november 4 - 2005 *GreyGoria - for DAZ Victoria 3* Anders Plassgard - plassgard@hotmail.com By Valentina D. (Vali ) - valigirl_ro@yahoo.com Lory - lory_renderosity@yahoo.com All rights reserved. ¤º°`°º¤ø,¸¸,ø¤º°`°º¤ø¤º°`°º¤ø,¸¸,ø¤º°`°º¤ø¤º°`°º¤ø,¸¸,ø¤º°`°º¤ Usage Rights The files can be used in any kind of renders, comercial or non-comercial. They can not be included inside another product, free or otherwise. You are not allowed to use it in any CD collections. You are not allowed to give it away as a gift, unless bought especially for the person you want to have this pack with the option that Renderosity market offers. You are not allowed to give it away for free downloading. Run WinZip or another Zip-program and extract the Runtime folder into your Poser Directory. All files will be placed in the directories as follow: All poses will be placed in : ..\Runtime\libraries\Pose\Greygoria All props will be placed in : ..\Runtime\libraries\props\Greygoria\ All backgrounds will be placed in: ....\Runtime\backrGrey\ The Contents of the package: head inj and rem full inj and rem 6 mats for skin including the human version 7 mats for eyes 2 head dresses 5 mats for headresses 7 backgrounds *************************************** *************************************** *************************************** *************************************** All of the content in this package was created by Anders Plassgard (Placebo), Valentina D. (Vali) and Lory and may include derivatives of the following merchant resources "EYES - 29 HQ photographs"(for the cornea transparency) by nicu1 (RMP) - Permission I can use his materials sent to renderosity. "Bits and Pieces" merchant resource pack by Eowyn for the lash transparency (offered to me by Eowyn, permission sent on renderosity ) (RMP) For the dc18, dc19 and dc21 backgrounds: some of the buildings are "Dystopia City Blocks by Ajax" , Moebius87 , billy-home "Bosporus Bridge High Detail" by Holli heads made from creature creator the skies backgrounds are from Vali's personal photo archive. The depth of field backgrounds are made using some of Lory's and Placebo's props. ****************************************************************** ================ texture statement: ================ Skin textures have been made by Placebo and Vali Placebo's texture statement: the design of the alien texture is painted by me. I also used my personal photos for some of the fx in it Vali's texture statement: 99% of the plain body skin texture has been actually painted and rust layers have been used here and there. The base have been made using my own personal photos, made with my camera to me, my sister and my mother, and I am the ONLY one who owns them and I have the whole work in progress kept in separate layers. List of sources: My own personal photos, for skin and some eyes. Photos of rust from his personal archive by Anders Plassgard aka Placebo and noise effect. "EYES - 29 HQ photographs"(for the cornea transparency) by nicu1 (RMP) - Permission I can use his materials sent to renderosity. "Bits and Pieces" merchant resource pack by Eowyn for the lash transparency (offered to me by Eowyn, permission sent on renderosity ) (RMP) ************************************** Lory's statement: I declare that the masks are made by me and the silver reflexion is a texture painted by me. ¤º°`°º¤ø,¸¸,ø¤º°`°º¤ø¤º°`°º¤ø,¸¸,ø¤º°`°º¤ø¤º°`°º¤ø,¸¸,ø¤º°`°º¤ If you encounter any problems, let us know about them over Renderosity IM or send an email. Thank you for purchasing the GreyGoria for DAZ Victoria 3 package :) Happy rendering!! Anders, Vali and Lory ---------------------------------------------------- ¤º°`°º¤ø,¸¸,ø¤º°`°º¤ø¤º°`°º¤ø,¸¸,ø¤º°`°º¤ø¤º°`°º¤ø,¸¸,ø¤º°`°º¤ file list: ..\Runtime\backrGrey\ bacvkgr.jpg bacvkgr2.jpg dc18.jpg dc19.jpg dc21.jpg ..\Runtime\Geometries\Lory\Greygoria\ lory_greymask1.obj lory_greymask2.obj ..\Runtime\libraries\Pose\Greygoria\ ! ! Grey H INJ.pz2 ! ! Grey H INJ.rsr ! ! Grey H REM.pz2 ! ! Grey H REM.rsr ! ! Grey full INJ.pz2 ! ! Grey full INJ.rsr ! ! Grey full REM.pz2 ! ! Grey full REM.rsr !Skin 1.pz2 !Skin 1.rsr !Skin 2.pz2 !Skin 2.rsr !Skin 3.pz2 !Skin 3.rsr !Skin 4.pz2 !Skin 4.rsr !Skin 5.pz2 !Skin 5.rsr !Skin human.pz2 !Skin human.rsr Eyes 1.pz2 Eyes 1.rsr Eyes 2.pz2 Eyes 2.rsr Eyes 3.pz2 Eyes 3.rsr Eyes 4.pz2 Eyes 4.rsr Eyes 5.pz2 Eyes 5.rsr Eyes 6.pz2 Eyes 6.rsr Eyes 7.pz2 Eyes 7.rsr Tone Darker.pz2 Tone Darker.rsr Tone Default.pz2 Tone Default.rsr _Mask Black.pz2 _Mask Black.rsr _Mask Gold.pz2 _Mask Gold.rsr _Mask Red.pz2 _Mask Red.rsr _Mask Red2.pz2 _Mask Red2.rsr _Mask Silver.pz2 _Mask Silver.rsr ..\Runtime\libraries\props\Greygoria\ Grey-Mask1.pp2 Grey-Mask1.rsr Grey-Mask2.pp2 Grey-Mask2.rsr ..\Runtime\Reflection Maps\ lory_metalrefl.jpg ..\Runtime\textures\Vali\vplgrey\ boglash.jpg borahbod.jpg borahhead.jpg botransL.jpg botransR.jpg coloratcapi.jpg coloratcorpi.jpg foartecolorb copy.jpg foartecolorb.jpg foartecolorh.jpg gagreL.jpg gagreR.jpg gorybody.jpg goryhead.jpg greygobody.jpg greygohead.jpg likoblackL.jpg likoblackR.jpg lispef.jpg midaf1.jpg midaf2.jpg ochieygoL.jpg ochieygoR.jpg sogrey.jpg tareciudL.jpg tareciudR.jpg verdegreL.jpg verdegreR.jpg zadabody.jpg zadahead.jpg