- THE MACHINE - built 2.0 OLD AGED FANTASY CAR fully poseable and animateable ready to use in P4/PP/P5/P6! The package consists of: 1 car: Car-main ----- cr2 - the main car - poseable/animateable 5 modules to mix for a total of 25 variations: BackSits ----- cr2 - poseable/animateable Capote ------- cr2 - poseable/animateable Engine ------- cr2 - poseable/animateable - animated poses by single parts (up to 960frames*) included Rotors ------- cr2 - poseable/animateable - animated poses by single parts (up to 960frames*) included Truck -------- cr2 - poseable/animateable - multishapes possibles and 1 Armchair ----- cr2 - poseable/animateable - to use in your houses/rooms/studios and else _____________________________________________________________ Each figure has proper new hip dials for a full control of all the possible actions Each dial is intuitive named, ordered and with forced limits when needed Logical Groups for the New Hip Dials (P5/6 only) SAVE your OWN POSES by saving the MORPH CHANNELS when requested by Poser _____________________________________________________________ HiRes textures (P4 to P6) & material textures (P5/6 only) for large renderings, UV-MAPS are included Poses and Mat Poses included: 10 MatPoses for P4/PP - to apply the textures 26 MatPoses for P5/P6 - to apply the materials and textures 15 "pre dials" and default poses to use with the new dials 40+ V3 dedicated poses PLUS 3 special cr2 as goodies for previous users of The Orient Express and/or Old Telescopes products: 1 full machine -- cr2 - holdin the boil (MUST have Orient Express or Old Telescopes to work) instead of the Engine boil ------------ cr2 - correctly positioned (MUST have Orient Express or Old Telescopes to work) Engine ---------- cr2 - correctly posed/sized to fit the Orient Express and, to finish: (all the animated poses as well the poses here below act over the single parts) - DO NOT USE in combination with the NEW HIP DIALS - (see the readme for further informations) 56 Poses to easy pose each of the animateable details of the model for P4/PP/P5/P6 3 FULL animations of the engine (960frames) 6 animations (*960 frames of the wheels engine - partial poses) 3 animation (*960 frames of the upper core engine - partial poses) 3 animations (*960 frames of the low core engine - partial poses) 4 complete animations of the rotors (*960frames) plus speed variations ****************************************************************************************** EXTRACTION: extract root: your Poser root, than files will expand here as follow (includes the bonus pack) Runtime objects - here are the original meshes for use with other 3D prgs Geometries AndreaC oldcar - here are the objs used by Poser Libraries Character AndreaC-SCIFI1 OldCar-------- here are the cr2s for P5/P6 Assemble - here are the cr2 modules - P5/P6 Goodies -- here are cr2 for Orient Express/Old Telescopes users - P5/P6 AC-OLDCAR-P4 ----- here are the cr2s for P4 for Orient Express/Old Telescopes users AC-OLDCAR-PP ----- here are the cr2s for PP for Orient Express/Old Telescopes users AC-GOODIES-PP ---- here are the cr2s for PP for Orient Express/Old Telescopes users AC-GOODIES-P4 ---- here are the cr2s for P4 for Orient Express/Old Telescopes users camera AndreaC-SCIFI1 OldCar ------- here are some cameras for a quick start Pose AndreaC-SCIFI1 --------- P5-P6 ONLY OldCar ----------- this is ONLY the root for P5/P6 MatP5 -------- here are mat poses for P5/P6 AC-OldCar-Poses --------- here are posing poses - all the versions - P5&P6 user may move the folder to Pose/AndreaC-SCIFI1/OldCar AC-OC-PartMovie --------- here are the animated poses - all the versions - P5&P6 user may move the folder to Pose/AndreaC-SCIFI1/OldCar AC-OldCar-P4 ------------ here are mat poses for P4 AC-OldCar-PP ------------ here are mat poses for PP Textures AndreaC oldcar -------- here are textures ReadMe's AndreaC the machine --- here are the readmes ************************************************************************ TIPS & TRICKS - TIPS & TRICKS - TIPS & TRICKS - TIPS & TRICKS - ************************************************************************ FIND the HIP: (for those who maybe not know it) the hip actor is the FIRST in drop down menu , in all figure, althought it may have a different name, is ALWAYS the FIRST one. ______________ CONFORMING the modules do NOT conform to the base car, they MUST be parented to the car to work in combination with it. ______________ to apply the (animated) poses and mat poses you MUST pick the correct cr2 before to apply, for example: before to apply "Lamps Mix ON 2" mat pose to the LAMPS you MUST pick the CAR-MAIN figure, otherwise will not apply, plus may add unwanted poses and materials to the current figure in the scene. ______________ POSER5/6 USERS ONLY - ATTENTION in the MatP5 folder there are some MAT POSES marked as P5/P6, they use the Poser tiling system, thus, once applied, will request lesser system resources to work! in fact they do NOT use the texture maps included. ----------------------- FULL CONTROLS BY HIP DIALS ----------------------- Logical Groups for the New Hip Dials Each figure has proper new hip dials for a full control of all the possible actions Each dial is intuitive named, ordered and with forced limits if needed. SAVE your OWN POSES by saving the MORPH CHANNELS when requested by Poser ________________________________________________________________________ ATTENTION - ATTENTION - ATTENTION - ATTENTION: ENGINE.cr2 - the CYLS MOTION DIALS need, to work correctly, to apply the proper "PRE DIAL POSE" before the dial use, otherwise some functions may not work properly. included in the folder there are other defaults poses for the inner parts of each model In the same folder there are also ZEROED poses as by parts & as by dials - they do NOT affect the hip position in the space - - for the most complex modules only :) **************************************************************************************** if