Modern Exhibition Hall (Poser & OBJ) Copyright Ownership belongs to RPublishing. This product was originally created by ratracer and acquired through VanishingPoint. Quite a large set, this exhibition hall. Your characters will have plenty of room to walk around and visit the exhibitions... Featuring a dashing architecture with downlevel and upperlevel "floors", it allows quite a large variety of views and perspectives. Also, there are several different lighting and materials to go on with its multi-purpose. Besides, using an alternate floor (also included) it's easy to "transform" the set into a modern train station, for instance. 39 props for all the set components like floors, walls, large doors, columns, chairs and "info-stations" 21 Light sets ranging from bright lighting to shadowy lighting 19 camera sets 27 materials Files list (what is included in the zip): \Runtime\ license.txt readme.txt \Runtime\textures\RPublishing\Modern exhibition hall\ comsuj.jpg comsujb.jpg MAespig.jpg MAgrate.jpg mawall1.jpg mawall2.jpg mawall3.jpg mawallbm.jpg motif1n.jpg motif2n.jpg motif3n.jpg motif4n.jpg motif5n.jpg motif6n.jpg mrbl02.jpg mtl00c.jpg mtl01.jpg mtl02.jpg mtl03.jpg mtl03b.jpg mtl03c.jpg night.jpg pedracom.jpg pedrmix.jpg pedrsuj.jpg sky 5 square.jpg sky5.jpg sky6 square.jpg sky6.jpg woodE1.jpg woodE2.jpg woodE3.jpg woodEbm.jpg \Runtime\libraries\props\RPublishing\Modern exhibition hall\ Columns 1.png Sculpture 1.png ceiling (as grid).png ceiling (as grid).pp2 ceiling (as thin grid).png ceiling (as thin grid).pp2 ceiling.png ceiling.pp2 chair 1.png chair 1.pp2 chair 2.png chair 2.pp2 chair 3.png chair 3.pp2 chair 4.png chair 4.pp2 columns 1.pp2 columns 2.png columns 2.pp2 columns 3.png columns 3.pp2 door 1.png door 1.pp2 door 2.png door 2.pp2 entrance wall 1.png entrance wall 1.pp2 entrance wall 2.png entrance wall 2.pp2 floor 1.png floor 1.pp2 floor 2.png floor 2.pp2 floor alternate.png floor alternate.pp2 railing 1.png railing 1.pp2 railing 2.png railing 2.pp2 railing 3.png railing 3.pp2 railing 4.png railing 4.pp2 screen 1.png screen 1.pp2 screen 2.png screen 2.pp2 screen 3.png screen 3.pp2 screen 4.png screen 4.pp2 sculpture 1.pp2 sculpture 2.png sculpture 2.pp2 sculpture 3.png sculpture 3.pp2 sculpture 4.png sculpture 4.pp2 sculpture 5.png sculpture 5.pp2 sculpture 6.png sculpture 6.pp2 sculpture 7.png sculpture 7.pp2 steps.png steps.pp2 table 1.png table 1.pp2 table 2.png table 2.pp2 table 3.png table 3.pp2 table 4.png table 4.pp2 wall 1.png wall 1.pp2 wall 2.png wall 2.pp2 \Runtime\libraries\materials\RPublishing\Modern exhibition hall\ MAfloor B.mt5 MAfloor B.png MAfloor C.mt5 MAfloor C.png MAfloor D.mt5 MAfloor D.png MAfloor Wood 1B.mt5 MAfloor Wood 1B.png MAfloor Wood 2.mt5 MAfloor Wood 3.mt5 MAfloor Wood 3.png MAfloor orange.mt5 MAfloor orange.png MAfloor wood 1.mt5 MAfloor wood 1.png MAfloor wood 2.png MAfloor wood 4.mt5 MAfloor wood 4.png MAfloor.mt5 MAfloor.png MAglass 2.mt5 MAglass 2.png MAglass.mt5 MAglass.png MAmet1.mt5 MAmet1.png MAmet2.mt5 MAmet2.png MAmet3.mt5 MAmet3.png MAscult2 B.mt5 MAscult2 B.png MAscult2.mt5 MAwall3 B.mt5 MAwall3 B.png MAwall3 C.mt5 MAwall3 C.png MAwall3 strange.mt5 MAwall3 strange.png MAwall3 yellow.mt5 MAwall3 yellow.png MAwall3.mt5 MAwall3.png MAwood 2.mt5 MAwood 2.png MAwood.mt5 MAwood.png Mrb06.mt5 Mrb06.png mascult2.png mawall3 orange.mt5 mawall3 orange.png sky.mt5 sky.png \Runtime\libraries\light\Light Sets\RPublishing\Modern exhibition hall\ LS 00 B 2.lt2 LS 00 B 2.png LS 00 B.lt2 LS 00 B.png LS 00 C.lt2 LS 00 C.png LS 00 C2.lt2 LS 00 C2.png LS 00 D.lt2 LS 00 D.png LS 00 E.lt2 LS 00 E.png LS 00.lt2 LS 00.png LS 01.lt2 LS 01.png LS 02.lt2 LS 02.png LS 03.lt2 LS 03.png LS 04.lt2 LS 04.png LS 05.lt2 LS 05.png LS 06.lt2 LS 06.png LS I 01.lt2 LS I 01.png LS I 02.lt2 LS I 02.png LS I 02B.lt2 LS I 02B.png LS I 03.lt2 LS I 03.png LS I 04.lt2 LS I 04.png LS I 05.lt2 LS I 05.png LS I 06.lt2 