~Anime Xpression Prop Pack~ Vol.1, Copyright 2005 by Ken Kawashima OCT/2005 All of this product's content was created by Ken Kawashima. Contact: Ken_1171@yahoo.com Files list: ..\Runtime\Geometries\Ken1171\ AD_TexturedEyesL.obj AD_TexturedEyesR.obj EXP_AttentionProp.obj EXP_BlowPuffProp.obj EXP_CheekProp.obj EXP_CheekTearsProp.obj EXP_CryFountain2Prop.obj EXP_CryFountainProp.obj EXP_DashBlushProp.obj EXP_DropProp.obj EXP_EffortProp.obj EXP_ExclaMarkProp.obj EXP_FloatingSweatProp.obj EXP_LampProp.obj EXP_LineBlushProp.obj EXP_LoveProp.obj EXP_NoseBleedProp.obj EXP_NoseBlushProp.obj EXP_QuestionMarkProp.obj EXP_SharkTeethProp.obj EXP_StressProp.obj EXP_StressProp2.obj EXP_StressVeinProp.obj EXP_TearsProp.obj ..\Runtime\libraries\Face\Ken1171_AXPP\ AD Exp01.fc2 AD Exp01.rsr AD Exp02.fc2 AD Exp02.rsr AD Exp03.fc2 AD Exp03.rsr AD Exp04.fc2 AD Exp04.rsr AD Exp05.fc2 AD Exp05.rsr AD Exp06.fc2 AD Exp06.rsr AD Exp07.fc2 AD Exp07.rsr AD Exp08.fc2 AD Exp08.rsr AD Exp09.fc2 AD Exp09.rsr AD Exp10.fc2 AD Exp10.rsr AD Exp11.fc2 AD Exp11.rsr AD Exp12.fc2 AD Exp12.rsr AD Exp13.fc2 AD Exp13.rsr Aiko Exp01.fc2 Aiko Exp01.rsr Aiko Exp02.fc2 Aiko Exp02.rsr Aiko Exp03.fc2 Aiko Exp03.rsr Aiko Exp04.fc2 Aiko Exp04.rsr Aiko Exp05.fc2 Aiko Exp05.rsr Aiko Exp06.fc2 Aiko Exp06.rsr Aiko Exp07.fc2 Aiko Exp07.rsr Aiko Exp08.fc2 Aiko Exp08.rsr Aiko Exp09.fc2 Aiko Exp09.rsr Aiko Exp10.fc2 Aiko Exp10.rsr ..\Runtime\libraries\Pose\Ken1171_AXPP\ AD Pose01.pz2 AD Pose01.rsr AD Pose02.pz2 AD Pose02.rsr AD Pose03.pz2 AD Pose03.rsr AD Pose04.pz2 AD Pose04.rsr AD Pose05.pz2 AD Pose05.rsr AD Pose06.pz2 AD Pose06.rsr AD Pose07.pz2 AD Pose07.rsr AD Pose08.pz2 AD Pose08.rsr AD Pose09.pz2 AD Pose09.rsr AD Pose10.pz2 AD Pose10.rsr Aiko Pose01.pz2 Aiko Pose01.rsr Aiko Pose02.pz2 Aiko Pose02.rsr Aiko Pose03.pz2 Aiko Pose03.rsr Aiko Pose04.pz2 Aiko Pose04.rsr Aiko Pose05.pz2 Aiko Pose05.rsr Aiko Pose06.pz2 Aiko Pose06.rsr Aiko Pose07.pz2 Aiko Pose07.rsr Aiko Pose08.pz2 Aiko Pose08.rsr Aiko Pose09.pz2 Aiko Pose09.rsr Aiko Pose10.pz2 Aiko Pose10.rsr ..\Runtime\libraries\Pose\Ken1171_AXPP_MAT\ EXP_Eyes_Blue.pz2 EXP_Eyes_Blue.rsr EXP_Eyes_Green.pz2 EXP_Eyes_Green.rsr EXP_Eyes_Pink.pz2 EXP_Eyes_Pink.rsr EXP_Eyes_Red.pz2 EXP_Eyes_Red.rsr EXP_EyesCross.pz2 EXP_EyesCross.rsr EXP_EyesDot.pz2 EXP_EyesDot.rsr EXP_EyesHeart.pz2 EXP_EyesHeart.rsr EXP_EyesHollow.pz2 EXP_EyesHollow.rsr EXP_EyesPop.pz2 EXP_EyesPop.rsr EXP_EyesStar1.pz2 EXP_EyesStar1.rsr EXP_EyesStar2.pz2 EXP_EyesStar2.rsr EXP_EyesTight.pz2 EXP_EyesTight.rsr EXP_EyesTwirl.pz2 EXP_EyesTwirl.rsr ..\Runtime\libraries\Props\Ken1171_AXPP\ EXP_Attention.pp2 EXP_Attention.rsr EXP_BlowPuff.pp2 EXP_BlowPuff.rsr EXP_Cheek.pp2 EXP_Cheek.rsr EXP_CheekTears1.pp2 EXP_CheekTears1.rsr EXP_CryFountain.pp2 EXP_CryFountain.rsr EXP_CryFountain2.pp2 EXP_CryFountain2.rsr EXP_DashBlush1.pp2 EXP_DashBlush1.rsr EXP_DashBlush2.pp2 EXP_DashBlush2.rsr EXP_DashBlush3.pp2 EXP_DashBlush3.rsr EXP_DashBlush4.pp2 EXP_DashBlush4.rsr EXP_Drop.pp2 EXP_Drop.rsr EXP_Effort.pp2 EXP_Effort.rsr EXP_Eyes_Blue.pp2 EXP_Eyes_Blue.rsr EXP_Eyes_Green.pp2 EXP_Eyes_Green.rsr EXP_Eyes_Pink.pp2 EXP_Eyes_Pink.rsr EXP_Eyes_Red.pp2 EXP_Eyes_Red.rsr EXP_EyesCross.pp2 EXP_EyesCross.rsr EXP_EyesDot.pp2 EXP_EyesDot.rsr EXP_EyesHeart.pp2 EXP_EyesHeart.rsr EXP_EyesHollow.pp2 EXP_EyesHollow.rsr EXP_EyesPop.pp2 EXP_EyesPop.rsr EXP_EyesStar1.pp2 EXP_EyesStar1.rsr EXP_EyesStar2.pp2 EXP_EyesStar2.rsr