January 25th, 2005 (c) Daniela Hobracht, Martin Fornoni Authors: Daniela Hobracht Martin Fornoni Contact: info@damapro.com http://www.damapro.com **************************************************************************************** *DM ELAYA's ASYLUM* Thank you for purchasing our Elaya's Asylum Collection. We really hope you enjoy it. The poses have been especially designed for Victoria 3 by Daz3D. With some minor adjustments they can also be used with most of DAZ's other Millenium figures. System Requirements: Poser4 or higher, Victoria 3 by Daz3D **************************************************************************************** Copyright Information: All of this product's content was created by Daniela Hobracht (Danie) and Martin Fornoni (marforno). All rights reserved. Our textures are all based upon our own digital images, aged in Photoshop, using various techniques developped for that purposes. Merchant ressources : "PHOTO-BASE-For-Texture-Artists " by kelc, boundless (RMP) "Environment Textures " from www.environment-textures.com **************************************************************************************** Installation Instructions: Run Winzip or another Zip-program into your Poser-Directory. All files will be placed as shown below from the package-list. **************************************************************************************** Bump-Maps: Poser-User without the Pro-Pack have to convert the bum.jpg-files into the bum-file while selecting the bum-jpg file in Poser. At the moment of loading a prop, poser will prompt you to locate the respective .bum file, at this point all is required is to select the file with the same name with .jpg extension and Poser will convert it to the correspondant .bum Once all bump maps are done you should save the prop or pz3, so you donīt have to convert the maps again. **************************************************************************************** To use the pz3's, props, poses, lights & cameras: The easiest way is to use one of the pz3īs which are included. - without use of the pz3 : At first you have to start Poser and loading any prop to create your scene. You will find them in your props-folder called: "!!DM Elaya" and your character-folder "!!DM Elaya". poses: Load the Victoria 3 model of your choice, locate the pose-folder called: "!!DM Elaya" and load any pose you would like to use. All poses will load by 0-0-0 and can be used everywhere. In your hands-folder called: "!!DM Elaya" you will find the handposse for the torch and staff which can be combined with any of your favorite poses. Lights and cameras: All camera - and light settings from the included pz3 scenes can also be found in your camera and light - folders "!!DM Elaya" Enjoy it ! **************************************************************************************** ..\Runtime\Read Me\ Readme-Elaya'sAsylum.txt license.txt ..