ROARING OUT OF THE WASTELAND! Vehicle Set Round Raider vehicle for Poser4 Copyright 1-1-06 by kalebdaark (tyrell@softcom.net) All of this product's content was created by kalebdaark Included in ZIP: This file, License text file. All files listed in file list, below. REQUIRED: Poser 4.0 or higher PC only, not tested on Mac. RECOMMENDED: Newer, High-speed computers (1.0 Ghz +) with plenty of RAM. Rendering multiple vehicles/props at a time may slow your render time. Not tested in Poser 5 or Poser 6, but objects are OBJ based Poser Props, so they probably will work. INSTALLATION: Extract the files into your the appropriate Poser directories. This should be done automatically by WinZip by selecting your Poser directory as the destination. It will place the appropriate props folder found under the Library section of this zip into your \Libraries\Props directory of Poser. This should be done automatically by winZip. Textures are pre-loaded. USE: Create the vehicle by first double-clicking on the first file in the library. This is the chassis prop. Then double-click on each additional prop in the library. This assembles the vehicle. All props are parented so that the vehicle will have moving parts. Note: If you want to create several of the same vehicle in the same workspace, you will have to re-parent the subequent add-on props to the second chassis, and so on. If you want to create several to use in a render, it might also be a good idea to create your vehicle driver character first. Then parent the chassis to this character. You can then save the vehicle driver character and you will have the vehicle parented to him/her for later use. This will also allow you to put several of the same type vehicle into the workspace more quickly and efficiently. COLORS & MAPS: All the building pieces come with multiple mapping regions and morphs. These features are described in detail below. Default Maps are Pre loaded. For best results, set your shadow maps to 1024. Render time increases the more props you have in the workspace. The props are medium-poly count, with a few exceptions, so please note this. All sets have the "Steering Wheel" and "Tires" 1&2 textures so you can change them if you want. MAKING GLASS WINDOWS: Some models are equipped with "window" or "glass" material mapped regions to allow windows to be created on these models. If windows are desired, go to the appropriate material in the Poser Surface Material -selector by clicking Render -> Materials or hitting CTRL-U. Find the region, and set it for 80%-90% transparency and selecting "NONE" for the material for this region. Add reflection and highlight, and you will have pleasant looking clear windows. I N D I V I D U A L V E H I C L E F E A T U R E S ROUND RAIDER Seats can be moved and front can be lengthened via morph targets. Wheels and steering wheel turn as they are seperate props. If you want to swivel the machine gun, select the prop called Machine Gun Mount_1. It is immediately below the machine gun. If you want to tilt the machine gun itself up and down, select the machine gun itself and maniuplate the slider bar called Elevation to get the desired look. This vehicle has several mapping regions on its body (entitled 'shell') that can be made transparent and can utilize the transparency map called "meshTRANSMAP.tif". The body parts can also be colored differently offering a greater variety of looks. The headlamps are seperate props and can be re-positioned as desired or removed entirely. F I L E L I S T Prop Files: ...\Poser\Runtime\libraries\props\!!!Round Raider\light1.pp2 ...\Poser\Runtime\libraries\props\!!!Round Raider\light1.rsr ...\Poser\Runtime\libraries\props\!!!Round Raider\light2.pp2 ...\Poser\Runtime\libraries\props\!!!Round Raider\light2.rsr ...\Poser\Runtime\libraries\props\!!!Round Raider\light3.pp2 ...\Poser\Runtime\libraries\props\!!!Round Raider\light3.rsr ...\Poser\Runtime\libraries\props\!!!Round Raider\light4.pp2 ...\Poser\Runtime\libraries\props\!!!Round Raider\light4.rsr ...\Poser\Runtime\libraries\props\!!!Round Raider\MG1.pp2 ...\Poser\Runtime\libraries\props\!!!Round Raider\MG1.rsr ...\Poser\Runtime\libraries\props\!!!Round Raider\MG2.pp2 ...\Poser\Runtime\libraries\props\!!!Round Raider\MG2.rsr ...\Poser\Runtime\libraries\props\!!!Round Raider\MG3.pp2 ...\Poser\Runtime\libraries\props\!!!Round Raider\MG3.rsr ...\Poser\Runtime\libraries\props\!!!Round Raider\SteerWheel.pp2 ...\Poser\Runtime\libraries\props\!!!Round Raider\SteerWheel.rsr ...\Poser\Runtime\libraries\props\!!!Round Raider\Wheel1.pp2 ...\Poser\Runtime\libraries\props\!!!Round Raider\Wheel1.rsr ...\Poser\Runtime\libraries\props\!!!Round Raider\Wheel2.pp2 ...\Poser\Runtime\libraries\props\!!!Round Raider\Wheel2.rsr ...\Poser\Runtime\libraries\props\!!!Round Raider\Wheel3.pp2 ...\Poser\Runtime\libraries\props\!!!Round Raider\Wheel3.rsr ...\Poser\Runtime\libraries\props\!!!Round Raider\Wheel4.pp2 ...\Poser\Runtime\libraries\props\!!!Round Raider\Wheel4.rsr Textures and Templates: ...\Poser\Runtime\Libraries\textures\kd vehicles\Headlamp BUMP.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Headlamp BUMP.bum ...\Poser\Runtime\Libraries\textures\kd vehicles\Headlamp TEMPLATE.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Headlamp TEX.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\MeshTRANSMAP.tif ...\Poser\Runtime\Libraries\textures\kd vehicles\SteerWheel TEX1.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\SteerWheel TEX2.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Tires BUMP 2.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Tires BUMP 2.bum ...\Poser\Runtime\Libraries\textures\kd vehicles\Tires BUMP.bum ...\Poser\Runtime\Libraries\textures\kd vehicles\Tires BUMP.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Tires TEMPLATE.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Tires TEX 2.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Tires TEX.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\30 cal ammo box TEX.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Browning 30 BUMP.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Browning 30 BUMP.bum ...\Poser\Runtime\Libraries\textures\kd vehicles\Browning 30 TEMPLATE.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Browning 30TEX.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Engine BUMP.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Engine BUMP.bum ...\Poser\Runtime\Libraries\textures\kd vehicles\Engine TEX.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Gun Mount Genl TEX.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Gunmount TEMPLATE.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Gunmount TEX.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Round Veh BodyTEMPLATE.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Round Veh Body TEX.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Round Veh Body BUMP.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Round Veh Body BUMP.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Round Veh Shell TEMPLATE.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Round Veh Shell TEX.jpg ...\Poser\Runtime\Libraries\textures\kd vehicles\Round Veh Shell BUMP.jpg HAVE FUN!