August 20th, 2005 (c) Daniela Hobracht, Martin Fornoni and Jean-Luc Aubert Authors: Daniela Hobracht Martin Fornoni Jean-Luc Aubert Contact: info@damapro.com http://www.damapro.com **************************************************************************************** *DM's Adventures in Grobland* Thank you for purchasing our second Grobland Collection. We really hope you enjoy it. The poses have been especially designed for Daz3D's Victoria 3. With some minor adjustments they can also be used with most of DAZ's other Millenium figures. System Requirements: Poser4 Pro Pack, Daz3D's Victoria 3. **************************************************************************************** Copyright Information: All of this products content was created by Daniela Hobracht (Danie), Martin Fornoni (marforno) and Jean-Luc Aubert (Abraham) using the following merchant resources... Merchant ressources : "Environment Textures " from www.environment-textures.com "PHOTO-BASE-For-Texture-Artists " by kelc, boundless "15 rare skins" by nicu Some textures are based upon our own digital images, aged in Photoshop, using various techniques developped for that purposes. **************************************************************************************** Installation Instructions: Run Winzip or another Zip-program into your Poser-Directory. All files will be placed as shown below from the package-list. IMPORTANT: Poser 5 and Poser 6 users, please make sure to install and use the the P5 versions of the package in order to get the best results. **************************************************************************************** To use the pz3's, props, poses, lights & cameras: The easiest way is to use one of the pz3īs which are included. You will find them in "Runtime\DM Production Pz3's\Grobland2" - without use of the pz3 : At first you have to start Poser and loading any prop to create your scene. You will find them in your props-folder called: "!!DM GrobLand2". Poses: Load the model (V3) of your choice, locate the pose-folder called: "!!DM GrobLand2" and load any pose you would like to use. IMPORTANT: 1.- Load your character 2.- load a weapon 3.- apply the respective pose All poses will load by 0-0-0 and can be used everywhere. To place them easy in the provided pz3-scenes you will find the respective Goto poses. In your hands-folder called: "!!DM GrobLand2" you will find the handposes for the weapons which can be combined with any of your favorite poses. Lights and cameras: All camera - and light settings from the included pz3 scenes can also be found in your camera and light - folders "!!DM GrobLand2" Enjoy it ! **************************************************************************************** ..\Runtime\Read Me\ Readme-Grobland2.txt license.txt ..