Thank You For Purchasing "Gentlemen's Club" Gentlemen's Club - All of this product's content was created by 3DtoLife, Inc. All objects and textures contained within this archive are held in full © Copyright by 3DtoLIFE 2005. All rights reserved. Problems or questions, please contact Tech@3DtoLIFE.com Make sure "use folders" is checked and direct it to your Poser Directory when you unzip the file. Everything should go to the correct directory/s. Included (directory list); \Runtime\textures\Woods\ WOOD3.jpg \Runtime\textures\Hotel\ Tile_Floor.jpg \Runtime\textures\Furniture\ Leather_Cushion_Bump_01.jpg \Runtime\textures\Floors\ parquet10.jpg \Runtime\textures\Fades\ Box_Edge_Fade.jpg BtoT.jpg Rnd600x600.tga \Runtime\textures\Building\ Concreet_Noise.jpg Padded_Floor_Color_01.jpg \Runtime\textures\Bar-Lava\ Coke.jpg Dr_Pepper.jpg Mt_Dew.jpg Pepsi.jpg Sprite.jpg \Runtime\Projects\GM_Club\ GM_Club.pz3 \Runtime\libraries\props\GM_Club\ GMC_Alcohol.png GMC_Alcohol.pp2 GMC_Bar Stools.png GMC_Bar Stools.pp2 GMC_Bathroom.png GMC_Bathroom.pp2 GMC_Couches-Lights.png GMC_Couches-Lights.pp2 GMC_Curtians.png GMC_Curtians.pp2 GMC_Doors.png GMC_Doors.pp2 GMC_Light Glows.png GMC_Light Glows.pp2 GMC_Mirrors.png GMC_Mirrors.pp2 GMC_Stage 1 Chairs.png GMC_Stage 1 Chairs.pp2 GMC_Stage 2 Chairs.png GMC_Stage 2 Chairs.pp2 GMC_Tables-Chairs.png GMC_Tables-Chairs.pp2 GM_Club.png GM_Club.pp2 \Runtime\libraries\light\GM_Club\ GMC_Back Room Only.lt2 GMC_Back Room Only.png GMC_Bathroom Only.lt2 GMC_Bathroom Only.png GMC_Lights All.lt2 GMC_Lights All.png GMC_Lights Couches.lt2 GMC_Lights Couches.png GMC_Main Room Only.lt2 GMC_Main Room Only.png GMC_Main n Back Room.lt2 GMC_Main n Back Room.png GMC_Main n Bathroom.lt2 GMC_Main n Bathroom.png Usage notes: 1. Every prop in this library will load in with the correct placement in the scene. 2. This scene is high on memory usage. Try not to load in props you do not see in your current render. 3. This prop set was modeled after a club from my youth. It has Very low ceilings above the stages (the original club was in a basement...). There are morph targets "Ceiling Height" for the club its self (GM Club) and also for the Light glows (GMC)Light Glows) and the Curtains (GMC_Curtains). If you raise one, raise the others the same amount. 4. If a wall blocks your render, use the "No (front, back, Left, Right) Wall" morph target on the "GM Club" prop to remove it. These are animatable for motion scenes. There are also morph targets to remove the stage rails, the stage poles and ceiling. 5. After loading in the scene elements you want to work with, USE THE LIGHT SET for the rooms you need. Unused shadow lights in your scene will really increase your render times. If the shadows are not strong enough for your taste, turn up the shadow map size for the relevant light/s only. I recommend 512 (up from 256). If you would like future updates to this product please send email address with "GM_Club UPDATE" in the subject to: Info@3DtoLIFE.com If you would like to be notified of upcoming New Releases please send email address with What’s New in the subject to: Sales@3DtoLIFE.com Any questions or comments please contact Tech@3DtoLIFE.com