THE OVERLORDS: Unimesh a Texture Set for the Unimesh figures by Jim Harnock (OrcaDesignStudios) © Jim Harnock, 2005 OrcaDesignStudios@cogeco.ca ================================================================ The Overlords texture package is comprised of one texture set and two additional colour variants -- the original light green texture, a darker, moss green variant and a red variant. The variants are done through material settings and are not separate textures. *********************************************************************************************** ***THIS PRODUCT REQUIRES POSER 5! IT WILL NOT WORK IN POSER 4, POSER PRO PACK OR DAZ STUDIO*** *********************************************************************************************** All of this product's content was created by Jim Harnock (OrcaDesignStudios) in Deep Paint 3D and Photoshop 7. ================================================================ Contents The Overlords texture package includes the following items: - 1 head texture @ 2500x1700 - 1 head bump map @ 2500x1700 - 1 head displacement map @ 2500x1700 - 1 head ambient map @ 2500x1700 - 1 body texture @ 2000x2667 - 1 body bump map @ 2000x2667 - 1 body displacement map @ 2000x2667 - 1 body ambient map @ 2000x2667 - 1 green eye texture @ 512x512 - 1 blue eye texture @ 512x512 - 1 orange eye texture @ 512x512 - 1 eye bump map @ 512x512 - 1 teeth/gums texture @ 900x900 - 6 MAT poses (3 to apply the texture and colour variants, 3 to apply the eye variants) All textures can be found under the RUNTIME/TEXTURES/ODS/FREAK directory. All MAT poses can be found under the RUNTIME/LIBRARIES/POSE/MAT OVERLORDS directory. ================================================================ Installation To install this package, unzip to your main Poser directory, ensuring that the "use folder names" option in WinZip (or equivalent software) is active. ================================================================ MAT Pose Files MAT Pose files are designed to make the process of applying textures and material settings that much easier. The MAT files included in this package will apply all textures, bump maps, displacement maps and ambient maps. ...A note about eye MATs: The included eye MAT poses should be applied AFTER applying the head/body MAT poses. The full MATs apply the eye texture designed for that particular variant -- Overlord Green loads with the Orange eye texture, Overlord Moss Green loads with Blue eyes and Overlord Red loads with Green. The eye textures can be used with any other texture sets you own, but again should be loaded only after all other textures have been applied to your figure. ...General MAT note: Please note that MAT poses do not change any morph or scale settings in your figure, just the texture and material attributes. ================================================================ General Useage Tips 1. In order to use this set to its full potential, I recommend using the Firefly render engine with displacement turned on. I've found I get the best results when I have the minimum displacement bounds set to 0.70. 2. When you apply the Overlords MAT poses, it will seems as if you've just turned your figure into radioactive clay. Fear not, that's only due to the way Poser 5 shows ambience and translucence in preview mode -- it doesn't take any masks into account. Just do a quick render and you'll see everything is fine. 3. The displacement on the figure's chest and shoulders MAY cause problems if used in conjunction with conforming clothing. If you find this is a problem, simply go into the material room and set the displacement value to zero for the "Skin Torso" and "Skin Arm" material zones. Those are the only two body zones that use displacement. The displacement on the hands will only be an issue if using conforming gloves. If using gloves, simply set the displacement on the "Skin Hands" zone to zero. ================================================================ Terms of Use This texture package may be used in any commercial or non-commercial renders/artwork,provided it doesn't violate the license agreement provided within the ZIP file. You may not, under any circumstances, redistribute any item contained within this package in whole or in part, whether it be via CD, FTP, website or any other media. That includes copying portions of the textures or bump maps to be used on other textures either for sale or to be given away free of charge. Merchants wishing to use parts of this package to create their own products may contact me to discuss this possibility and the financial arrangements. - Jim Harnock OrcaDesignStudios@cogeco.ca