\Runtime\Libraries\Pose\!!DM GrobLand2\ !!V3 default.png !!V3 default.pz2 !!V3 default.rsr !Goto 000.png !Goto 000.pz2 !Goto 000.rsr !Goto Pz3-04-05.png !Goto Pz3-04-05.pz2 !Goto Pz3-04-05.rsr !Goto Pz3-06-07.png !Goto Pz3-06-07.pz2 !Goto Pz3-06-07.rsr V3_AxePose01.png V3_AxePose01.pz2 V3_AxePose01.rsr V3_AxePose02.png V3_AxePose02.pz2 V3_AxePose02.rsr V3_AxePose03.png V3_AxePose03.pz2 V3_AxePose03.rsr V3_AxePose04.png V3_AxePose04.pz2 V3_AxePose04.rsr V3_AxePose05.png V3_AxePose05.pz2 V3_AxePose05.rsr V3_AxePose06.png V3_AxePose06.pz2 V3_AxePose06.rsr V3_AxePose07.png V3_AxePose07.pz2 V3_AxePose07.rsr V3_CbPose01.png V3_CbPose01.pz2 V3_CbPose01.rsr V3_CbPose02.png V3_CbPose02.pz2 V3_CbPose02.rsr V3_CbPose03.png V3_CbPose03.pz2 V3_CbPose03.rsr V3_CbPose04.png V3_CbPose04.pz2 V3_CbPose04.rsr V3_CbPose05.png V3_CbPose05.pz2 V3_CbPose05.rsr V3_CbPose06.png V3_CbPose06.pz2 V3_CbPose06.rsr V3_CbPose07.png V3_CbPose07.pz2 V3_CbPose07.rsr V3_SpPose01.png V3_SpPose01.pz2 V3_SpPose01.rsr V3_SpPose02.png V3_SpPose02.pz2 V3_SpPose02.rsr V3_SpPose03.png V3_SpPose03.pz2 V3_SpPose03.rsr V3_SpPose04.png V3_SpPose04.pz2 V3_SpPose04.rsr ..\Runtime\Libraries\light\!!DM GrobLand2\ !Default.lt2 !Default.png !Default.rsr Pz3 01.lt2 Pz3 01.png Pz3 01.rsr Pz3 02.lt2 Pz3 02.png Pz3 02.rsr Pz3 03.lt2 Pz3 03.png Pz3 03.rsr Pz3 04.lt2 Pz3 04.png Pz3 04.rsr Pz3 05.lt2 Pz3 05.png Pz3 05.rsr Pz3 06.lt2 Pz3 06.png Pz3 06.rsr Pz3 07.lt2 Pz3 07.png Pz3 07.rsr Pz3 08.lt2 Pz3 08.png Pz3 08.rsr ..\Runtime\Libraries\camera\!!DM GrobLand2\ !Default.cm2 !Default.png !Default.rsr Pz3 01.cm2 Pz3 01.png Pz3 01.rsr Pz3 02.cm2 Pz3 02.png Pz3 02.rsr Pz3 03.cm2 Pz3 03.png Pz3 03.rsr Pz3 04.cm2 Pz3 04.png Pz3 04.rsr Pz3 05.cm2 Pz3 05.png Pz3 05.rsr Pz3 06.cm2 Pz3 06.png Pz3 06.rsr Pz3 07.cm2 Pz3 07.png Pz3 07.rsr Pz3 08.cm2 Pz3 08.png Pz3 08.rsr ..\Runtime\Libraries\props\!!DM GrobLand2_PP\ 01Entrance.png 01Entrance.pp2 01Entrance.rsr 02Floor.png 02Floor.pp2 02Floor.rsr 03Building.png 03Building.pp2 03Building.rsr 04Floor.png 04Floor.pp2 04Floor.rsr 05Station.png 05Station.pp2 05Station.rsr 06TopOrnament.png 06TopOrnament.pp2 06TopOrnament.rsr 07Obelisk.png 07Obelisk.pp2 07Obelisk.rsr 08Obelisk.png 08Obelisk.pp2 08Obelisk.rsr 09Backwall.png 09Backwall.pp2 09Backwall.rsr 10Floor.png 10Floor.pp2 10Floor.rsr 11Tree.png 11Tree.pp2 11Tree.rsr 12Weapons.png 12Weapons.pp2 12Weapons.rsr Clawblade.png Clawblade.pp2 Clawblade.rsr Clawblade_V3LH.png Clawblade_V3LH.pp2 Clawblade_V3LH.rsr Clawblade_V3RH.png Clawblade_V3RH.pp2 Clawblade_V3RH.rsr Clawblade_V3RH2.png Clawblade_V3RH2.pp2 Clawblade_V3RH2.rsr ShortAxe.png ShortAxe.pp2 ShortAxe.rsr ShortAxe_V3LH.png ShortAxe_V3LH.pp2 ShortAxe_V3LH.rsr ShortAxe_V3RH.png ShortAxe_V3RH.pp2 ShortAxe_V3RH.rsr Spear.png Spear.pp2 Spear.rsr Spear_V3LH.png Spear_V3LH.pp2 Spear_V3LH.rsr Spear_V3RH.png Spear_V3RH.pp2 Spear_V3RH.rsr ..