EXP_EyesTight.pp2 EXP_EyesTight.rsr EXP_EyesTwirl.pp2 EXP_EyesTwirl.rsr EXP_FloatingSweat.pp2 EXP_FloatingSweat.rsr EXP_Idea.pp2 EXP_Idea.rsr EXP_LineBlush.pp2 EXP_LineBlush.rsr EXP_Love.pp2 EXP_Love.rsr EXP_MarkExclamation.pp2 EXP_MarkExclamation.rsr EXP_MarkQuestion.pp2 EXP_MarkQuestion.rsr EXP_NoseBleed.pp2 EXP_NoseBleed.rsr EXP_NoseBlush.pp2 EXP_NoseBlush.rsr EXP_SharkTeeth.pp2 EXP_SharkTeeth.rsr EXP_Stress1.pp2 EXP_Stress1.rsr EXP_Stress2.pp2 EXP_Stress2.rsr EXP_StressVein.pp2 EXP_StressVein.rsr EXP_Tears.pp2 EXP_Tears.rsr ..\Runtime\ReadMe\ License.txt ReadMe.txt ..\Runtime\Textures\Ken1171\ AD_TightEye_TextureL.jpg AD_TightEye_TextureR.jpg EXP_CrossEye_Texture.jpg EXP_EyeDot_Texture.jpg EXP_EyeHollow_Texture.jpg EXP_EyePop_Texture.jpg EXP_HeartEye_Texture.jpg EXP_StarEye1_Texture.jpg EXP_StarEye2_Texture.jpg EXP_TexEyesLime_Texture.jpg EXP_TwirlEye_Texture.jpg Requires: * Nothing Note: Mac users should first convert the files before using this product. I suggest MacConverter available at (http://www.soft-rabbit.com/). Installation Instructions: Use Winzip to extract the files to your Poser installation directory (ex. C:\Program Files\Poser5). Make sure the "use folder names" option is selected in Winzip. Exact folder names & locations: see file list above Usage: ====== 1. Load your Poser figure, 2. Load one or more XpressionProps. 3. Optionally load the bonus facial, body, and/or XpressionProp MAT poses. 4. Have fun. ^_^ SPECIAL NOTE: (**VERY IMPORTANT** **VERY IMPORTANT** **VERY IMPORTANT** **VERY IMPORTANT** **VERY IMPORTANT**) ============= I am providing 2 (two) different options to use textured props, such as the Xpression Eyes. Using either will achieve the very same results. But please read the following instructions to ensure you understand how each method works: (1) As props: use this as you would with any Poser props you used before. When you load one into your scene, it automatically parents and positions itself at the right place in your figure. If you would like to use different Xpression Eyes, first remove the existing ones and then add new ones as usual. (2) As prop MAT poses: this is a special case that requires special attention. Prop MAT poses do NOT work in the same way regular figure MAT poses do. Please carefully read the following: 2.1. You can only apply a prop MAT pose to the FIRST copy of the prop that was loaded into your scene. If you have a second figure loaded that will use the same prop, you will have to rename the first one BEFORE adding the same prop to the second figure - or else prop MAT poses will NOT work. This is a Poser limitation. 2.2. Whenever you load a new textured prop (such as Xpression eyes), they will automatically get parented to the selected figure. If for any reason a prop is not parented to any figure, the provided Prop MAT poses will NOT work. This is a Poser limitation. 2.3. The provided prop MAT poses will not only change the looks of the prop, but will also auto adjust their size and position, according to the original looks of the prop. After a prop MAT pose is applied, you can change size, rotation and position as you please to achieve the desired effect that suits your scene. NOTE ABOUT EXTRA POSES & FACIAL EXPRESSIONS: ============================================ * Several BONUS body poses and facial expressions are here provided for both AnimeDoll and Aiko3. * Facial