Product Title: Aiko3_Michael3 Author: Alfred Torrescano Author E-mail: posermatic@hotmail.com Product Date: December, 2004 Product Copyright: Posermatic -------------- Ownership statements or list of licensed source material: All of this product´s content was created by Alfred Torrescano, A.K.A Posermatic, posermatic@hotmail.com -------------- Needed Files List and System Required: Product tested on Poser 4.03 on Pc. You need Aiko3 LE and Michael 3 by DAZ to use this character. The Head and body morphs sets are NOT needed. It will work on the full version of Aiko3 also since only the .obj is required. M3 it’s not needed, it’s just a requirement. You will need RTencoder to decode the .obj provided in this package, it is available at the Renderosity FreeStuff. -------------- Installation: Extract the A3M3.zip to the folder where your Poser.exe file is. X:\\Program files\Curiouslabs\Poser4 X= the drive you have Poser installed on. -------------- Files List and Exact folder names & locations: ..\Runtime\Geometries\Aiko3M3\ Aiko3_M32.rte ..\Runtime\Libraries\character\!Aiko3M3\ Aiko3_M3.cr2 Aiko3_M3.png Aiko3_M3.rsr ..\Runtime\Libraries\face\!Aiko3M3\ !Default.fc2 !Default.png !Default.rsr Hakku.fc2 Hakku.png Hakku.rsr Kenta.fc2 Kenta.png Kenta.rsr Koichi.fc2 Koichi.png Koichi.rsr Teru.fc2 Teru.png Teru.rsr -------------- Conversion and/or application instructions Instructions and operations: Decoding the RTE, A3M3 will fit almost all Michael 3.0 clothes but its still Aiko3 so you must have the original .obj of Aiko installed on your computer, the distribution of the mesh it’s prohibited by copyright law so the encoding of the .obj it’s a safe way to distribute original meshes. Also DAZ requested that user must have the M3 .obj installed on your computer. This .obj it‘s not needed and doesn‘t aid in any form to the resulting .obj. But it’s a requirement, so in order to use this package you must have both figures. To use A3M3 we will need RTencoder by Mendhi studios to decode the supplied .obj file. The decode its very easy, open the program, set to decode, in the "File to decode" button locate the file that you wish to use, in these case \Runtime \Geometries\Aiko3_M32, then in the "Key" file you must browse to find the Michael 3.obj file, click on save as and name A3_M3a.rte and save it. Now, again in "File to decode" open the file that you just save, A3_M3a.rte, then in the “Key” file you must find the original Aiko 3 .obj file, click on save as and name it A3_M3.obj. Save it on \Runtime \Geometries\Aiko3M3\. Here is a simplification of the process: Step 1 Decode: A3_M32.rte Key file: blMilMan_m3.obj Save As: A3_M3a.rte Step 2 Decode: A3_M3a.rte Key file: blAiko3.obj Save As: A3_M3.obj M3 clothes, M2 clothes and A3M3 A3M3 will fit most of Michael3 wardrobe, although there may be some really tight clothes or not well-crafted ones that would not fit even M3. So if you have trouble fitting one on A3M3 please try it on M3 to check that it fits ok on him prior to think that A3M3 has a problem. A3M3 can take even the Cat suit from M3 pretty well and will work in a great range of poses showing only a minor poke through. Although all the poses that invokes the JCM of M3 in the collar and shoulder would not fit because the mesh distribution its not the same, remember he is still Aiko3, so if this problem arises just hide the collar or shoulder in the hierarchy editor. If you are not sure if a particular clothe it's from M3 or M2 just conform it to Aiko3 or M3 and if it moves above the hip then it is for M2. -------------- Usage Tips/Limitations Legal: The poses and modifications are the creation of Alfred Torrescano, A.K.A Posermatic, and could not be modified or redistributed for commercial purposes. It can be used in the creation of personal and commercial images. -------------- Support and contact: I hope you like enjoy this package, its made to give fun to your renderlife. If any problem arises feel free to contact me in renderosity or at my email, posermatic@hotmail.com File created with README BUILDER program by Arduino http://www.arduino.net/