\Runtime\DM Production Pz3's\ElayasAsylum\ Scene01.jpg Scene01.pz3 Scene01_P4.pz3 Scene01_P5.pz3 Scene02.jpg Scene02.pz3 Scene02_P4.pz3 Scene02_P5.pz3 Scene03.jpg Scene03.pz3 Scene03_P4.pz3 Scene03_P5.pz3 Scene04.jpg Scene04.pz3 Scene04_P4.pz3 Scene04_P5.pz3 Scene05.jpg Scene05.pz3 Scene05_P4.pz3 Scene05_P5.pz3 Scene06.jpg Scene06.pz3 Scene06_P4.pz3 Scene06_P5.pz3 Scene07.jpg Scene07.pz3 Scene07_P4.pz3 Scene07_P5.pz3 Scene08.jpg Scene08.pz3 Scene08_P4.pz3 Scene08_P5.pz3 Scene09.jpg Scene09.pz3 Scene09_P4.pz3 Scene09_P5.pz3 Scene10.jpg Scene10.pz3 Scene10_P4.pz3 Scene10_P5.pz3 ..\Runtime\Geometries\Marforno\Elaya\ Altar1.obj Bench.obj BenchPlatform.obj Bowl.obj BoxVases.obj CandleHolder.obj Chalice1.obj Column1.obj EAtree.obj Ebuild_1a.obj FireTorch.obj HandTorch.obj Lamp.obj Pass1.obj Shrine1.obj Staff.obj Torch1.obj Vase.obj Vase1.obj Wall1.obj WallTorch.obj bigfloor1.obj mantel.obj ..\Runtime\Libraries\Props\!!DM Elaya\ 01Shrine.png 01Shrine.pp2 01Shrine.rsr 02Altar.png 02Altar.pp2 02Altar.rsr 03AltarCloth.png 03AltarCloth.pp2 03AltarCloth.rsr 04AltarCloth2.png 04AltarCloth2.pp2 04AltarCloth2.rsr 05AltarCloth3.png 05AltarCloth3.pp2 05AltarCloth3.rsr 06Column.png 06Column.pp2 06Column.rsr 07Floor.png 07Floor.pp2 07Floor.rsr 08Wall.png 08Wall.pp2 08Wall.rsr 09WallVases.png 09WallVases.pp2 09WallVases.rsr 10BenchPlatform.png 10BenchPlatform.pp2 10BenchPlatform.rsr 11Bench.png 11Bench.pp2 11Bench.rsr 12Pass.png 12Pass.pp2 12Pass.rsr 13Tree.png 13Tree.pp2 13Tree.rsr 14Vase.png 14Vase.pp2 14Vase.rsr 15Vase2.png 15Vase2.pp2 15Vase2.rsr 16Vase3.png 16Vase3.pp2 16Vase3.rsr 17Torch.png 17Torch.pp2 17Torch.rsr 18Torch2.png 18Torch2.pp2 18Torch2.rsr 19CandleHolder.png 19CandleHolder.pp2 19CandleHolder.rsr 20Bowl.png 20Bowl.pp2 20Bowl.rsr 21Chalice.png 21Chalice.pp2 21Chalice.rsr 22Lamp.png 22Lamp.pp2 22Lamp.rsr 23WallTorch.png 23WallTorch.pp2 23WallTorch.rsr 24HandTorch.png 24HandTorch.pp2 24HandTorch.rsr 25HandTorch_LH.png 25HandTorch_LH.pp2 25HandTorch_LH.rsr 26HandTorch_RH.png 26HandTorch_RH.pp2 26HandTorch_RH.rsr 27Staff.png 27Staff.pp2 27Staff.rsr 28Staff_LH.png 28Staff_LH.pp2 28Staff_LH.rsr 29Staff_RH.png 29Staff_RH.pp2 29Staff_RH.rsr ..\Runtime\Libraries\Props\!!DM Elaya_P4\ 01Shrine.png 01Shrine.pp2 01Shrine.rsr 02Altar.png 02Altar.pp2 02Altar.rsr 03AltarCloth.png 03AltarCloth.pp2 03AltarCloth.rsr 04AltarCloth2.png 04AltarCloth2.pp2 04AltarCloth2.rsr 05AltarCloth3.png 05AltarCloth3.pp2 05AltarCloth3.rsr 06Column.png 06Column.pp2 06Column.rsr 07Floor.png 07Floor.pp2 07Floor.rsr 08Wall.png 08Wall.pp2 08Wall.rsr 09WallVases.png 09WallVases.pp2 09WallVases.rsr 10BenchPlatform.png 10BenchPlatform.pp2 10BenchPlatform.rsr 11Bench.png 11Bench.pp2 11Bench.rsr 12Pass.png 12Pass.pp2 12Pass.rsr 13Tree.png 13Tree.pp2 13Tree.rsr 14Vase.png 14Vase.pp2 14Vase.rsr 15Vase2.png 15Vase2.pp2 15Vase2.rsr 16Vase3.png 16Vase3.pp2 16Vase3.rsr 17Torch.png 17Torch.pp2 17Torch.rsr 18Torch2.png 18Torch2.pp2 18Torch2.rsr 19CandleHolder.png 19CandleHolder.pp2 19CandleHolder.rsr 20Bowl.png 20Bowl.pp2 20Bowl.rsr 21Chalice.png 21Chalice.pp2 21Chalice.rsr 22Lamp.png 22Lamp.pp2 22Lamp.rsr 23WallTorch.png 23WallTorch.pp2 23WallTorch.rsr 24HandTorch.png 24HandTorch.pp2 24HandTorch.rsr 25HandTorch_LH.png 25HandTorch_LH.pp2 25HandTorch_LH.rsr 26HandTorch_RH.png 26HandTorch_RH.pp2 26HandTorch_RH.rsr 27Staff.png 27Staff.pp2 27Staff.rsr 28Staff_LH.png 28Staff_LH.pp2 28Staff_LH.rsr 29Staff_RH.png 29Staff_RH.pp2 29Staff_RH.rsr ..