\Runtime\Libraries\props\!!DM GrobLand2_P5\ 01Entrance.png 01Entrance.pp2 01Entrance.rsr 02Floor.png 02Floor.pp2 02Floor.rsr 03Building.png 03Building.pp2 03Building.rsr 04Floor.png 04Floor.pp2 04Floor.rsr 05Station.png 05Station.pp2 05Station.rsr 06TopOrnament.png 06TopOrnament.pp2 06TopOrnament.rsr 07Obelisk.png 07Obelisk.pp2 07Obelisk.rsr 08Obelisk.png 08Obelisk.pp2 08Obelisk.rsr 09Backwall.png 09Backwall.pp2 09Backwall.rsr 10Floor.png 10Floor.pp2 10Floor.rsr 11Tree.png 11Tree.pp2 11Tree.rsr 12Weapons.png 12Weapons.pp2 12Weapons.rsr Clawblade.png Clawblade.pp2 Clawblade.rsr Clawblade_V3LH.png Clawblade_V3LH.pp2 Clawblade_V3LH.rsr Clawblade_V3RH.png Clawblade_V3RH.pp2 Clawblade_V3RH.rsr Clawblade_V3RH2.png Clawblade_V3RH2.pp2 Clawblade_V3RH2.rsr ShortAxe.png ShortAxe.pp2 ShortAxe.rsr ShortAxe_V3LH.png ShortAxe_V3LH.pp2 ShortAxe_V3LH.rsr ShortAxe_V3RH.png ShortAxe_V3RH.pp2 ShortAxe_V3RH.rsr Spear.png Spear.pp2 Spear.rsr Spear_V3LH.png Spear_V3LH.pp2 Spear_V3LH.rsr Spear_V3RH.png Spear_V3RH.pp2 Spear_V3RH.rsr ..\Runtime\Libraries\hand\!!DM GrobLand2\ Axe V3.hd2 Axe V3.png Axe V3.rsr Clawblade V3.hd2 Clawblade V3.png Clawblade V3.rsr Spear V3.hd2 Spear V3.png Spear V3.rsr ..\Runtime\Geometries\Marforno\GrobLand2\ BFloor1.obj BackWall1.obj BigTree.obj Entrance2.obj GBuild.obj OBFloor1.obj Obelisk2.obj ObeliskFire.obj ShortAxe.obj Spear.obj Station1.obj Sword.obj TopOrn1.obj ..\Runtime\Textures\danieNmarforno\GrobLand2\ GL2Axe.jpg GL2AxeBUM.jpg GL2ObelWall.jpg GL2ObelWallBUM.jpg GL2ObeliskDo.jpg GL2ObeliskDoBUM.jpg GL2ObeliskUp.jpg GL2ObeliskUpBUM.jpg GL2Ref.jpg GL2SymMot.jpg GL2SymMotBUM.jpg GL2Weapons.jpg GL2WeaponsBUM.jpg GL2bark.jpg GL2barkBUM.jpg GL2blade.jpg GL2bladeBUM.jpg GL2center.jpg GL2centerBUM.jpg GL2col.jpg GL2colBUM.jpg GL2copper.jpg GL2copper2.jpg GL2copperBUM.jpg GL2covsL.jpg GL2covsLBUM.jpg GL2covsR.jpg GL2covsRBUM.jpg GL2face.jpg GL2faceBUM.jpg GL2flame.jpg GL2flameTR.jpg GL2floor.jpg GL2floorBUM.jpg GL2leaf.jpg GL2leafTR.jpg GL2metal.jpg GL2metalBUM.jpg GL2mot.jpg GL2motBUM.jpg GL2motSmall.jpg GL2plain1.jpg GL2plain1BUM.jpg GL2plain2.jpg GL2plain2BUM.jpg GL2plain3.jpg GL2plain3BUM.jpg GL2rock.jpg GL2rockBUM.jpg GL2rust.jpg GL2rustBUM.jpg GL2smallMot.jpg GL2smallMot2.jpg GL2wall.jpg GL2wall2.jpg GL2wall2BUM.jpg GL2wallBUM.jpg GL2walla.jpg GL2wallaBUM.jpg ..\Runtime\DM Production Pz3's\Grobland2\P5versions\ Scene01_P5.pz3 Scene02_P5.pz3 Scene03_P5.pz3 Scene04_P5.pz3 Scene05_P5.pz3 Scene06_P5.pz3 Scene07_P5.pz3 Scene08_P5.pz3 ..\Runtime\DM Production Pz3's\Grobland2\ Scene01.jpg Scene01_PP.pz3 Scene02.jpg Scene02_PP.pz3 Scene03.jpg Scene03_PP.pz3 Scene04.jpg Scene04_PP.pz3 Scene05.jpg Scene05_PP.pz3 Scene06.jpg Scene06_PP.pz3 Scene07.jpg Scene07_PP.pz3 Scene08.jpg Scene08_PP.pz3