expressions, body poses and XpressionProps can be mix and matched in any order. * Body poses can be shared between AnimeDoll and Aiko3, although some adjustment may be needed. * Facial expressions are figure-dependant, so Aiko3 *cannot* use those meant for AnimeDoll and vice-versa. * Body poses and facial expressions do *not* automatically add Xpressionprops to your scene - they only pose the figure. NOTE ABOUT TEXTURED XpressionEyes: ================================== * Those can be posed using the regular Poser dials, or by a combination of those with the new Up, Down, Left, and Right dials. * Each of the eyes are to be posed individually. * New custom textures can be created to add your own effects/expressions to the eyes. NOTE ABOUT XpressionTeeth (SharpTeeth): ======================================= * Despite of the name, this teeth prop is very versatile, and can be used by either AnimeDoll or Aiko3. * If you want to use it with Aiko3, first disable her existing teeth (set TeethGone dial to "1"). * Each of the upper and lower teeth can be posed independently using the provided dials. * They will *not* automatically move with the figure's jaw, since the prop can only be parented to the figure's head. * Use the "Shorter" dial to change how pointy the teeth are. Setting it to "1" will turn the teeth into a straight shape. * The LowerBack" dial can be used to either move the lower teeth backwards, or to make it disapear from the mouth (cannot be seen from inside the head). NOTE ABOUT THE DASH BLUSH PROP: =============================== * This prop can assume many different expressions depending on how the dials are set and/or how is it colored. * Because of the diversity of shapes it can assume, I have split it into four different props named DashBlush1, all the way to DashBlush4. * DashBlush1 and DashBlush2 differ by the number of dashes. This can make a significant diffence on facial expression detail. * You may want to customize this prop's color to achieve your target looks (suggested colors): -red/pink=blush, -bluish/purple=disgust, -black/brown=cheek shadow/depth. Tips & Information: =================== * The props were originally created for AnimeDoll, but most of them can fit any figure with some resizing and repositioning. * The Anime XpressionEyes (blue, pink, red and green) will *not* work with Aiko - she already has textured eyes anyways. ^_^ * If using XpressionEyes props, please remove the default AnimeDoll eyes first to avoid having the figure with double eyes. * Many props have morph dials! You can use them to adjust your props to produce different effects. * In addition to the new provided morphs, you can still combine them with default Poser dials for extra effect control. * XpressionProps can be combined to produce surprising effects. There is no limitation for the number of possible combinations. * Anime XpressionProps may require a basic understanding of expressions that are common in Anime style for maximum effect. * All props are SmartProps. They will auto-attach to your figure's head when added to the scene. There is no need to manually parent anything. * All provided props ship with easy to use material zones. You are free to customize them to any color sets of your preference. Nutritional Facts: * This product is *not* edible. In case of accidental ingestion, please consult your psychiatrist as soon as possible.