LS I 06.png LS I 07.lt2 LS I 07.png \Runtime\libraries\camera\Camera Sets\RPublishing\Modern exhibtion hall\ CS 01.cm2 CS 01.png CS 02.cm2 CS 02.png CS 05.png CS 09.cm2 CS 10.cm2 CS 10.png CS 11.cm2 CS 11.png CS 12.cm2 CS 12.png CS 13.cm2 CS 13.png CS 15.cm2 CS 15.png CS 16.cm2 CS 16.png CS 18.cm2 CS 18.png CS 19.cm2 CS 19.png cs 03.cm2 cs 03.png cs 04.cm2 cs 04.png cs 05.cm2 cs 06.cm2 cs 06.png cs 07.cm2 cs 07.png cs 08.cm2 cs 08.png cs 09.png cs 14.cm2 cs 14.png cs 17.cm2 cs 17.png \Runtime\Geometries\RPublishing\Modern exhibition hall\ ceiling grid.obj ceiling girdd_1.obj ceiling new_1.obj chair_01.obj chair_02.obj chair_03.obj chair_04.obj columns_1.obj columns_2.obj columns_3.obj door 1.obj door 2.obj entrance wall_1.obj entrance wall_2.obj floor alternate_1.obj floor_1.obj floor_2.obj railing_1.obj railing_2.obj railing_3.obj railing_4.obj screen_1.obj screen_2.obj screen_3.obj screen_4.obj scult1_1.obj scult2_1.obj scult3_1.obj scult4_1.obj scult5_1.obj scult6_1.obj scult7_1.obj steps_1.obj table_1.obj table_2.obj table_3.obj table_4.obj wall 2 b_1.obj wall_1.obj Extract the zip file to your Poser folder (eg c:\program files\poser) with option "Use Folder Names" checked ON. (Note: prior of loading each light set, delete the existing lights). Get the props from the "props" folder, then "RPublishing", then "Modern exhibition hall" (ie from Runtime\libraries\characters\RPublishing\modern exhibition hall). Get the light sets and camera sets: from their folders Light Sets and Camera Sets and clicking within those folders "RPublishing" folder and "modern exhibition hall" folder. To apply different materials (from the material folder) to the props, you have first to select the figure where the props belong to. There are several alternate materials included. For instance, if the material applied to the prop is called "MAfloor" apply materials (from the material folder) named like "MAfloor", "MAfloor B", "MAfloor wood", etc. The props needed to build the scene are: ------------------------------------------- ceiling.pp2 - or ceiling (as grid).pp2 or ceiling (as thin grid).pp2 chair 1.pp2 chair 2.pp2 chair 3.pp2 chair 4.pp2 columns 1.pp2 columns 2.pp2 columns 3.pp2 door 1.pp2 door 2.pp2 entrance wall 1.pp2 entrance wall 2.pp2 floor 1.pp2 - floor alternate.pp2 is alternate to both floor1.pp2 and floor2.pp2 floor 2.pp2 railing 1.pp2 railing 2.pp2 railing 3.pp2 railing 4.pp2 screen 1.pp2 screen 2.pp2 screen 3.pp2 screen 4.pp2 sculpture 1.pp2 sculpture 2.pp2 sculpture 3.pp2 sculpture 4.pp2 sculpture 5.pp2 sculpture 6.pp2 sculpture 7.pp2 steps.pp2 table 1.pp2 table 2.pp2 table 3.pp2 table 4.pp2 wall 1.pp2 wall 2.pp2 Notes: -------------------- 1. This product includes several maps that can be used as backgrounds. To use them, Import>Background> and then select one of the following: sky 5 square.jpg sky5.jpg sky6 square.jpg sky6.jpg night.jpg 2. Some light sets were designed specifically to certain viewpoints ie camera sets. Those are: light set "LS 00 C" should be used with camera set "CS 15" light set "LS 00 B" should be used with camera set "CS 14" light set "LS 00" should be used with camera set "CS 12" or "CS 13" light set "LS 00 D" should be used with camera set "CS 17" or "CS 18" light set "LS 00 E" should be used with camera set "CS 19" All promo pictures were made using the "Poser renderer" (instead of Firefly), with AntiAlias and Shadows set to ON. NONE of these files may be redistributed (please completely read the enclosed license) Product Support is available by SiteMail to RPublishing. To be automatically updated by email when new items are released, please add RPublishing to your "Favorite Vendors" list. If you like this product, please make sure to give a product review. If you do not like this product, please SiteMail RPublishing with the reasons why so we can try to help you. Thank you for purchasing from RPublishing!