File Courtyard-TallPot.rsr - Prop File Courtyard_preset.pz3 - Poser file of preconfigured courtyard license.txt - license agreement readme_VBL_MP6.txt - this file =============================================================================== ***Files required for this package: Poser 4.03 =============================================================================== ***Detailed Installation Instructions Unzip files to your Runtime folder wherever you have Poser installed. Be sure to check "Use folder names" or the equivalent in your unzip tool. =============================================================================== ***Exact folder names & locations: Runtime\Geometries\Virtual Backlot-MP6\vblcy-balcony.obj Runtime\Geometries\Virtual Backlot-MP6\vblcy-cart.obj Runtime\Geometries\Virtual Backlot-MP6\vblcy-gallows.obj Runtime\Geometries\Virtual Backlot-MP6\vblcy-garden.obj Runtime\Geometries\Virtual Backlot-MP6\vblcy-ground.obj Runtime\Geometries\Virtual Backlot-MP6\vblcy-house1.obj Runtime\Geometries\Virtual Backlot-MP6\vblcy-house2.obj Runtime\Geometries\Virtual Backlot-MP6\vblcy-inn.obj Runtime\Geometries\Virtual Backlot-MP6\vblcy-largetent.obj Runtime\Geometries\Virtual Backlot-MP6\vblcy-lrgarch.obj Runtime\Geometries\Virtual Backlot-MP6\vblcy-prison.obj Runtime\Geometries\Virtual Backlot-MP6\vblcy-smalltent.obj Runtime\Geometries\Virtual Backlot-MP6\vblcy-smarch.obj Runtime\Geometries\Virtual Backlot-MP6\vblcy-stockade.obj Runtime\Geometries\Virtual Backlot-MP6\vblcy-walls.obj Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-Balcony.cr2 Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-Balcony.rsr Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-Gallows.cr2 Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-Gallows.rsr Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-Garden.cr2 Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-Garden.rsr Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-Ground.cr2 Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-Ground.rsr Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-House.cr2 Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-House.rsr Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-House2.cr2 Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-House2.rsr Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-Inn.cr2 Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-Inn.rsr Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-LargeArch.cr2 Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-LargeArch.rsr Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-LargeTent.cr2 Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-LargeTent.rsr Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-Prison.cr2 Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-Prison.rsr Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-SmallArch.cr2 Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-SmallArch.rsr Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-SmallTent.cr2 Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-SmallTent.rsr Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-Wagon.cr2 Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-Wagon.rsr Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-Walls.cr2 Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-Walls.rsr Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-Stocks.cr2 Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard-Stocks.rsr Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard_preset.pz3 Runtime\libraries\Props\Virtual Backlot-MP6\Courtyard-FlatJar.pp2 Runtime\libraries\Props\Virtual Backlot-MP6\Courtyard-FlatJar.rsr Runtime\libraries\Props\Virtual Backlot-MP6\Courtyard-MediumPot.pp2 Runtime\libraries\Props\Virtual Backlot-MP6\Courtyard-MediumPot.rsr Runtime\libraries\Props\Virtual Backlot-MP6\Courtyard-SmallJar.pp2 Runtime\libraries\Props\Virtual Backlot-MP6\Courtyard-SmallJar.rsr Runtime\libraries\Props\Virtual Backlot-MP6\Courtyard-SmallPot.pp2 Runtime\libraries\Props\Virtual Backlot-MP6\Courtyard-SmallPot.rsr Runtime\libraries\Props\Virtual Backlot-MP6\Courtyard-TallJar.pp2 Runtime\libraries\Props\Virtual Backlot-MP6\Courtyard-TallJar.rsr Runtime\libraries\Props\Virtual Backlot-MP6\Courtyard-TallPot.pp2 Runtime\libraries\Props\Virtual Backlot-MP6\Courtyard-TallPot.rsr Runtime\Textures\Virtual Backlot-MP6\basket.jpg Runtime\Textures\Virtual Backlot-MP6\sack.jpg Runtime\Textures\Virtual Backlot-MP6\sack1.jpg Runtime\Textures\Virtual Backlot-MP6\stoneware.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-balcony_tex1.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-balcony_tex2.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-cart-tr.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-cart.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-gallows.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-garden1.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-garden2.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-ground1.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-ground2.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-ground3.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-ground4.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-house1_1.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-house1_2.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-house1_3.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-house1_4.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-house2-2.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-house2-3.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-house2.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-inn_tex1.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-inn_tex2.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-largetent.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-lgarch.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-lgarch2.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-prison1.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-prison2.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-smalltent.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-smarch.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-stockade.jpg Runtime\Textures\Virtual Backlot-MP6\vblcy-walls.jpg Runtime\libraries\Character\Virtual Backlot-MP6\Courtyard_preset.pz3 =============================================================================== ***Conversion and/or application instructions None =============================================================================== Usage Tips/Limitations To use, simply start Poser, open up the Figures section, select Virtual Backlot-MP6, select the building of your choice, click on the 'check' to add the figure to your scene. These files were designed to fit within the perimiter wall figure in any layout combination. Obviously, there are physical limits as to how many objects will fit within a defined space. Should you wish to expand your courtyard size, you may elect to hide some of the perimiter wall elements as needed. The ground figure may be used or left out, depending on your need. Many thanks to you for your purchase and support of this product. As always, if you have questions, comments or ideas, I'd love to hear from you. I'm always looking for ideas for more development, as well as ways to improve existing ones. Thanks, Liteluvr liteluvr@liteluvr.com Copyright Liteluvr Productions 2003, all rights reserved.