you use the HIP DIALS i strongly suggest to NOT use the "Poses and Movies" poses (they affect the internal parts and may cause inconveniences if used with the HIP DIALS) **************************************************************************************** however if you prefer to use parts to animate instead of the dials, here below is the list of the commands, BUT REMEMBER: IF YOU CHANGE MOTIONS/SPARES BY THE NEW HIP DIALS YOU CAN'T THAN CHANGE BY PART DIAL OR REVERSED IF YOU CHANGE MOTIONS/SPARES BY PARTS DIALS THAN YOU CAN'T CHANGE BY THE NEW HIP DIALS OTHERWISE SOME FUNCTION MAY NOT WORK PROPERLY! __________________________CONTROLS BY PARTS ONLY__________________________ !!the most of the possible movements have already ready (some animated) poses to use!! CAR-BASE (cr2) --------- pick the body or chassis1 to move the model through the space pick Smokers-1 to switch to Smokers-2 pick any wheel to turn it pick steer-bars to turn left and right the steer-wheels pick Steer-tree to pull the steer pick Steer to turn/adjust the steer pick Trumpet-hold and Trumpet to fine adjust the steer trumpet pick Steer-BaseL/R and Steer-LeverL/R to pose the steer levers pick Pedal-L/Mid/R to use the pedals pick Stair-L/R to open/close the stairs pick Fan-low to rotate the low fan pick sit-legs to rail slide the sit pick sit-wheelL-F to turn the sit wheels pick sit-sit for adjust height and rotation pick sit-back to adjust the backsit pick pivot-L/R to turn left and right the lamps pick Lamp-L/R to turn up and down the lamps pick Erear-fan-in/out to rotate the rear fans pick Erear-ball1/2 to rotate the rear "balls" ROTORS (cr2) ----------- pick rotL/R-out and rotL/R-in to turn the rotor-engine pick armL/R to adjust the controls position pick controlL/R to adjust the control plates pick button2-CL/CR to push low button pick button1-CL/CR to push up button pick lever1-CL/CR to slide the levers pick lever2-CL/CR to slide the levers ENGINE (cr2) ----------- pick En-cyl-L1 to 3 and En-cyl-R1 to 3 to control big cylinders pick En-lever-L1 to 3 and En-lever-R1 to 3 to control cylinderslevers pick Block-in1-a Block-in1-b Block-in2-a Block-in2-b Block-in3-a Block-in3-b to control the core cylinders pick Wheels-low to control low wheels pick Wheels-mid to control mid wheels pick Wheels-up-main to control main up wheels pick Wheels-up1/2 to control up wheels pick TopBar-L/R to control up bars (cylinders levers pivot point here) pick TopBar-L/R-in to control bars mini-engine pick TopBar-L/R-out to control bars mini-engine pick Wheels-top-L/R to control upper bars wheels pick Control-L/R-hold to adjust the controls position pick ControlL/R to adjust the control plates pick ButtonL/R-1 to push button 1 into respective control pick ButtonL/R-2 to push button 2 into respective control pick ButtonL/R-3 to push button 3 into respective control pick ButtonL/R-4 to push button 4 (the big one) into respective control pick SliderL-L/R and SliderR-L/R to slide the levers into respective control TRUCK (cr2) ------------ pick plane and/or DoorF to switch geometries - TO HAVE A TRUCK OR PASSENGERS REAR SITS ------------ by hiding ANY OTHER part you can change the final aspect of the truck CAPOTE (cr2) ----------- pick the body or Top-base to move the model through the space pick the ERC body dials to open/close it pick Top-pivot to "rotate" the full top PASSENGERS SIT (cr2) --- pick the body or pass-base to move the model through the space pick the body for the ERC dials to activate the inner engine pick pass-sits for elevation and/or suspension jumping pick pass-back to incline the backsit ARMCHAIR (cr2) --------- pick sit-legs to move the sit pick sit-wheelL-F to turn all the sit wheels pick sit-sit for adjust height and rotation pick sit-back to adjust the backsit ______________________________________________________________________________ POSER 4 USERS ONLY - ATTENTION before to apply the mat poses you need to convert the following to bum format: BackSits-bum.jpg CarCapote-bum.jpg chassis-bum.jpg Courtains-bum.jpg lamps-car.jpg Metal_53_seamless_1024.jpg SitCar-bum.jpg Sit-Rear-bum.jpg Smokers-2.jpg Splattered Black White.jpg Truck-Module-bum.jpg wheels-bum.jpg ************************************************************************ All of this product's content was created by Black Rain, using the following Merchant Resources: some from the 300 Free Shaders Resources by Mapps - Michael W Mapplebeck - http://www.freewebz.com/mapps some from of the Ajax Free resources by Ajax http://www.geocities.com/ajaxsoyyo/index.html from free Reflections by Bice http://www.bice.de from Fabulous Reflections by ETDA (ExtremeThemes) availalable in the market here. from Cement2, Metals, Outdoor Woods and Perforated Metals products by Mr.Brice ************************************************************************ By using "THE MACHINE" you agree to the following condition of use: ************************************************************************ TERMS OF USE Theses files can be used in any commercial and in any non-commercial (a line will be appreciated) work without prior consent from "The Bat's Cave" by Andrea Caruso . By downloading "THE MACHINE" you agree not to distribute, give, sell or loan it, or any derivatives thereof (submeshes & materials), to anyone. None of the files may be redistributed in any form or collection, including but not limited to website(http),FTP,CD-ROM, e-mail, etc., without written consent. All images and animations you'll create are owned by you (the creator) and may be freely distributed by you in any means you desire (a line will be appreciated), the "THE MACHINE" & materials within the original file downloaded may not. TERMS OF USE END have fun & let me see what you do with it ...! bye Andrea Caruso The Bat's Cave http://xoomer.virgilio.it/Batman_3D ************************************************************************