\Runtime\Libraries\Character\!!DM Elaya\ Asylum.cr2 Asylum.png Asylum.rsr Asylum_P4.cr2 Asylum_P4.png Asylum_P4.rsr ..\Runtime\Libraries\Pose\!!DM Elaya\ Z Pose.png Z Pose.pz2 Z Pose.rsr Z Default V3.png Z Default V3.pz2 Z Default V3.rsr Z Goto 000.png Z Goto 000.pz2 Z Goto 000.rsr Z Goto Pz3-01.png Z Goto Pz3-01.pz2 Z Goto Pz3-01.rsr Z Goto Pz3-04.png Z Goto Pz3-04.pz2 Z Goto Pz3-04.rsr Z Goto Pz3-05.png Z Goto Pz3-05.pz2 Z Goto Pz3-05.rsr Z Pose01.png Z Pose01.pz2 Z Pose01.rsr Z Pose02.png Z Pose02.pz2 Z Pose02.rsr Z Pose03.png Z Pose03.pz2 Z Pose03.rsr Z Pose04.png Z Pose04.pz2 Z Pose04.rsr Z Pose05.png Z Pose05.pz2 Z Pose05.rsr Z Pose06.png Z Pose06.pz2 Z Pose06.rsr Z Pose07.png Z Pose07.pz2 Z Pose07.rsr Z Pose08.png Z Pose08.pz2 Z Pose08.rsr Z Pose09.png Z Pose09.pz2 Z Pose09.rsr Z Pose10.png Z Pose10.pz2 Z Pose10.rsr Z Pose11.png Z Pose11.pz2 Z Pose11.rsr Z Pose12.png Z Pose12.pz2 Z Pose12.rsr Z Pose13.png Z Pose13.pz2 Z Pose13.rsr Z Pose14.png Z Pose14.pz2 Z Pose14.rsr Z Pose15.png Z Pose15.pz2 Z Pose15.rsr Z Pose16.png Z Pose16.pz2 Z Pose16.rsr Z Pose17.png Z Pose17.pz2 Z Pose17.rsr Z Pose18.png Z Pose18.pz2 Z Pose18.rsr Z Pose19.png Z Pose19.pz2 Z Pose19.rsr Z Pose20.png Z Pose20.pz2 Z Pose20.rsr Z Pose21.png Z Pose21.pz2 Z Pose21.rsr Z Pose22.png Z Pose22.pz2 Z Pose22.rsr ..\Runtime\Libraries\Camera\!!DM Elaya\ !Default.cm2 !Default.png !Default.rsr Pz3-01.cm2 Pz3-01.png Pz3-01.rsr Pz3-02.cm2 Pz3-02.png Pz3-02.rsr Pz3-03.cm2 Pz3-03.png Pz3-03.rsr Pz3-04.cm2 Pz3-04.png Pz3-04.rsr Pz3-05.cm2 Pz3-05.png Pz3-05.rsr Pz3-06.cm2 Pz3-06.png Pz3-06.rsr Pz3-07.cm2 Pz3-07.png Pz3-07.rsr Pz3-08.cm2 Pz3-08.png Pz3-08.rsr Pz3-09.cm2 Pz3-09.png Pz3-09.rsr Pz3-10.cm2 Pz3-10.png Pz3-10.rsr ..\Runtime\Libraries\Light\!!DM Elaya\ !Default.lt2 !Default.png !Default.rsr Pz3-01.lt2 Pz3-01.png Pz3-01.rsr Pz3-02.lt2 Pz3-02.png Pz3-02.rsr Pz3-03.lt2 Pz3-03.png Pz3-03.rsr Pz3-04.lt2 Pz3-04.png Pz3-04.rsr Pz3-05.lt2 Pz3-05.png Pz3-05.rsr Pz3-06.lt2 Pz3-06.png Pz3-06.rsr Pz3-07.lt2 Pz3-07.png Pz3-07.rsr Pz3-08.lt2 Pz3-08.png Pz3-08.rsr Pz3-09.lt2 Pz3-09.png Pz3-09.rsr Pz3-10.lt2 Pz3-10.png Pz3-10.rsr ..\Runtime\Libraries\Hand\!!DM Elaya\ HandTorch.hd2 HandTorch.png HandTorch.rsr Staff.hd2 Staff.png Staff.rsr ..\Runtime\Textures\danieNmarforno\EAsylum\ EAAfrontBack.jpg EAAfrontBackBUM.jpg EAAsides.jpg EAAsidesBUM.jpg EAAtop.jpg EAAtopBUM.jpg EAHojasTR.jpg EATroncoHojas.jpg EATroncoHojasBUM.jpg EAbench.jpg EAbenchBUM.jpg EAbrick.jpg EAbrickBUM.jpg EAcandle.jpg EAchali.jpg EAcloth.jpg EAcloth2.jpg EAcloth3.jpg EAcol.jpg EAcolBUM.jpg EAcop.jpg EAcopBUM.jpg EAcrac.jpg EAcracBUM.jpg EAfire.jpg EAfireTR.jpg EAflame.jpg EAflame2.jpg EAflame2TR.jpg EAflameTR.jpg EAmot.jpg EAmot2.jpg EAmotBUM.jpg EApilar.jpg EApilarBUM.jpg EAplain.jpg EAplain2.jpg EAplain3.jpg EAplain3BUM.jpg EAplain4.jpg EAplain4BUM.jpg EAplainBUM.jpg EArust.jpg EArust2.jpg EArustBUM.jpg EAstones.jpg EAstonesBUM.jpg EAvase.jpg EAvase2.jpg EAvase2BUM.jpg EAvase3.jpg EAvase3BUM.jpg