CartesiusCreations 'Medieval Table' © Anders Kjellberg January 2006 All of this product's content was created by Cartesius (Anders Kjellberg). --------------------- Thanks for purchasing Cartesius' 'Medieval Table'! 'Medieval Table' is based on the table depicted by Albrecht Dürer in his engraving "St. Jerome in his Study" from 1514. The table comes with 1 color texture map and 1 bump map. This table will fit just as well in the scholar's library as in the alcemist's laboratory! --------------------- Installation: Run the zip extractor into your Poser directory (DO NOT unzip the archive to the Poser Runtime directory, or the files will not show up in Poser's library palettes). 'Medieval Table' will now be available in Props > CartesiusFurniture. --------------------- Poser 4 users: If you are using Poser 4 you will need to convert the "_B.jpg" files to bump maps BEFORE adding the figure to the scene! Here's how to do it: 1) Go to the Materials Editor (Render > Materials). 2) Select the Ground. 3) Click the "Load..." button next to the "Bump Map" and browse for the "_B.jpg" files. Poser will then convert it. 4) Click the Cancel button when done (this will cancel the material change, but not undo the conversion). Poser will save the BUM file to the same folder as the jpg file (to be used later) and will also retain the bump map in memory (to be used now). 5) Go to the Props > CartesiusFurniture and add the table to your scene. --------------------- 'Medieval Table' contains: 1 obj-file 1 Poser prop (PP2) 2 2048x2048 color textures (1 for the board and one for the legs) 2 2048x2048 bump textures (1 for the board and one for the legs) 2 2048x2048 UV-templates (1 for the board and one for the legs) --------------------- For use in your favorite 3D application: The basic fileformat is *.obj which means that it's widely accepted in most 3D applications, not only Poser - simply import the *.obj file into your preferred 3D modelling application and re-assign the textures if necessary. You might have to scale the model once it's imported. --------------------- The color maps for 'Medieval Table' are 2048 x 2048 and comes with corresponding bump maps. The table is modeled with CINEMA 4D R9.5 and exported as Wavefront *.obj using the Riptide plugin. The table is completely UV-mapped with BodyPaint 3D R2.5 and comes with UV-templates so you can create your own textures. The naming of the textures and bump maps are pretty straight forward, with the name of the model it belongs to first then finally if it's a color or a bump map. For example: MedTable_Board_B.jpg - Bump map for the board of the Medieval Table MedTable_Board_C.jpg - Color map for the board of the Medieval Table It should be very easy to understand once you see the actual files :) --------------------- Macintosh users: If you are using Poser 4 or ProPack you might need MacConverter to convert *.rsr files to a Macintosh compatible resource. MacConverter is available from http://www.soft-rabbit.com. --------------------- Exact list of all files included in this pack: \Runtime\CartesiusInformation\ License.txt MedievalTable_ReadMe.txt MedievalTable_thumb.jpg \Runtime\textures\cartesius\ MedTable_Board_B.jpg MedTable_Board_C.jpg MedTable_Board_UV.jpg MedTable_Legs_B.jpg MedTable_Legs_C.jpg MedTable_Legs_UV.jpg \Runtime\libraries\Props\CartesiusFurniture\ Medieval Table.png Medieval Table.pp2 Medieval Table.rsr \Runtime\geometries\cartesius\ MedievalTable.obj --------------------- System Requirements: Poser 4 (Mac/Windows) and higher, or any application that can import the Wavefront *.obj file format --------------------- Have fun and don't hesitate to contact me if you need any help! Anders Kjellberg www.cartesiuscreations.com cartesius@cartesiuscreations.com